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21. Nanite Injectors: Are they broken for you? - in Feedback/Requests [original thread]
I don't know why, if it's a glitch/bug, or a "fix" that came with the new system, but I wasn't having too much trouble reviving people when running a logi, but if I ran a needle on a basic suit, couldn't revive people at all. I'd see their bodies,...
- by Jakob Evhin - at 2013.05.07 20:48:00
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22. Logi's look funny - in General Discussions [original thread]
Amarrs appear ready for a downpour in their bright yellow jackets.
- by Jakob Evhin - at 2013.05.07 12:08:00
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23. [Feedback & Request] SP Reset - in Feedback/Requests [original thread]
KalOfTheRathi wrote: We had escalated SP that gave elevated rewards because without that nobody would have been able to test Proto and Officer weapons. I hadn't thought about it this way, I was thinking they adjusted the SP for more long...
- by Jakob Evhin - at 2013.05.07 11:56:00
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24. The Killscreen is too Obtrusive - in Feedback/Requests [original thread]
I think it should be optional, I think it's interesting, but it has also added to the confusion with the "fix" to reviving and calling for help. I think the old system, square for help call, circle for respawn, and the added x for the kill scree...
- by Jakob Evhin - at 2013.05.07 11:51:00
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25. Nanite injectors and reviving post upriding - in Feedback/Requests [original thread]
Even in corp squad on full comms, I was finding it impossible to find downed teammates with this new system. And on the other end, finding it REALLY unintuitive to call for help, having to go to the new overmap just to press the button, and god f...
- by Jakob Evhin - at 2013.05.07 11:48:00
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26. The nanohive doesnt show if you don't have them anymore - in Technical Support/Bugs [original thread]
Gonna add my comment on this as well. Especially since the militia nanohive went down to one? I was trying to throw one down and had no idea why it wasn't working. I know now, but for people who don't know yet.
- by Jakob Evhin - at 2013.05.07 11:45:00
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27. BUG - Revive symbol - in Technical Support/Bugs [original thread]
I don't think it's a bug, I think it's an "improvement" by CCP. It's annoying like a bug though.
- by Jakob Evhin - at 2013.05.07 11:43:00
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28. How has ambush got so unbalanced? - in General Discussions [original thread]
I was in a match a couple of days ago where it started off a squad of my corp against maybe two people. 30 seconds later they got a full squad of Ill Omens, we got 1 or 2 blueberries. 1 minute later, they got a 3 man Internal Error squad, we go...
- by Jakob Evhin - at 2013.05.01 22:22:00
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29. AFK Farming Marathon 1/1/2013 - in General Discussions [original thread]
Oh man, I CANNOT WAIT to not play this game tomorrow and stare at the wall while I get SP. I'm so glad I found a game that appeals to my tastes, where I can just sit back and technically be playing, but also not be playing at the same time. It's ...
- by Jakob Evhin - at 2013.05.01 11:32:00
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30. The clouds move too fast - in Feedback/Requests [original thread]
Haha, I noticed this too a while back. I don't midn it really, it's mostly there for eye candy, but I wouldn't mind if they changed it either. Maybe instead of clouds that show super high winds as graphical pizazz, they can show a corona or someth...
- by Jakob Evhin - at 2013.04.29 22:10:00
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31. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Mavado V Noriega wrote: Ydubbs81 RND wrote: I don't understand why CCP is removing the range for the sharpshooter skill. They placed it in the game and I don't recall reading a lot of hate for the sharpshooter from the community. So, I don't...
- by Jakob Evhin - at 2013.04.29 01:59:00
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32. [Feedback] Revive Trapping - in Feedback/Requests [original thread]
Skihids wrote: You can save yourself with a power slide if you are that close to cover. Press L3 to sprint in the direction of cover the moment you start getting up and you will cover several meters as you stand. That should get you behind cov...
- by Jakob Evhin - at 2013.03.19 10:26:00
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33. Choosing a spawn point in ambush -- bad key assignment - in Feedback/Requests [original thread]
After going 11/2 with 5 of my kills from people repeatedly spawning at a drop uplink in the course of about 20 seconds, I started to think of this very thread and wondered if that was what was going on.
- by Jakob Evhin - at 2013.03.12 04:08:00
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34. Binoculars - in Feedback/Requests [original thread]
I like this idea. There have been times I've fit a sniper rifle (Or an AR with a scope) with the sole purpose of using its scope to scout stuff, and have thought "Wow, wish I could just use binoculars".
- by Jakob Evhin - at 2013.03.12 04:05:00
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35. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
Since they got rid of auto-squads it seems that there has been even less teamwork, with people already in squads before the match (corp people) pretty much being the only ones, and the rest of the team left to their own devices. At least with au...
- by Jakob Evhin - at 2013.03.09 19:27:00
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36. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
Egg on my face!
- by Jakob Evhin - at 2013.03.01 13:15:00
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37. War Points for Stopping Enemy Hack - in Feedback/Requests [original thread]
What about speeding attempts to stop the hack, or perhaps slowing the hack when you attempt to stop it? There is that point when you get about halfway through when you do need to ask yourself "Will I stop this in time?" Stopping the hack is bene...
- by Jakob Evhin - at 2013.03.01 13:02:00
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38. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread]
I've been playing with explosives recently and have had similar thoughts. While I would love to be able to lay a minefield and get some easy kills, I think there needs to be a reasonable counter to it in the form of either a module or piece of e...
- by Jakob Evhin - at 2013.03.01 12:56:00
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39. An issue with free LAVs - in Feedback/Requests [original thread]
While I can understand what you're saying, at least with the free LAV its not as infuriating when somebody inevitably steals it and then crashes it or gets blown to bits 5 seconds later.
- by Jakob Evhin - at 2013.02.28 02:05:00
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40. Deployable shield* - in Feedback/Requests [original thread]
This is one of those ideas that I love in theory, but would end up being taken advantage of in practice. As Rynx pointed out there's several things to consider that would make people loathe a deployable shield, and it's very possible that it would...
- by Jakob Evhin - at 2013.02.28 01:58:00
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