Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
6901. I Am The Architect - in General Discussions [original thread]
Ner'Zul Nexhawk wrote: KAGEHOSHI Horned Wolf wrote: Does that mean I'm the systemic anomaly inherent to the programming of Dust 514? No, all of us are the Architects. We are going to orchestrate the rebirth of New Eden through fire and bl...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 04:12:00
|
6902. I Am The Architect - in General Discussions [original thread]
Does that mean I'm the systemic anomaly inherent to the programming of Dust 514?
- by KAGEHOSHI Horned Wolf - at 2013.02.09 04:02:00
|
6903. [Request] More & Improved sounds for neocom interaction, notifications and i... - in Feedback/Requests [original thread]
More sound notifications would be nice
- by KAGEHOSHI Horned Wolf - at 2013.02.09 03:28:00
|
6904. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: Not a good idea. Not when you can be shot in the back. You can already get shot in the back while hacking, and this would take less time than regular hacking. If you work together with your squad like you should, then ...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 02:49:00
|
6905. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Raze galder wrote: Would the fire be able to spread if someone came into contact with the ignited person? That would be interesting, though too powerful. People one fire should do heat damage to others touching them, but the flames should not...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 02:42:00
|
6906. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
Its optional, so you won't have to do it if you don't want to. Adds a new FAST player-skill-based high risk high reward form of hacking, why not add it?
- by KAGEHOSHI Horned Wolf - at 2013.02.09 02:28:00
|
6907. [Request] Wider variety of racial ouposts (building complexes) - in Feedback/Requests [original thread]
Irish Syn wrote: This has already been confirmed in the Seeding the Universe event during fanfest last year. They explained how maps are created by height maps with slots fitted with outposts, and other planetary infrastructure, then they ad...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 02:06:00
|
6908. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Anyone else agree?
- by KAGEHOSHI Horned Wolf - at 2013.02.09 02:02:00
|
6909. [Request] Wider variety of racial ouposts (building complexes) - in Feedback/Requests [original thread]
I want the pretty pretty shiny shiny Amarr buildings damnit!
- by KAGEHOSHI Horned Wolf - at 2013.02.09 01:12:00
|
6910. Unarmed Heavy Dropship Variant - in Feedback/Requests [original thread]
Still would be cool
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:53:00
|
6911. [Request] Score bar and results announcement in game. - in Feedback/Requests [original thread]
I hope something like that is already planned.
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:23:00
|
6912. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
I would love the covert variant.
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:19:00
|
6913. [Request] Cinematic MCC crash & destruction in first person - in Feedback/Requests [original thread]
Explosions are scrumptious!
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:15:00
|
6914. [Feedback] Melee animation - in Feedback/Requests [original thread]
xXCleopatra FlippantXx wrote: Having it so that if you use nano knives, they are equipped on the elbow when not used as main weapon, but when used as a main weapon do a lots more damage, so that if you want melee, u have to get them annyway? ...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:13:00
|
6915. [FEEDBACK] Graphics, Heavy Armor, and Spawn Points(Ambush.) - in Feedback/Requests [original thread]
Saoa Scum wrote: in all sense that amount of dmg they can take more is too big of advantage compared to my faster moving strafing... i will get hit no matter how much or good i bunnyjump/strafe (unless im lucky or they aim like crap). Now hit b...
- by KAGEHOSHI Horned Wolf - at 2013.02.09 00:08:00
|
6916. How do you feel about the current state of Dust 514? - in General Discussions [original thread]
This game will be FREE TO DOWNLOAD, and FREE TO PLAY on release. More weapons are coming, scrambler rifle, plasma cannon, flaylock pistol, gauss rifle. More dropsuits are coming, crusader, pilot, and racial dropsuit variants.
- by KAGEHOSHI Horned Wolf - at 2013.02.08 23:50:00
|
6917. [Community Brainstorming]Weapon Jamming - in Feedback/Requests [original thread]
Against, don't want my high tech scifi guns to jam.
- by KAGEHOSHI Horned Wolf - at 2013.02.08 23:37:00
|
6918. Tweak the iron sights - in Feedback/Requests [original thread]
Ironshights may not be high tech, but that protects them against electronic warfare type stuff. Also, I would prefer a more circular ironsight like this http://pixelsmashers.com/wordpress/wp-content/uploads/2011/02/Crysis-2-Gamer1.jpg
- by KAGEHOSHI Horned Wolf - at 2013.02.08 23:35:00
|
6919. [FEEDBACK] Graphics, Heavy Armor, and Spawn Points(Ambush.) - in Feedback/Requests [original thread]
Saoa Scum wrote: KAGEHOSHI Horned Wolf wrote: 1: I love how organized your post is, and how its not some angry rant like so many people do when they first post feedback. 2: Devs know about the spawning issue, and they're working on fixing f...
- by KAGEHOSHI Horned Wolf - at 2013.02.08 22:27:00
|
6920. [FEEDBACK] Graphics, Heavy Armor, and Spawn Points(Ambush.) - in Feedback/Requests [original thread]
1: I love how organized your post is, and how its not some angry rant like so many people do when they first post feedback. 2: Devs know about the spawning issue, and they're working on fixing for next build. 3: A major graphical update is comin...
- by KAGEHOSHI Horned Wolf - at 2013.02.08 22:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |