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461. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Magnus Amadeuss wrote: This is, case in point, the same way that penalties work in eve.. I will research further but I have not found anything to support this. As far as I can see innate skill based bonuses stack with no penalty, modules d...
- by Judge Rhadamanthus - at 2014.04.15 08:51:00
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462. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
I'll ask about, I think I know a minnie swarmer but can't remember his name. Hes on my regular playlist though so Ill see If I can get his help.
- by Judge Rhadamanthus - at 2014.04.15 08:49:00
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463. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Jack McReady wrote: beside that, tripple rep fitting isnt optimal. Hmmmm. That's a tough call. It swings on the way you play an engagement. Were slam into passive vs active here and there is no real correct answers to this one.
- by Judge Rhadamanthus - at 2014.04.15 08:47:00
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464. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Are we sure the Commando bonus does not effect swarms? I cannot seem to find a source that supports or does not support this. Anyone have one? Anyone properly tested this? EDIT : Also you can tell which parts of the world we are from by the way ...
- by Judge Rhadamanthus - at 2014.04.15 08:41:00
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465. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Jack McReady wrote: wrong math is wrong. (220 * 1,15 * 1,1 * 1.0956 * 1.2) * 6 = 2195 => this is your damage per volley against armor (220 * 1,15 * 1,1 * 1.0956 * 0.8) * 6 = 1463 => this is your damage per volley against shields Ar...
- by Judge Rhadamanthus - at 2014.04.15 08:34:00
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466. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Magnus Amadeuss wrote: Judge Rhadamanthus wrote: just trying to clarify this Magnus 1) Commandos get a 10% damage bonus. 2) He adds a complex mod at 5%. That's 15% as this is the first mod so no stacking penalty. 3) Then another mod at 5%...
- by Judge Rhadamanthus - at 2014.04.15 07:45:00
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467. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Delanus Turgias wrote: CCP has stated this multiple times. Source link?
- by Judge Rhadamanthus - at 2014.04.15 07:33:00
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468. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
I hope you don't mind but I charted this for you OP (with corrected math) as many people won't make it past the wall of math text. This is the tank is still and zero meters away chart. This is not a realistic engagement This is the tank is m...
- by Judge Rhadamanthus - at 2014.04.14 23:47:00
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469. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
deepfried salad gilliam wrote: the distance wouldn't matter because since the missiles travel at the same speed and their going the same distance the only the that makes the missiles arrive at different times is the time between the volleys the...
- by Judge Rhadamanthus - at 2014.04.14 23:39:00
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470. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
just trying to clarify this Magnus 1) Commandos get a 10% damage bonus. 2) He adds a complex mod at 5%. That's 15% as this is the first mod so no stacking penalty. 3) Then another mod at 5% but this one has a stacking penalty. This brings the ...
- by Judge Rhadamanthus - at 2014.04.14 23:27:00
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471. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
Magnus Amadeuss wrote: Damage mods are 5% now judge yes but two damage mods as stated in the OP @ 5% and the commando (proto lvl) 10% damage bonus is 19.6% assuming the stack penalty starts on the first 5 not the base 10
- by Judge Rhadamanthus - at 2014.04.14 23:10:00
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472. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
I just modeled this and the math is off. The damage to shields is more like 1578 (assuming infinite shields) , if I read your build correctly. So this error effects the carry over. In simple to read terms. The 6 missiles do 1320 base. Add 19.6% ...
- by Judge Rhadamanthus - at 2014.04.14 23:05:00
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473. the math behind tripple rep maddy vs SL - in General Discussions [original thread]
your math looks off as regards shield to armour pass-through. how are you calculating that?
- by Judge Rhadamanthus - at 2014.04.14 22:34:00
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474. Anybody complaining about scouts... - in General Discussions [original thread]
Deep Shallowness wrote: race car ?.... ah I get it now.
- by Judge Rhadamanthus - at 2014.04.14 22:24:00
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475. what would you do first if you become a DEV? - in General Discussions [original thread]
Contact HR and arrange for my P45 to be updated. Then ask for my new tax code.
- by Judge Rhadamanthus - at 2014.04.14 19:34:00
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476. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
I will leave an ambush if I see 3 or 4 Squat Thrusting Swarmers on my team. The new, yet fitter, form of AFK these days.
- by Judge Rhadamanthus - at 2014.04.13 19:59:00
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477. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
also, I often need to film certain things. Some maps just don't work well for that (the dark ones are a bit poo for filming). So I leave battle to find the map I need for the video. SO I leave battles sometimes for that.
- by Judge Rhadamanthus - at 2014.04.12 23:21:00
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478. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
Broonfondle Majikthies wrote: Judge Rhadamanthus wrote: Ghost Kaisar wrote: Prepare for a 18 minute long, in depth video on why you are OP, and why you need a nerf this topic deserves more than 18 minutes. We need 3D pie charts to s...
- by Judge Rhadamanthus - at 2014.04.12 22:34:00
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479. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
Ghost Kaisar wrote: Prepare for a 18 minute long, in depth video on why you are OP, and why you need a nerf this topic deserves more than 18 minutes. We need 3D pie charts to sort this out!
- by Judge Rhadamanthus - at 2014.04.12 22:18:00
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480. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
I tend to run with friends or new players. If someone ; for some reason, does not get into the battle, we leave to pick them up again. Often happens a few times in a row. Nothing more than that. I hate to abandon new players. The NPE is bad enough.
- by Judge Rhadamanthus - at 2014.04.12 22:16:00
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