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41. [Suggestion] Player Movement (Crouching, Vaulting, etc.) - in General Discussions [original thread]
I WANT!
- by KAGEHOSHI Horned Wolf - at 2014.05.25 03:16:00
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42. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of p...
- by KAGEHOSHI Horned Wolf - at 2014.05.25 03:15:00
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43. [Request] Immersion in Legion - in General Discussions [original thread]
I am always right and thus deserve these things!
- by KAGEHOSHI Horned Wolf - at 2014.05.25 02:44:00
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44. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in. I've not seen anyone say they ha...
- by KAGEHOSHI Horned Wolf - at 2014.05.25 02:42:00
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45. Game modes as a priority - in General Discussions [original thread]
I hate it when people claim to represent the majority of the community, especially when in this particular case only a handful of people are weighing in.
- by KAGEHOSHI Horned Wolf - at 2014.05.25 02:04:00
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46. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: I-Shayz-I wrote: Ignore everyone else. The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead ...
- by KAGEHOSHI Horned Wolf - at 2014.05.25 01:43:00
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47. [Request] Immersion in Legion - in General Discussions [original thread]
Some features I think would make Legion feel much more immersive. HUD boot-up when we spawn . The various HUD elements should turn like 1 seconds after you spawn.
Let us see our legs when we look down . Not only does it make sense that we w...
- by KAGEHOSHI Horned Wolf - at 2014.05.24 08:15:00
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48. [Feedback] Legion HUD - in General Discussions [original thread]
Some HUD features I would like for immersion. HUD boot-up when we spawn . The various HUD elements should turn like 1 seconds after you spawn.
Head-shot damage visual distortion effects . Sensors & cameras for vision are located in helm...
- by KAGEHOSHI Horned Wolf - at 2014.05.24 08:09:00
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49. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Bigger clearer font would be nice. I want to know which of my contacts are online I want the watchlist to do something I want ALL stats (damage multipliers, scan profile, ect) to be visible in the fitting menu. I want menus to be fast, and easy to...
- by KAGEHOSHI Horned Wolf - at 2014.05.23 00:52:00
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50. Game modes as a priority - in General Discussions [original thread]
I want the feeling of Skirmish 1.0 again
- by KAGEHOSHI Horned Wolf - at 2014.05.22 06:25:00
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51. [Feedback] Legion HUD - in General Discussions [original thread]
Aeon Amadi wrote: KAGEHOSHI pretty much summed up a lot of the aesthetic stuff (some I could honestly work without but would be nice to have). The only thing I really want to add is that, as a CQC/Frontline fighter the information needs to be ...
- by KAGEHOSHI Horned Wolf - at 2014.05.21 02:55:00
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52. [Feedback] Legion HUD - in General Discussions [original thread]
Thank you for the reply, what HUD features are among your goals for Legion by release? What do you foresee the HUD being like?
- by KAGEHOSHI Horned Wolf - at 2014.05.19 02:24:00
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53. [Feedback] Legion HUD - in General Discussions [original thread]
I would very much like racial HUDs to be implemented in Legion, by which I mean the color and visual style of the HUD should reflect the aesthetic of the dropsuit's racial manufacturer; the elements of a Minmatar HUD would look orange for exampl...
- by KAGEHOSHI Horned Wolf - at 2014.05.18 21:36:00
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54. Legion: Redesign Vehicles - in General Discussions [original thread]
I agree with this, roles of vehicles need to be well-define, and they cannot just be about slaying better than infantry (why I hate the design of large blasters).
- by KAGEHOSHI Horned Wolf - at 2014.05.18 01:18:00
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55. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Logibro wrote: KAGEHOSHI Horned Wolf wrote: CCP Z wrote: KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less mo...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 10:35:00
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56. Game modes as a priority - in General Discussions [original thread]
Joel II X wrote: I want a Capture the Flag and a Hunter game-mode (one dude has plenty of perks, but is against everyone else. He who kills the hunter, becomes it). EDIT: I loved Operations mode in Killzone 3, so maybe something like that, too...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 03:43:00
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57. Game modes as a priority - in General Discussions [original thread]
Alaika Arbosa wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: Then people could specialize as a pure sport player, a different style than being in the field tbh. That...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 02:26:00
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58. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: KAGEHOSHI Horned Wolf wrote: Godin Thekiller wrote: Alaika Arbosa wrote: I could back the existence of "game modes" if they were restricted to Arena style battles on Arena style maps. Add betting and spectator m...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 01:38:00
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59. Game modes as a priority - in General Discussions [original thread]
Godin Thekiller wrote: Alaika Arbosa wrote: I could back the existence of "game modes" if they were restricted to Arena style battles on Arena style maps. Add betting and spectator mode and I'd even +1 the idea. Then people could special...
- by KAGEHOSHI Horned Wolf - at 2014.05.17 00:56:00
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60. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less modules, different weapon types, different abilities lik...
- by KAGEHOSHI Horned Wolf - at 2014.05.16 10:07:00
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