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961. Frigate and Destroyer class aircraft in dust - in Feedback/Requests [original thread]
I'm pretty sure this guy is thinking new aircraft, not spaceships from EVE. So no titanium issue, no scaling issue. No Catalysts. This is more a gunship-like airship. Or I may be making a fool out of myself
- by Jackof All-Trades - at 2013.01.20 16:14:00
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962. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
Mate, I don't care about what anyone says. You're a bloody genius.
- by Jackof All-Trades - at 2013.01.16 11:07:00
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963. [Request] Burning glow effect on Nova Knives (like in concept art) - in Feedback/Requests [original thread]
Probably suck on the stealth side though.
- by Jackof All-Trades - at 2013.01.15 16:38:00
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964. [Idea] Equpiment for Counter-sniper fitting. - in Feedback/Requests [original thread]
How about instead of boomerangs, drones?
- by Jackof All-Trades - at 2013.01.15 00:54:00
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965. The link between eve-dust interaction: boarding CRU's - in General Discussions [original thread]
I like the idea about only doing it when the ship is warp scrambled - that way boarding parties won't become OP, and it actually levels out the playing field. *Scenario* Ship 1 scrambles Ship 2. Ship 2 thinks it's over, but starts dishing out DP...
- by Jackof All-Trades - at 2013.01.14 23:52:00
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966. The greatest question hidden in plane sight - in General Discussions [original thread]
Oops, was I the only one who though "Doctor Who" when they saw this thread?
- by Jackof All-Trades - at 2013.01.14 23:42:00
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967. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
A good compromise, and a hefty enough restriction to discourage redliners. +1
- by Jackof All-Trades - at 2013.01.14 23:36:00
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968. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
OP has successfully described the reasons why we all love and play this game. +1. And somebody find out a way to get CCP to see this thread, because they really need to take this to heart.
- by Jackof All-Trades - at 2013.01.14 23:34:00
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969. [Request] Proximity Voice Improved. - in Feedback/Requests [original thread]
Jeremiah ambromot wrote: I would like the idea only off you could "hack" the enemy's com system from close range with the equipment. I would not like to hear the enemy if I was close to them without the item as some people's voices are horrible...
- by Jackof All-Trades - at 2013.01.14 23:28:00
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970. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
YES. As my occupation as the 'Jack of All Trades' I've never actually gotten round to using a prototype suit or weapon yet, but it is empirical that they get these things done properly. I LOVED the old days where you see an enemy proto and your w...
- by Jackof All-Trades - at 2013.01.14 23:26:00
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971. [Request] More obvious indication of sniper damage - in Feedback/Requests [original thread]
Especially when it's hard to confuse fall damage with the bloody snipers sometimes. No offense, snipers. I think a more definable damage UI would be good. +1
- by Jackof All-Trades - at 2013.01.14 23:15:00
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972. [Request] Just one more thing - in Feedback/Requests [original thread]
DUST 514 has an amazing concept for a game, but personally I don't think it's fulfilled many of its promises. I still feel that a few more features need to be added before the open beta comes. All I've seen in the closed beta is a few tweaking of ...
- by Jackof All-Trades - at 2013.01.14 23:07:00
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973. [REQUEST] DUST Platoon aka EVE Fleet - in Feedback/Requests [original thread]
Doesn't this already happen with squads?
- by Jackof All-Trades - at 2013.01.14 09:31:00
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974. [Idea] A Trailer Concept(s) - in Feedback/Requests [original thread]
I got goosebumps. Would be awesome, but I feel that this kind of trailer needs to be live action (actors and cameras rather than in game recordings). I really like it, though It would be awesome if you somehow emphasized what you said earlier ab...
- by Jackof All-Trades - at 2013.01.14 09:28:00
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975. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
In other words - X-Ray Vision, we want it. Yeah, I can back that. If bloody Far Cry 3 can do it, then we should be able to as well.
- by Jackof All-Trades - at 2013.01.13 18:09:00
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976. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, Just thought IGÇÖd let you know that we do have plans to add some of the functionality youGÇÖre discussing here in future updates. Exactly which ones will remain shrouded in mystery for now. Some of the functionali...
- by Jackof All-Trades - at 2013.01.13 18:07:00
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977. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Good luck combing the ideas out of this one, CCP. It's going to be such a relief to get these ideas out, even if they've already been said before. 'Long-term' missions. Going on for days (ingame time) on end, where one team needs to take a di...
- by Jackof All-Trades - at 2013.01.13 17:38:00
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978. [Request] Just one more thing - in Feedback/Requests [original thread]
I'm sorry that I've been almost spamming these requests but I just have all these ideas and I had to let something out. Anyway, this isn't really my idea, but yours. Make it the way it was 4 years ago: EVE Online Fanfest 2009 - DUST 514 Demo (Pa...
- by Jackof All-Trades - at 2013.01.13 17:18:00
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979. [Request] Dust in Buildings - in Feedback/Requests [original thread]
Put simply - take away all that dust in the buildings. Namely the ones in skim junction. I was playing and my brother casually mentioned that they should take the dust floating in the buildings away and it struck me that I've been too focused that...
- by Jackof All-Trades - at 2013.01.13 17:05:00
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980. Alternative ways to gain SP - in Feedback/Requests [original thread]
This is actually quite brilliant. Obviously the achievements would have to be thought on before implementation and such; for example that tunnel vision trophy looks like it will encourage AFKers and there's not really much good you can be doing on...
- by Jackof All-Trades - at 2013.01.13 16:57:00
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