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1221. Assault: Amarr or Caldari? - in General Discussions [original thread]
Caldari's bonus is practically useless and IS useless in a combat scenario. That is something to take note of.
- by Joseph Ridgeson - at 2014.11.07 04:29:00
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1222. proto stomping and who faces who - in General Discussions [original thread]
I don't understand this. The money payout seems to not changed. The only difference is that yesterday was a fluke. Why is everyone saying that the payout is different? Because I am getting the same amount of money I was getting before yesterday.
- by Joseph Ridgeson - at 2014.11.07 03:14:00
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1223. 1.9 Matches - in General Discussions [original thread]
Exact opposite from my side. Thrown into stomps that are one way or another. Jeez, a few missions ago I got thrown in a game against a squad my own corp when we had no squads and mostly NPC corps. The game would have been a total annoyance had i...
- by Joseph Ridgeson - at 2014.11.06 23:51:00
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1224. Where is that sidearm event SP - in General Discussions [original thread]
Eruditus 920 wrote: I think the consensus was that CCP paid it on militia sidearm kills only, even if the wording was confusing. With the current cap, I am guessing CCP considers the matter closed and paid if full. Just a guess. Because noth...
- by Joseph Ridgeson - at 2014.11.06 21:21:00
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1225. New graphics increase full auto output? - in General Discussions [original thread]
That's heat build up. Not happening due to better frame rate. Yet.
- by Joseph Ridgeson - at 2014.11.06 21:19:00
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1226. New graphics increase full auto output? - in General Discussions [original thread]
Damn, it would be funny as hell if there had to be balance changes due to software optimization. "We are reducing the Rate of Fire of the HMG to compensate for the lack of lag."
- by Joseph Ridgeson - at 2014.11.06 20:56:00
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1227. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
I don't think it means too much because of the DPS differences in short and long range weaponry and when you add in kick, dispersion, and especially charge time for the RR. You can only look at it, as the Kitty has, at a base level and say "that i...
- by Joseph Ridgeson - at 2014.11.06 20:30:00
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1228. Edge-case Issue with 750k Cap - in General Discussions [original thread]
Failure to communicate. Rattati thought Boosters only accelerated SP rather than just giving more above and beyond the cap. He brought up Triple Boosters as he thought it would allow people to cap REALLY fast. To make up for that, he decided to in...
- by Joseph Ridgeson - at 2014.11.06 20:18:00
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1229. The respec price... - in General Discussions [original thread]
Soraya Xel wrote: A lot of people wanted it to be higher, to further discourage it. Some people wanted it lower, because they wanted to buy it. Respecs are a situation where it is not possible to make everyone happy. So it's somewhere in the m...
- by Joseph Ridgeson - at 2014.11.06 20:17:00
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1230. Never will I use a light weapon on a logi suit AGAIN - in General Discussions [original thread]
You never see them on the field? I am questioning your vision right now Shayz...
- by Joseph Ridgeson - at 2014.11.06 09:01:00
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1231. for Cross - in General Discussions [original thread]
I often find myself wondering why Autism has become a way to insult people for being X or doing Y.
- by Joseph Ridgeson - at 2014.11.06 05:42:00
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1232. A Voice of Reason. - in General Discussions [original thread]
Your post leaves out a few things: 1. E-War. The Scout can fit HP modules in order to bridge the HP gap and still be quite good at seeing things. That health difference is pretty minor in comparison to being able to see so much on the map (atleas...
- by Joseph Ridgeson - at 2014.11.06 05:32:00
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1233. Best suit of each class - in General Discussions [original thread]
Aye, Caldari Sentinels don't quite cut the mustard. Logistic support with a Repair is really, really weakened on them. If you are in the optimal range to fight something, even the Amarr sentinel will kill something before it takes any Armor damage...
- by Joseph Ridgeson - at 2014.11.06 05:17:00
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1234. Consensus on the Skill Cap - in General Discussions [original thread]
Apothecary Za'ki wrote: the hard cap is 750k that is what the original intension was. but the playerbase thougth 750k weekly bonus... and the Tinfoil hats thought the 750k SP would multiply like the MCC SP.. which it will not.. it just means w...
- by Joseph Ridgeson - at 2014.11.06 02:10:00
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1235. My respe didn't work - in General Discussions [original thread]
Check your assets. Under services. It is not used the second you buy it. This has been a pretty common concern on the forums so hopefully it is just that and not a bigger issue.
- by Joseph Ridgeson - at 2014.11.06 02:08:00
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1236. New ISK payouts - in General Discussions [original thread]
It was fun because it was new or novel. If it stayed like that, everyone would be complaining how everyone is running Prototype ALL THE TIME because money is meaningless. "Ohh, good move for the new player. Let them get SP to catch up with us but ...
- by Joseph Ridgeson - at 2014.11.06 00:17:00
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1237. Consensus on the Skill Cap - in General Discussions [original thread]
Soraya Xel wrote: I liked the idea of the 750K skill cap because of the potential for people not to hit it. To be able to play as much as they want. I like the idea of making boosters just get you to cap faster, rather than being above cap. It ...
- by Joseph Ridgeson - at 2014.11.05 23:56:00
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1238. Consensus on the Skill Cap - in General Discussions [original thread]
750 is fine. The misunderstanding came from a complete lack of thought and/or knowledge on how boosters work. Rattatti either forgot or didn't know that Boosters don't increase SP gained from the cap but instead provide additional SP that has noth...
- by Joseph Ridgeson - at 2014.11.05 23:52:00
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1239. BAN!!!! - in General Discussions [original thread]
Often, it is not Prototype gear that results in a win but rather Squads and Tactics. If you think back to scenarios where you died, there are not all that many times where you can safely say "He killed me because he was Prototype and I wasn't." It...
- by Joseph Ridgeson - at 2014.11.05 23:06:00
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1240. Bring back the old Closed Beta music! - in General Discussions [original thread]
As with any game that has a voice system, I thought the soundtrack consisted of 12 year old boys insisting that you were a homosexual, pedophile, or that they have had sexual relations with you mother. Have I been mistaken for so long?
- by Joseph Ridgeson - at 2014.11.05 22:29:00
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