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6921. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
Corporate Hangar and Garages prices per week w/ Unskilled Facilities Management and Rental Property Bargaining Attributes. Please see this thread on the aspect of District Garages . Purchased Property cost per week ______ Unskilled Rental +35%...
- by Jadek Menaheim - at 2013.08.22 18:49:00
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6922. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
Additionally, for a logistical reference, what do you believe are the cost associated with maintain space merc per week? 20,000 isk Interstellar Communications Package 11,000 isk Warbarge Utilities 4500 isk Supplements and Nutrient Packages 8300 ...
- by Jadek Menaheim - at 2013.08.22 17:16:00
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6923. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
Iron Wolf Saber wrote: Jadek Menaheim wrote: A big question is what would happen if your corporation could not meet payments? Can you declare bankruptcy in Eve? :) No you can't. Most of the time roles are basically sorted to the followin...
- by Jadek Menaheim - at 2013.08.22 16:46:00
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6924. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
A big question is what would happen if your corporation could not meet payments? Can you declare bankruptcy in Eve? :)
- by Jadek Menaheim - at 2013.08.21 23:15:00
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6925. Expanding Corporate Infrastructure Roles - in General Discussions [original thread]
The recent Dev blog on the new corporate taxation tools brought out some contention over the fact that NPC do not have a 0% tax rate, unlike the 11% rate that such entities have in Eve Online. Some argue the existence of a moderate to high tax rat...
- by Jadek Menaheim - at 2013.08.21 23:03:00
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6926. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
I think it would also be tremendously meaningful to see a digital version of H+Šttuspil , or the "Danger Game" which helped fund the production of Eve Online.
- by Jadek Menaheim - at 2013.08.14 18:01:00
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6927. EXPERIMENT #2 PROTO MEDIC WANTED 1 MILL A MATCH - in General Discussions [original thread]
ROADKILLURAZZ wrote: Jadek Menaheim wrote: That was a simple contract. Glad to assist. Sorry I had to leave early, the wifey was'nt feeling good! Tried to get you on mic. Will hit you up for a couple more rounds! Alright sounds good. I...
- by Jadek Menaheim - at 2013.08.14 17:29:00
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6928. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
I would really find it kind of fitting to see a game of five finger fillet in the Minmatar Gambling Den. Although, 20000 years into the future somebody likely has an implant and pneumatic actuators to win this game in a heartbeat. In all hon...
- by Jadek Menaheim - at 2013.08.14 17:20:00
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6929. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
Can Home Survive on the PS4? A good and quick read from PlayStation Magazine provides several points on extending Home into the next-generation ecosystem.
- by Jadek Menaheim - at 2013.08.14 02:23:00
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6930. Your Favorite Kill - in General Discussions [original thread]
Here's the set-up. I'm in a domination round using a carefully placed Uplink and remote explosives left by an objective from a prior death. Upon spawning in, I switched to my explosive trigger killing 3 mercs onto which I threw a long flux nade be...
- by Jadek Menaheim - at 2013.08.14 00:26:00
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6931. EXPERIMENT #2 PROTO MEDIC WANTED 1 MILL A MATCH - in General Discussions [original thread]
That was a simple contract. Glad to assist.
- by Jadek Menaheim - at 2013.08.14 00:18:00
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6932. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
Himiko Kuronaga wrote: They have their own assets they can use for doing stuff in the game itself, they just refuse to do it. From that point, all I am wondering is how much server space would be needed to expand such social aspects of the ga...
- by Jadek Menaheim - at 2013.08.13 22:59:00
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6933. EXPERIMENT #2 PROTO MEDIC WANTED 1 MILL A MATCH - in General Discussions [original thread]
I'm a level 5 Minmatar logi with lvl.5 Uplinks, lvl.5 Nanocircuitry, lvl.5 Repair Tools and Proto Weaponry. Will Suit up for several rounds of experiments when you're ready.
- by Jadek Menaheim - at 2013.08.13 22:35:00
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6934. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
Not to say that we should have a repeat of the monocle-gate pricing fiasco, yet Eve online has a tremendous amount of clothing and vanity items already. Why not port such content over and cut into a market of non-eve players who still enjoy the sc...
- by Jadek Menaheim - at 2013.08.13 20:50:00
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6935. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Jadek Menaheim wrote: THE TRAINSPOTTER wrote: why would i care how CCP is making money? Well Sir, more money in the developers hands usually equates to an ability to produce more content for a title. Especially ...
- by Jadek Menaheim - at 2013.08.13 20:24:00
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6936. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
Sneak Peak of Minmatar Heavy Quarters on PS4 Home
- by Jadek Menaheim - at 2013.08.13 19:39:00
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6937. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
HeroicShot wrote: lol i like the idea of playing poker with isk and actually taking your winnings to be used towards gear in dust 514. Ideally, winnings in the PS Home casino should equate to unlocking tiers of both freely awarded items and ...
- by Jadek Menaheim - at 2013.08.13 18:12:00
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6938. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
THE TRAINSPOTTER wrote: why would i care how CCP is making money? Well Sir, more money in the developers hands usually equates to an ability to produce more content for a title. Especially a free to play one.
- by Jadek Menaheim - at 2013.08.13 18:03:00
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6939. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
Aero Yassavi wrote: The PS Home players do seem like the type of players that have interest in a free to play product while still showing they are willing to dish out a lot of money for virtual goods, aren't they? Seems like a target market ...
- by Jadek Menaheim - at 2013.08.13 17:46:00
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6940. Playstation Home: A Viable Content Market for CCP - in General Discussions [original thread]
After some more thought, I would certainly be interested in seeing a fully futuristic casino . If only there could be full integration with one's merc account on this.
- by Jadek Menaheim - at 2013.08.13 17:37:00
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