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5081. Let's Talk About Competitive Storytelling in Dust 514 - in General Discussions [original thread]
If you have 5 minutes to spare, please check out this video. Extra Credits: Competitive Storytelling Initial question. Would Dust 514's battle arenas provide a good player experience if these map sockets displayed persistent damage and battlef...
- by Jadek Menaheim - at 2014.01.26 23:52:00
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5082. Contracting Premium Killers - in General Discussions [original thread]
AP Grasshopper wrote: Thanks for clarification With that contract you wrote a while back, you currently have one ticket in the lottery. You don't actually have to put ISK down on this lottery, simply create content.
- by Jadek Menaheim - at 2014.01.26 23:40:00
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5083. USD $$$$ To Skill Point Conversion - LUDICROUS COSTS FOR WEAK SKILLS - in General Discussions [original thread]
Boosters still require a time investment which in my mind is a healthy barrier to allowing rich players to 'instantly' jump ahead if they wanted to.
- by Jadek Menaheim - at 2014.01.26 23:33:00
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5084. Contracting Premium Killers - in General Discussions [original thread]
AP Grasshopper wrote: Jadek Menaheim wrote: Here's a fresh challenge I would like to highlight. [R][Jadek Menaheim][01.26 07:39] My Challenge 'Obsession' Type: General Bounties, Persistent Submission Challenge: Apply this song ( Gesaffels...
- by Jadek Menaheim - at 2014.01.26 23:23:00
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5085. Contracting Premium Killers - in General Discussions [original thread]
Fire of Prometheus wrote: Jadek Menaheim wrote: This will always be my Jam, no matter what!!! That is the most epic holding song I've ever heard!!!!!! Don't miss this unforgettable collection. It's time for something special, it's time...
- by Jadek Menaheim - at 2014.01.26 23:18:00
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5086. Contracting Premium Killers - in General Discussions [original thread]
This will always be my Jam I'll never hold out for a better track. This has everything I ever need!
- by Jadek Menaheim - at 2014.01.26 23:12:00
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5087. Contracting Premium Killers - in General Discussions [original thread]
Fire of Prometheus wrote: Mind heist by Zack Hemsey is a sick tune!!!! I'll post a link in a few seconds And here's the link http://youtu.be/QpR4p41F8G4 Wait for the kick.
- by Jadek Menaheim - at 2014.01.26 23:07:00
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5088. Contracting Premium Killers - in General Discussions [original thread]
If you ever find yourself in the mood, try that one out.
- by Jadek Menaheim - at 2014.01.26 23:03:00
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5089. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
bamboo x wrote: I love my triage hives. This thread is the work of Satan. And I play the role of Devil's advocate
- by Jadek Menaheim - at 2014.01.26 22:58:00
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5090. Contracting Premium Killers - in General Discussions [original thread]
Teilka Darkmist wrote: Jadek Menaheim wrote: Teilka Darkmist wrote: I think I'll not bother. First because I don't play ambush and second because when I make videos (getting a capture card this week) if I put a track behind it it will be ...
- by Jadek Menaheim - at 2014.01.26 22:53:00
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5091. Contracting Premium Killers - in General Discussions [original thread]
Teilka Darkmist wrote: I think I'll not bother. First because I don't play ambush and second because when I make videos (getting a capture card this week) if I put a track behind it it will be something I'd actually want to listen to myself. ...
- by Jadek Menaheim - at 2014.01.26 22:46:00
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5092. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
manboar thunder fist wrote: Jadek Menaheim wrote: manboar thunder fist wrote: Why not make ammo hives have a +20% recharge and shield delay reduction rate and triage nanohives a 20% armour repair rate Alright. I would be fine with remov...
- by Jadek Menaheim - at 2014.01.26 22:45:00
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5093. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
manboar thunder fist wrote: Why not make ammo hives have a +20% recharge and shield delay reduction rate and triage nanohives a 20% armour repair rate Alright. I would be fine with removing the Wiyrkomi Triage hive and simply leaving the Allo...
- by Jadek Menaheim - at 2014.01.26 22:35:00
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5094. Contracting Premium Killers - in General Discussions [original thread]
The contract stands until February 12th, at which time it rolls into the next lottery if not yet claimed.
- by Jadek Menaheim - at 2014.01.26 22:30:00
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5095. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
^^^ Is something like this outside the realm of possibility?
- by Jadek Menaheim - at 2014.01.26 22:26:00
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5096. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Roy Ventus wrote: Jadek Menaheim wrote: From a balance standpoint, repair tools and repair modules allow an armor fit additional mobility. A stationary shield energizer counteracts some of the mobility of a shield tanker. Smart teams will u...
- by Jadek Menaheim - at 2014.01.26 21:54:00
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5097. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Note from OP: This system behaves almost exactly as the Biotic Gas Cloud from Mass Effect 2. Moving or temporarily standing in the energizer cloud improves the potential of your powers and shield, but loitering too long is hazardous for your he...
- by Jadek Menaheim - at 2014.01.26 21:24:00
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5098. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
pegasis prime wrote: instead of altering what we have id like to see the introduction of shield regulation field stabilisers or something of the sort. Shield Regulator Fields would reduce recharge delay? Would they increase recharge speed?
- by Jadek Menaheim - at 2014.01.26 21:11:00
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5099. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Roy Ventus wrote: Nah. I'd prefer the Caldari or Minmatar get some type of consumable mobile equipment, mobile like the Scanner or Cloak, that boosts their shields or harden them. A immobile tool such as a nanohive is stupid for shield tanking ...
- by Jadek Menaheim - at 2014.01.26 21:05:00
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5100. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
jordy mack wrote: Jadek Menaheim wrote: Anyone have thought on the idea of energizers (nanohives) temporarily increasing the effectiveness of your low and highslot modules by a factor of 5% ? Sounds like a great reason to stack armor/reps...
- by Jadek Menaheim - at 2014.01.26 20:53:00
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