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201. Swarms... - in General Discussions [original thread]
Vitantur Nothus wrote: Sir Snugglz wrote: Vitantur Nothus wrote: Why so many dropships in PC? Why so few swarms? not true. I see atleast 3-4 minmando swarmers in every PC compared to the 2-3 derpships If you are correct, and OP is c...
- by Jammeh McJam - at 2015.01.02 18:20:00
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202. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Jammeh McJam wrote: And when swarms cost nowhere near as much as ADS, there shouldn't be 'balance' between them, it should take more than one swarmer to take out an ADS, which is how it was before, now swarmers can easily s...
- by Jammeh McJam - at 2015.01.02 18:17:00
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203. Swarms... - in General Discussions [original thread]
Buwaro Draemon wrote: Swamrs only usefulness is to work against vehicles. It can't do anything else other than that, so yeah it should exceed at its role to take out vehicles (and be widely use because you can use swarms on all dropsuits and yo...
- by Jammeh McJam - at 2015.01.02 18:15:00
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204. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Swarm users don't have a weakness against infantry. They're useless against infantry. Sidearms don't really help that much. It was very common to lose six proto swarm fits trying to catch one ADS. It sounds like your kills/de...
- by Jammeh McJam - at 2015.01.02 18:11:00
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205. Swarms... - in General Discussions [original thread]
Also, ADS were more of a threat when they had a much higher RoF, but now thats gone as well, so they can't kill people as easily, and AV can kill them much easier. This is another double nerf that CCP seem to love doing...
- by Jammeh McJam - at 2015.01.02 17:50:00
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206. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Jammeh McJam wrote: Soraya Xel wrote: Swarms have a very limited range compared to forge guns. They used to be entirely a non-threat, and no, that's never going back the way it was. Because dropships are still one of the...
- by Jammeh McJam - at 2015.01.02 17:48:00
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207. Swarms... - in General Discussions [original thread]
Sir Snugglz wrote: Vitantur Nothus wrote: Why so many dropships in PC? Why so few swarms? not true. I see atleast 3-4 minmando swarmers in every PC compared to the 2-3 derpships and in pub matches, the majority of the enemy team will br...
- by Jammeh McJam - at 2015.01.02 17:27:00
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208. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Swarms have a very limited range compared to forge guns. They used to be entirely a non-threat, and no, that's never going back the way it was. Because dropships are still one of the hardest to kill things in the game thanks t...
- by Jammeh McJam - at 2015.01.02 17:25:00
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209. Swarms... - in General Discussions [original thread]
Ripley Riley wrote: Forlorn Destrier wrote: A bunch of correct stuff. Just adding to this: swarms, quite literally, only target installations and vehicles. You saccing a potential anti-infantry weapon for a potent AV weapon. Even so, it ...
- by Jammeh McJam - at 2015.01.02 17:24:00
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210. Swarms... - in General Discussions [original thread]
Forlorn Destrier wrote: Jammeh McJam wrote: Why is it that all it takes to destroy a dropship, is lock on with swarms (which takes no skill), let go of a button (which takes no skill) and then repeat? Forge guns are ok because at least you ...
- by Jammeh McJam - at 2015.01.02 17:21:00
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211. Swarms... - in General Discussions [original thread]
There are dropships in PC because they're vital for a win, there aren't many swarms because they can't kill infantry, and in an organised battle if you're running around after vehicles when you can't kill infantry you're effectively useless,which ...
- by Jammeh McJam - at 2015.01.02 17:20:00
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212. Swarms... - in General Discussions [original thread]
Why is it that all it takes to destroy a dropship, is lock on with swarms (which takes no skill), let go of a button (which takes no skill) and then repeat? Forge guns are ok because at least you have to aim, but using swarms is just a way to get...
- by Jammeh McJam - at 2015.01.02 16:40:00
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213. Something bad seems to have started... - in General Discussions [original thread]
CrotchGrab 360 wrote: Jammeh McJam wrote: So me, bigdaddt69 and some other in forsaken empire spent a few hours running through pub matches with bolt pistols only, this was great fun because people would get pissed off when they got killed b...
- by Jammeh McJam - at 2015.01.01 23:04:00
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214. Something bad seems to have started... - in General Discussions [original thread]
Reign Omega wrote: Hate to break it to you bossman, but the bolt pistol has been in heavy rotation since the sidearm rebalance. Its pretty good right now. i know that, but the difference in how many people have been using it between yesterday...
- by Jammeh McJam - at 2015.01.01 22:24:00
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215. Something bad seems to have started... - in General Discussions [original thread]
WARxion ForDUST wrote: Yesterday I played DUST and then I saw a few other thousand guy did the same... it was because of me? Wow. hilarious... because before you started playing, barely anyone played dust, but now loads of people do! How amaz...
- by Jammeh McJam - at 2015.01.01 22:17:00
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216. Something bad seems to have started... - in General Discussions [original thread]
So me, bigdaddt69 and some other in forsaken empire spent a few hours running through pub matches with bolt pistols only, this was great fun because people would get pissed off when they got killed by bolt pistols 20 times. However, I logged on to...
- by Jammeh McJam - at 2015.01.01 22:07:00
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217. Assault Conglomerate - in General Discussions [original thread]
Caldari assault since the beginning o7
- by Jammeh McJam - at 2014.12.28 21:10:00
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218. Stats for your Characters - in General Discussions [original thread]
Cody Sietz wrote: Assist Kills:13130 Assist Kills In Vehicle:508 Deaths:28911 Kills:53787 Losses:2147 Objects Hacked:9507 Suicides:690 Wins:3152 Cody Sietz Logon Count:2253 Logon Time:2229 hours It's official, worst vet in history xD idek h...
- by Jammeh McJam - at 2014.12.19 20:09:00
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219. Who is successful with ADS now? - in General Discussions [original thread]
tbh i think swarms and the ADS need to be returned to how they were pre 1.9. either that or give ADS counter measures, swarms shouldn't be unavoidable, otherwise an ADS pilot needs extreme skill to survive and the swarmer hardly has to aim.
- by Jammeh McJam - at 2014.12.01 19:49:00
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220. So 1.10 or w/e you wanna call it. - in General Discussions [original thread]
All i care about is the paint bucket, more people in matches and for the vehicles to be returned to their original state before they were dumbed down. All logi, scout, marauder and enforcer vehicles had better come back whether they have a defined...
- by Jammeh McJam - at 2014.11.19 15:53:00
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