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1301. New graphics increase full auto output? - in General Discussions [original thread]
Damn, it would be funny as hell if there had to be balance changes due to software optimization. "We are reducing the Rate of Fire of the HMG to compensate for the lack of lag."
- by Joseph Ridgeson - at 2014.11.06 20:56:00
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1302. Possible Booster change into SP Rollover - in Feedback/Requests [original thread]
One of the things that has been around for the longest time has been the hope for an SP Rollover system. However, it was a little difficult to do. Would SP that rolled over calculate if you had a Booster before or after you got it? That would mean...
- by Joseph Ridgeson - at 2014.11.06 20:54:00
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1303. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
I don't think it means too much because of the DPS differences in short and long range weaponry and when you add in kick, dispersion, and especially charge time for the RR. You can only look at it, as the Kitty has, at a base level and say "that i...
- by Joseph Ridgeson - at 2014.11.06 20:30:00
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1304. Edge-case Issue with 750k Cap - in General Discussions [original thread]
Failure to communicate. Rattati thought Boosters only accelerated SP rather than just giving more above and beyond the cap. He brought up Triple Boosters as he thought it would allow people to cap REALLY fast. To make up for that, he decided to in...
- by Joseph Ridgeson - at 2014.11.06 20:18:00
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1305. The respec price... - in General Discussions [original thread]
Soraya Xel wrote: A lot of people wanted it to be higher, to further discourage it. Some people wanted it lower, because they wanted to buy it. Respecs are a situation where it is not possible to make everyone happy. So it's somewhere in the m...
- by Joseph Ridgeson - at 2014.11.06 20:17:00
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1306. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Still looking for Standard quality variant weapons. I shall hold my breath, pass out, regain consciousness, and repeat the process. I love the ARR but I hate spending money on Advanced Weapons. As an aside, I love that you you made Lucile cheaper.
- by Joseph Ridgeson - at 2014.11.06 09:34:00
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1307. Never will I use a light weapon on a logi suit AGAIN - in General Discussions [original thread]
You never see them on the field? I am questioning your vision right now Shayz...
- by Joseph Ridgeson - at 2014.11.06 09:01:00
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1308. for Cross - in General Discussions [original thread]
I often find myself wondering why Autism has become a way to insult people for being X or doing Y.
- by Joseph Ridgeson - at 2014.11.06 05:42:00
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1309. A Voice of Reason. - in General Discussions [original thread]
Your post leaves out a few things: 1. E-War. The Scout can fit HP modules in order to bridge the HP gap and still be quite good at seeing things. That health difference is pretty minor in comparison to being able to see so much on the map (atleas...
- by Joseph Ridgeson - at 2014.11.06 05:32:00
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1310. Best suit of each class - in General Discussions [original thread]
Aye, Caldari Sentinels don't quite cut the mustard. Logistic support with a Repair is really, really weakened on them. If you are in the optimal range to fight something, even the Amarr sentinel will kill something before it takes any Armor damage...
- by Joseph Ridgeson - at 2014.11.06 05:17:00
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1311. Consensus on the Skill Cap - in General Discussions [original thread]
Apothecary Za'ki wrote: the hard cap is 750k that is what the original intension was. but the playerbase thougth 750k weekly bonus... and the Tinfoil hats thought the 750k SP would multiply like the MCC SP.. which it will not.. it just means w...
- by Joseph Ridgeson - at 2014.11.06 02:10:00
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1312. My respe didn't work - in General Discussions [original thread]
Check your assets. Under services. It is not used the second you buy it. This has been a pretty common concern on the forums so hopefully it is just that and not a bigger issue.
- by Joseph Ridgeson - at 2014.11.06 02:08:00
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1313. New ISK payouts - in General Discussions [original thread]
It was fun because it was new or novel. If it stayed like that, everyone would be complaining how everyone is running Prototype ALL THE TIME because money is meaningless. "Ohh, good move for the new player. Let them get SP to catch up with us but ...
- by Joseph Ridgeson - at 2014.11.06 00:17:00
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1314. Consensus on the Skill Cap - in General Discussions [original thread]
Soraya Xel wrote: I liked the idea of the 750K skill cap because of the potential for people not to hit it. To be able to play as much as they want. I like the idea of making boosters just get you to cap faster, rather than being above cap. It ...
- by Joseph Ridgeson - at 2014.11.05 23:56:00
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1315. Consensus on the Skill Cap - in General Discussions [original thread]
750 is fine. The misunderstanding came from a complete lack of thought and/or knowledge on how boosters work. Rattatti either forgot or didn't know that Boosters don't increase SP gained from the cap but instead provide additional SP that has noth...
- by Joseph Ridgeson - at 2014.11.05 23:52:00
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1316. BAN!!!! - in General Discussions [original thread]
Often, it is not Prototype gear that results in a win but rather Squads and Tactics. If you think back to scenarios where you died, there are not all that many times where you can safely say "He killed me because he was Prototype and I wasn't." It...
- by Joseph Ridgeson - at 2014.11.05 23:06:00
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1317. Bring back the old Closed Beta music! - in General Discussions [original thread]
As with any game that has a voice system, I thought the soundtrack consisted of 12 year old boys insisting that you were a homosexual, pedophile, or that they have had sexual relations with you mother. Have I been mistaken for so long?
- by Joseph Ridgeson - at 2014.11.05 22:29:00
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1318. no skill cap increase - in General Discussions [original thread]
Read this. And cry that DUST Jesus didn't know how Boosters work...
- by Joseph Ridgeson - at 2014.11.05 22:21:00
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1319. passive repairs gone? - in General Discussions [original thread]
Considering it was done for balance reasons and removing it was not part of the patch notes, I am going to say "most likely."
- by Joseph Ridgeson - at 2014.11.05 22:19:00
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1320. passive repairs gone? - in General Discussions [original thread]
The patch overwrote the last hotfix. This is why Bolt Pistol and Rail Rifle are good in CQC again and why the ARR has 42 rounds.
- by Joseph Ridgeson - at 2014.11.05 22:15:00
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