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181. Flaylocks and Headshots - in General Discussions [original thread]
So I am one of those who is sticking to the flaylock. It is more than just a weapon and has SO many uses. But since the nerf (which I agree was SO needed) I have been working on my skill shots. I am noticing that when I shoot a guy in the face wit...
- by Jak'Saan - at 2013.08.02 15:35:00
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182. Switching from core flaylock to toxin smg - in General Discussions [original thread]
This post is crazy... Flaylock is the most useful weapon in the game even post-nerf. So it doesn't one-shot-kill anyone in a 2m radius... big deal... - flaylock your objectives before you hack to kill remotes. You have more ammo and more uses than...
- by Jak'Saan - at 2013.08.02 15:09:00
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183. A Scouts day - in General Discussions [original thread]
Man... I have to say, I'm so demoralized by all the nerfing of scouts (an already difficult role). Honestly I'd just like an answer to if it's going to be fixed and when. I'd be happy with "No" or even "yes, in 1 month". Waiting and hoping is kill...
- by Jak'Saan - at 2013.07.05 15:24:00
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184. A Scouts day - in General Discussions [original thread]
I agree whole heartedly. I have been running scout flanker since closed beta. It's all I know and all I want to know. Pre 1.2 I have accepted that it is not an easy role but have faithfully stuck by it. 1.2 makes it impossible. If I want to run AR...
- by Jak'Saan - at 2013.07.05 14:05:00
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185. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Sweet! This explains what happened to my beloved breach.
- by Jak'Saan - at 2013.05.10 14:44:00
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186. Shotgun Nerf - in General Discussions [original thread]
I also miss the duck sound... though I always thought it sounded more like spitting in a tin can.
- by Jak'Saan - at 2013.05.08 06:50:00
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187. Shotgun Nerf - in General Discussions [original thread]
Right, I confirmed today, it is only the breach shotgun that was nerfed. Effective range is standard to all shotguns,with the breach's smaller spread (sucks close range), slower reload, and slower fire rate, the breach is now obsolete. For the rec...
- by Jak'Saan - at 2013.05.08 06:47:00
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188. Shotgun Nerf - in General Discussions [original thread]
It should also be noted, again with Breach, I was testing with a corp-mate. At 20ft, standing still, he didn't even feel the shotgun a bit. not until 15 ft that he started to feel it. The scout I was trying to hit that took 4 breach shots and smg ...
- by Jak'Saan - at 2013.05.07 01:09:00
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189. So whos leaving? - in General Discussions [original thread]
I wouldn't say I'm "leaving" more like taking a strategic vacation. Staying would mean my KDR will drop significantly since shotgun range is now useless. Just for kicks, I joined a battle with some corp-mates and we were having a good laugh becaus...
- by Jak'Saan - at 2013.05.07 01:03:00
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190. Shotgun Nerf - in General Discussions [original thread]
Guarantee it's not my aim. My Corp will vouch that I am a ninja/shark with a shotgun. My accuracy and survivability are pretty decent. Agreed I had sharpshooter before, but this gun needs it or it is useless.
- by Jak'Saan - at 2013.05.07 00:00:00
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191. Shotgun Nerf - in General Discussions [original thread]
Warning to all: shotgun has been mega nerfed. I hit a scout with 4 breach shells, hit him every time and had to finish him with SMG. At this point do you think they should just remove Shotgun all together and give us back our Skill points?
- by Jak'Saan - at 2013.05.06 23:34:00
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