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101. SMG range - in Feedback/Requests [original thread]
correct, for bullet drop lowers the damage of the bullet once it hits a certain range. thus smg's are still mainly CQ weapon but you don't feel like a derp for using it. RSB is how you Poperly balance weapons.
- by JohnDS Wolf - at 2013.01.30 06:24:00
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102. [Request] Give some love to snipers - in Feedback/Requests [original thread]
the reason Snipers are considered OPed is that bullets just magicly dissapear from any weapon once it hits it's max range....that dosn't and shouldn't happen period. i could go on about RSB (recoil, spread, bullet drop) but i already talked about ...
- by JohnDS Wolf - at 2013.01.30 06:15:00
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103. [Requests] Ranks and Titles - in Feedback/Requests [original thread]
i agree, your reward for being good is money. as herrick said, who needs medals when you die multiple times on the field. you would lose them every time, like everything else.
- by JohnDS Wolf - at 2013.01.30 04:37:00
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104. SMG range - in Feedback/Requests [original thread]
i think it's best to say....why limit the range Period. Three things that can help with the whole "Ranged" problem recoil, spread, bullet drop. i'm sorry, but, a weapon changes spread as the recoil pushes the gun up/sideways, thus the range of th...
- by JohnDS Wolf - at 2013.01.30 04:26:00
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105. Nova Knives are absolutely useless - in Feedback/Requests [original thread]
The dark cloud wrote: when that happends you will see 16 heavys in a circle back-back with each other and shoting at everything that looks funny or makes noises with HMG's. i will love to see that. it's like aliens....sept you're going agen...
- by JohnDS Wolf - at 2013.01.30 04:05:00
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