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481. #PortDust514 so we can have sexy robots in the Warbarge War Room - in General Discussions [original thread]
Unexpected fan creation.
- by Jadek Menaheim - at 2015.11.05 10:10:00
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482. Who has the most SP? - in General Discussions [original thread]
http://community.eveonline.com/news/dev-blogs/exploring-the-character-bazaar-skill-trading/ Granular Skill transfer might be helpful to retain these high SP players, as it can give you something to use your skill points on even after you max ou...
- by Jadek Menaheim - at 2015.11.05 09:17:00
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483. Who has the most SP? - in General Discussions [original thread]
Sequal's Back wrote: Jadek Menaheim wrote: 269 mil is max afaik. I've asked the devs if they can pull data on SP distribution of the community, however it takes work as they have to manually pull data, and they are currently busy on 1.3. ...
- by Jadek Menaheim - at 2015.11.05 09:09:00
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484. Who has the most SP? - in General Discussions [original thread]
269 mil is max afaik. I've asked the devs if they can pull data on SP distribution of the community, however it takes work as they have to manually pull data, and they are currently busy on 1.3.
- by Jadek Menaheim - at 2015.11.05 09:02:00
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485. Who has the most SP? - in General Discussions [original thread]
Here's a player with over 200m SP by now. https://youtu.be/_7aVXN3le10
- by Jadek Menaheim - at 2015.11.05 08:51:00
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486. Clone pack for 30mil ISK?Crazy!? - in General Discussions [original thread]
I am selling a corp with 100k CP for 70 million ISK. This gives you 4 clone packs to attack anywhere at will or use to lock your own districts. https://trello.com/c/PMkcsNpl
- by Jadek Menaheim - at 2015.11.05 08:48:00
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487. FREE ISK - in General Discussions [original thread]
Yeah, passive ISK farming via your warbarge is still a thing if you wanted to set up a macro to run and cycle multiple PSNs. [Warning] Chinese PC Bangs, Macros, & lifting the console sales ban
- by Jadek Menaheim - at 2015.11.05 07:52:00
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488. Money generator - in General Discussions [original thread]
Darken-Sol wrote: I'd take a weeks vacay at the academy. And when ive gorged on the fresh blood id spend all the sp that my triple boosters accumulated. CCP would pull long time vets back with a safari like this. Its all they lived for. Who...
- by Jadek Menaheim - at 2015.11.04 20:07:00
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489. leaving battle working as intended ? - in General Discussions [original thread]
It's really hard to justify punishing people from leaving matches when we have things like black screen glitches and scotty dropping squad mates.
- by Jadek Menaheim - at 2015.11.04 18:58:00
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490. [Video] Anyone have an idea how fall damage is calculated? - in General Discussions [original thread]
Let the bodies hit the floor.
- by Jadek Menaheim - at 2015.11.04 14:39:00
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491. trade channels rife with scammers? blame CCP - in General Discussions [original thread]
I'm back from vacation and looking after Trello again now. Yes, additional moderation tool Dustside would be a Godsend. I still enjoy the ability EVE side to autosave chat channel logs---which I've been posting here. http://pastebin.com/u/Audit...
- by Jadek Menaheim - at 2015.11.04 13:43:00
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492. What happened to Pyrex? - in General Discussions [original thread]
From this tweet, he's stated that he and Trouble are returning to Dust. https://twitter.com/CEOPyrex/status/654407367426211840
- by Jadek Menaheim - at 2015.11.04 11:41:00
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493. [Video] Dust had vehicle entrance animations at one point - in General Discussions [original thread]
Included animation work for Jets, HAVs and the original model LAVs. Animation work by Shengjie Liu and outsourced collaborators. Scroll to 3:32. https://vimeo.com/77754904
- by Jadek Menaheim - at 2015.11.04 05:06:00
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494. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
Updated OP with more concise outline.
- by Jadek Menaheim - at 2015.11.03 16:26:00
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495. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
Jadek Menaheim wrote: Zaria Min Deir wrote: Doesn't mean that said piece of equipment is necessarily the best way to go about it, but I do think the idea is worth exploring, if for nothing else to reduce the usability of super bunny hopping ...
- by Jadek Menaheim - at 2015.11.03 15:51:00
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496. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
ROMULUS H3X wrote: How about the Forge Jump shots though? You know I enjoy doing that too. And I've said in the OP for a while now that we should buff Heavy jump height so they can clear rails without the need moduels or EQ. Or one new p...
- by Jadek Menaheim - at 2015.11.03 12:29:00
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497. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
ROMULUS H3X wrote: *READS MORE* Oh gosh... it gets worse.... I won't even be able to jump/punch on my assault even if I wanted too... Need to stack PGS modules in the HIghs to even use it? All because you want to prevent dual stacking? How abo...
- by Jadek Menaheim - at 2015.11.03 11:14:00
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498. The cloak is horrendous! - in General Discussions [original thread]
Pocket Rocket Girl wrote: Jadek Menaheim wrote: As a war reporter, I wouldn't mind it having a longer activation time. https://youtu.be/gcxoqhtkSZY nice job on the vid, also did you have to organize or coordinate it or was it just a na...
- by Jadek Menaheim - at 2015.11.03 05:34:00
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499. Special Cloak for Cinematic Use - in General Discussions [original thread]
With the discovery of a glitch that removes the HUD and the ability of a PS Move to remove all screen obstructions , Dust content creators are finding many refreshing ways to make machinima and montages with a more cinematic flair. Several day...
- by Jadek Menaheim - at 2015.11.03 05:28:00
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500. The cloak is horrendous! - in General Discussions [original thread]
Summa Militum wrote: Jadek Menaheim wrote: As a war reporter, I wouldn't mind it having a longer activation time. https://youtu.be/gcxoqhtkSZY After watching the video I think it would be wise for CCP to hook you up with a Special Cloa...
- by Jadek Menaheim - at 2015.11.03 04:52:00
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