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6261. Yes or No - in General Discussions [original thread]
Mary Sedillo wrote: Does the next patch inspire confidence in you of Dust's future? Do you think it is enough? What would you like to see? GO! IMO Yeah. Balancing 1HKO capabilities is a priority of any FPS looking to be competitive. I p...
- by KING CHECKMATE - at 2013.07.23 23:52:00
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6262. Well... That was tiny... - in General Discussions [original thread]
Cat Merc wrote: 1.3 patch notes... The only thing other than Cal Logi, Flaylock and Fused nades nerf that I found exciting was "smoothed out player movement in the distance", that was really annoying. Other than that, I'm surprised by how tiny...
- by KING CHECKMATE - at 2013.07.23 23:51:00
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6263. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I recently played a match in witch I had snuck up on a tank that was on top of a tower (don't ask how idid it.....I'm still not sure if the guy in the tank even noticed me almost hitting him with my dropship) and I pla...
- by KING CHECKMATE - at 2013.07.23 23:42:00
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6264. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
Harpyja wrote: Wow, no feedback, really? Rants are that much more amusing? Here is some feed back for you. Yesterday i started shooting a tank with a TURRET , nearly for 2-3 minutes in a row while a friend was shooting ADV swarm launchers a...
- by KING CHECKMATE - at 2013.07.23 23:41:00
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6265. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
Trey Hardin wrote: Thank you someone at least two other people think the caldari logi is the strongest of the logi suits. I am very happy with the new changes i no longer will have to wait until the proto level to get my defining characteristic...
- by KING CHECKMATE - at 2013.07.23 23:32:00
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6266. CAL LOGI ADVANCED IS NOT OP!!! Please only nerf proto CPU!!! Let me explain... - in Feedback/Requests [original thread]
Nerf the s*** of Cal Logi. f*** em I feel sad for real logis, but its enough of people abusing them for assault purposes. I should know. I run scout and my assault suit is actually a CAL logi. **** is OP... I agree thou, the CAL logi STD and S...
- by KING CHECKMATE - at 2013.07.23 23:28:00
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6267. More incentive to play a support role. - in Feedback/Requests [original thread]
N1ck Comeau wrote: KING CHECKMATE wrote: i agree with this post, +1 Why thank you :) There are still some changes i would make, but i prefer to restrict myself, being a scout and not a ''true logi'' i prefer to shut it XD
- by KING CHECKMATE - at 2013.07.23 23:16:00
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6268. More incentive to play a support role. - in Feedback/Requests [original thread]
i agree with this post, +1
- by KING CHECKMATE - at 2013.07.23 23:08:00
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6269. [Feedback] Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Feedback/Requests [original thread]
Well then, i agree , 1HKO me with a contact nade, but you only got one.. so if i get killed by one at least i know the dude only had 1 shot at it and did good use of it...
- by KING CHECKMATE - at 2013.07.23 23:04:00
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6270. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
DJINN leukoplast wrote: I've been using the advanced flaylock on my alt, and I think these changes will put the weapon where it should have been, as a last resort or 'finisher' sidearm. I've never tried the core flaylock, so I don't know how ea...
- by KING CHECKMATE - at 2013.07.23 23:02:00
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6271. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
DJINN leukoplast wrote: KING CHECKMATE wrote: WyrmHero1945 wrote: Core Flaylock will have its blast radius like the right now specialist version. I use the specialist and I think it's a pretty balanced weapon. I rarely kill with it unless...
- by KING CHECKMATE - at 2013.07.23 23:02:00
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6272. Flaylock getting nerfed as I thought, but a bit too much - in General Discussions [original thread]
WyrmHero1945 wrote: Core Flaylock will have its blast radius like the right now specialist version. I use the specialist and I think it's a pretty balanced weapon. I rarely kill with it unless the guy has dropped shields or it's a militia suit ...
- by KING CHECKMATE - at 2013.07.23 22:56:00
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6273. Female characters need to be nerfed - in General Discussions [original thread]
Synthetic Waffles wrote: The have smaller hitboxes meaning they get shot less, as a misogynist this is very offensive and i demand they are nerfed, i recommend tripling the size of their breasts so the hitboxes are even to us superior males ...
- by KING CHECKMATE - at 2013.07.23 22:51:00
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6274. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
If you are asking for a respec that ONLY affects Dropsuits, then i would agree if EVERYBODY get them... (so i can go assault amarr :') )
- by KING CHECKMATE - at 2013.07.23 22:48:00
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6275. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
SirManBoy wrote: When I chose my logi class, I made an evaluation that took into account things like survivability, equipment capacity, speed, and other factors. At the time that I made my initial choice, the Caldari logi suit appealed to me fo...
- by KING CHECKMATE - at 2013.07.23 22:47:00
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6276. [Feedback] Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Feedback/Requests [original thread]
STABBEY wrote: FLAYLOCK:: The rate of fire needs to be reduced. IMO it should be lower than that of a mass driver. ALSO Its a weapon made to do armor damage REDUCE THE DAMAGE DONE TO SHIELDS. I should not lose over 500 shields from 1 round of a...
- by KING CHECKMATE - at 2013.07.23 22:42:00
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6277. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
Meeko Fent wrote: Its One Person. One. Not a whole team. Not Even a Squad. Scouts are paper anyways, so how is that an accurate representation of the OPness of a Gun. Then we Might as well Nerf SGs, Breach ScPs, MDs, Snipers... We all kno...
- by KING CHECKMATE - at 2013.07.12 00:05:00
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6278. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
BL4CKST4R wrote: KING CHECKMATE wrote: xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [Baloch - Impactl] King Checkmate xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [Core flaylock pistol] King Checkmate xxxxxxxx [EXO-5 Ma...
- by KING CHECKMATE - at 2013.07.11 23:17:00
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6279. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
nukel head wrote: Demon Buddah wrote: That data is so wrong. Of course AR's are going to have more points than anything else, it's the most common weapons. Mass Driver and Flaylock are too powerful. You don't have to aim pretty much, just st...
- by KING CHECKMATE - at 2013.07.11 23:16:00
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6280. [FEEDBACK] A DAY IN CCP's ''FPS'' DUST 514 - in Feedback/Requests [original thread]
uhm, i was talking about 10 games, in a ROW.
- by KING CHECKMATE - at 2013.07.11 22:27:00
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