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6581. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Actually this isn't a bad idea. Consider the following. We, experienced players have been through x-teen million resets and respecs. We have had the opportunity to play around with things and see what fits. This has given...
- by KING CHECKMATE - at 2013.05.14 03:15:00
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6582. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
i agree, but there is no such thing as a FPS without K-D ratio statistics. Of course a player that is always on the front-line will have a worst K- ratio than a Tanker or a sniper, but thats just the way it is.
- by KING CHECKMATE - at 2013.05.14 03:10:00
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6583. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Azri Sarum wrote: I really don't think this has a place in DUST. It violates the basic principals of the skill system. Your choices are supposed to have consequences. They are supposed to define you. Being able to reset that, even infrequently...
- by KING CHECKMATE - at 2013.05.14 02:43:00
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6584. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: While i like the idea of respec, it defeats the purpose of "living with your mistakes". However, if CCP DOES intend to implement a respec option, i think the best route would be similar to that in MAG. In mag u get respec p...
- by KING CHECKMATE - at 2013.05.14 02:29:00
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6585. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: ....uh... 350 armor? jeebus its amazing that guy was moving at all. i'm Gallente and i only reach 362 with one basic plate set on it.... as for the issues with that... like i said, keep a buddy close, being able to solo things...
- by KING CHECKMATE - at 2013.05.14 02:20:00
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6586. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
Full Metal Kitten wrote: I think when a player graduates from the upcoming Academy battle mode they should get a respec option as a reward. This encourages them to experiment and allows one to determine their preferred role without gimping spec...
- by KING CHECKMATE - at 2013.05.14 02:12:00
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6587. [REQUEST] CCP - Skill Tree Reset option - in Feedback/Requests [original thread]
I think it would be fair for players to be able to RE SPEC their skill trees. This way players can test weapons and drop suits and if they change their mind or did a mistake they can always redo it. Wanna hear a win - win situation? CCP, give ...
- by KING CHECKMATE - at 2013.05.14 01:58:00
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6588. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: okay, i see the point, but that's another situation where a teammate might have been an asset. Caldari suits are abysmal when it comes to armor, so their shield regen is the best thing the have going for them. and i'm not blaming ...
- by KING CHECKMATE - at 2013.05.14 01:28:00
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6589. TAC RIFLES!!! REGUEST!!! - in Feedback/Requests [original thread]
AS ALWAYS. The TAC AR is FINE. It just needs a CQC NERF. It has more range than regular AR.It hits harder.It can shoot faster.Ok i can deal with these. BUT: Its way too good up close....
- by KING CHECKMATE - at 2013.05.14 01:11:00
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6590. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: i'll agree on that, its rather silly that you cant take down Caldari alone... so then dont go alone. work with your team then, since your hmg will soon not have a wall the bullets hit and then dissappear, i would not worry too muc...
- by KING CHECKMATE - at 2013.05.14 00:51:00
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6591. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Malkai Inos wrote: Hmm Sorry ,i didn't want to do 6-8 threads when its logically easier and more effective to put them all here. TY for understanding
- by KING CHECKMATE - at 2013.05.14 00:28:00
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6592. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
Rachoi wrote: uhm....HMG spread is fine, but i do support giving a marginally better range. Caldari dont need a nerf, since 90% of the guns out there have anywhere between 10 and 50% damage extra against sheilds, they need their survivabilit...
- by KING CHECKMATE - at 2013.05.14 00:27:00
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6593. Emit Force Module for Vehicles - in Feedback/Requests [original thread]
shaman oga wrote: A module that emits a wave of raw force, that kills everything within 15 meters LOL i laughed for like 15 minutes straight. Best troll ever :')
- by KING CHECKMATE - at 2013.05.14 00:16:00
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6594. [Request] Un-nerfing of Heavy weapons and MORE - in Feedback/Requests [original thread]
This is a small request to fix some stuff regarding Heavy weapons and other stuff. -HMG needs More range and less bullet spread. Seriously. -Forge gun BLUE GLOW. Ok i understand why its there , so enemies can find the source of the forge blast, ...
- by KING CHECKMATE - at 2013.05.14 00:08:00
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6595. TO AV GRENADE NERF REQUEST - NO - in Feedback/Requests [original thread]
Darken-Sol wrote: i wud guess that the hacked av grenades are a teaser. to get ppl to skill into av. when they go off the market ppl will skill in to adv grenade cause they will know how potent the packed av grenades are. could be .
- by KING CHECKMATE - at 2013.05.13 02:02:00
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6596. Add more Militia Items - in Feedback/Requests [original thread]
Sponglyboy Squaredoo wrote: I dont mind Militia, as long as they aren't as good as standard They usually have Less Ammo clip capacity and a LOT more CPU/PG requirments. But the rest is pretty much the same only cheaper.
- by KING CHECKMATE - at 2013.05.13 01:56:00
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6597. TO AV GRENADE NERF REQUEST - NO - in Feedback/Requests [original thread]
Full Metal Kitten wrote: Hacked EX-0 need to go. Train grenadier 3 like the rest of us AV nerds. Selling these without skill requirements is a bad idea. As for nerfing AV nades in general, I agree with OP. Just be lucky we can't carry AV *and* ...
- by KING CHECKMATE - at 2013.05.13 01:53:00
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6598. TO AV GRENADE NERF REQUEST - NO - in Feedback/Requests [original thread]
Full Metal Kitten wrote: Hacked EX-0 need to go. Train grenadier 3 like the rest of us AV nerds. Selling these without skill requirements is a bad idea. As for nerfing AV nades in general, I agree with OP. Just be lucky we can't carry AV *and* ...
- by KING CHECKMATE - at 2013.05.13 01:53:00
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6599. [BALANCE] gallente light speed - in Feedback/Requests [original thread]
-At the moment BOTH scout suits need a SLOT increase (gallante 1 HP slot, Minmatar 1 LP slot) -Both need a speed increase of 0.2
- by KING CHECKMATE - at 2013.05.13 01:51:00
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6600. TACTILE ASSAULT RIFLES - in Feedback/Requests [original thread]
-The faster you shoot a TAC the more Recoil it should have. -Hip fire should have Nerfed and increase the bullet spread if the sight is not being used. The real problem is that the TAC carries its mid-long range capacities to CQC. When a TAC...
- by KING CHECKMATE - at 2013.05.13 01:38:00
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