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101. My take on 1.5 (what we have heard so far) - in General Discussions [original thread]
kids cry when crutches are kicked out from under then. I for one welcome the FINITE amount of ammo. Its something I requested long ago, when I was tanking.
- by Jenza's Pants - at 2013.08.27 16:10:00
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102. IGÇÖm not satisfied with the patch 1.4. Are you? - in General Discussions [original thread]
fixes before features
- by Jenza's Pants - at 2013.08.26 21:14:00
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103. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Master Jaraiya wrote: To use a FG you must use a Heavy Dropsuit. The Heavy Dropsuit is by far the Easiest dropsuit to counter in the game because of our very large hitbox and very slow Movement/Sprint Speed. FG (and other) Heavies require inte...
- by Jenza's Pants - at 2013.08.26 20:17:00
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104. Murder taxis - in General Discussions [original thread]
Code Slucid wrote: Because were in a different planet!!! ALSO!!! Tell that to all batman fanboy when he vs superman In or ON a planet? Also, physics don't change once you leave the planet...
- by Jenza's Pants - at 2013.08.26 20:15:00
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105. To those complaining about LAVs - in General Discussions [original thread]
Jason Pearson wrote: Yawn, people keep saying "LLAVs are indestructible" I'm sorry, I think I've got quite a decent fit Charybdis (I get enough rage mail anyways.) and yet it dies in three swarm volleys from smart AVers, the only thing that is...
- by Jenza's Pants - at 2013.08.26 18:33:00
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106. To those complaining about LAVs - in General Discussions [original thread]
Spkr4theDead wrote: Point me towards any other game that has player-operated vehicles that doesn't allow you to run over other players. Any other game . And furthermore, I danced around 2 LAVs yesterday that were trying to run me over, ...
- by Jenza's Pants - at 2013.08.26 18:29:00
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107. Active scanners.... - in General Discussions [original thread]
Anmol Singh wrote: Smooth Assassin wrote: Yeah on the top in red text, it says you have been scanned most people don't even look at it so its still useful to play with it as i do as a scout thats just stupid... its a wway of telling the e...
- by Jenza's Pants - at 2013.08.26 17:31:00
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108. Killer Taxi solution - in General Discussions [original thread]
Spkr4theDead wrote: ZDub 303 wrote: Easy fix... car takes as much damage as it deals in collision damage. Lets see how long people murder taxi now lolno the crutchness
- by Jenza's Pants - at 2013.08.26 17:30:00
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109. Murder taxis - in General Discussions [original thread]
Spkr4theDead wrote: LOL You can't pubstomp because you have to worry about vehicles. You're on the wrong game. I think Call of Duty is closer to what you're looking for. A vehicle-free environment. If nobody brings AV to the table, and my tea...
- by Jenza's Pants - at 2013.08.26 17:29:00
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110. Murder taxis - in General Discussions [original thread]
Spkr4theDead wrote: Jenza's Pants wrote: Spkr4theDead wrote: Cosgar wrote: Because you don't carry AV. vehicle crutch scrub is scrubby and crutched LOLLLLL! I don't have turrets with homing capability. You carry grenades that ...
- by Jenza's Pants - at 2013.08.26 17:17:00
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111. Murder taxis - in General Discussions [original thread]
Nemo Bluntz wrote: Jenza's Pants wrote: Nemo Bluntz wrote: Because this is a ******* video game. How often do I have to use that sentence on you people? but everything else functions within bounds of realism. You can't use "its a v...
- by Jenza's Pants - at 2013.08.26 17:09:00
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112. Murder taxis - in General Discussions [original thread]
Nemo Bluntz wrote: Because this is a ******* video game. How often do I have to use that sentence on you people? but everything else functions within bounds of realism. You can't use "its a video game" to justify your crutch.
- by Jenza's Pants - at 2013.08.26 17:06:00
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113. Murder taxis - in General Discussions [original thread]
Bittersteel the Bastard wrote: ...is...is he serious? sadly
- by Jenza's Pants - at 2013.08.26 17:04:00
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114. Murder taxis - in General Discussions [original thread]
Spkr4theDead wrote: Cosgar wrote: Because you don't carry AV. vehicle crutch scrub is scrubby and crutched
- by Jenza's Pants - at 2013.08.26 17:03:00
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115. Murder taxis - in General Discussions [original thread]
Spkr4theDead wrote: Jenza's Pants wrote: Newton's laws of motion are three physical laws that together laid the foundation for classical mechanics. They describe the relationship between a body and the forces acting upon it, and its motion i...
- by Jenza's Pants - at 2013.08.26 16:48:00
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116. Murder taxis - in General Discussions [original thread]
Smooth Assassin wrote: Cos the force is bigger and its a game lav crutch scrub
- by Jenza's Pants - at 2013.08.26 16:46:00
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117. Murder taxis - in General Discussions [original thread]
Newton's laws of motion are three physical laws that together laid the foundation for classical mechanics. They describe the relationship between a body and the forces acting upon it, and its motion in response to said forces. They have been expre...
- by Jenza's Pants - at 2013.08.26 16:42:00
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118. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Dust single player campaign will feature 15 missions across 25 different worlds over a span of 20 hours, the quest to return socksfour's missing shoes. However, when you get to the end, you realize they we...
- by Jenza's Pants - at 2013.08.26 16:27:00
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119. Somethings I'd like to see in the vehicle update for tanks. - in General Discussions [original thread]
Vehicles with capacitors
- by Jenza's Pants - at 2013.08.24 18:34:00
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120. Idea for OB's and making EvE players more involved in PC - in General Discussions [original thread]
Use the system from fanfest tourny. Make orbitals require space superiority in FW and PC. 2500 WP for Orbital = fulfillment of white male power fantasy established for CoD kiddies.
- by Jenza's Pants - at 2013.08.24 16:19:00
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