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801. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
DeathStalker Synchro wrote: I always figured it was due to the shields. Think about it shield detect and deflect anything incoming that can harm the wearer. So basically they would respond to fall damage. Same as when vehicle rams something. It...
- by Jackof All-Trades - at 2013.02.02 11:16:00
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802. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
Cross Atu wrote: I love doing this too, especially with Nova Knives the trick I've found is to either fire off a shot/shots while falling before hitting X and costing to a landing. If you're not high enough to use the damper then just start s...
- by Jackof All-Trades - at 2013.02.02 11:13:00
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803. Even civilians in New Eden don't get fall damage! (Link provided) - in Feedback/Requests [original thread]
CCP Eterne wrote: Gravboots do not function under heavy loads, such as those induced by wearing armored dropsuits or eating a whole lot of fatty foods. Oh alright, you got me there :p so much for my push for no fall damage. Better start my d...
- by Jackof All-Trades - at 2013.02.02 11:10:00
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804. Developer Badge - in Technical Support/Bugs [original thread]
Manners are always something I try to remember. And besides, you gave me this wonderful game, which quickly got me hooked on EVE Online - an absolute stunner. Giving thanks for a simple bug should be the least in what I'm grateful for, and I can a...
- by Jackof All-Trades - at 2013.02.02 10:59:00
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805. [Requests] new dropshipand lav - in Feedback/Requests [original thread]
SOONGäó
- by Jackof All-Trades - at 2013.02.02 10:56:00
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806. [Request] Increase in Scan Profile when charging (and a possible system for snip... - in Feedback/Requests [original thread]
Forge gunners. Sometimes you see them, sometimes you don't. One of the biggest detriments of the Forge Gun is the fact you need to charge it. In lore, this is explained by the fact the energy requirements of the gun make its on board capacitor str...
- by Jackof All-Trades - at 2013.02.02 10:54:00
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807. Snipers define OP - in Feedback/Requests [original thread]
Before suggesting an idea, I suggest playing whilst under the same conditions to find out if you develop a counter strategy. Because you are absolutely right - though they aren't quite overpowered, snipers are a uncounterable hazard in this game, ...
- by Jackof All-Trades - at 2013.02.02 08:35:00
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808. [Feedback] Weird Dropsuit Glitch - in Feedback/Requests [original thread]
I've had dropsuit fitting problems before, but this is new. When you finished the battle did your dropsuit revert?
- by Jackof All-Trades - at 2013.02.02 08:30:00
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809. This game has many MANY problems. I would even say it's 'broken' - in Feedback/Requests [original thread]
This is not another CoD rant. This guy is being fair in his evaluation, and I praise him for that. You don't see that terribly often from new players. Unfortunatley though, all I can say is CCP believes in some very strict gameplay rules - that b...
- by Jackof All-Trades - at 2013.02.02 08:28:00
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810. Quick Pro Tip: The secret to going flawless - in General Discussions [original thread]
It takes time to change fits, you can still be overwhelmed. That said, that is definitely an exploit, but currently it's a valid tactic, so CCP needs to fix it.
- by Jackof All-Trades - at 2013.02.02 06:40:00
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811. CCP should make this game fair - in General Discussions [original thread]
This thread so belongs in the locker room.
- by Jackof All-Trades - at 2013.02.02 06:35:00
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812. Playing in 3D, Super fun... - in General Discussions [original thread]
Wait, overview becomes 3D too? *scrambles for my 3D TV* I've always hoped this thing would come in handy!
- by Jackof All-Trades - at 2013.02.02 06:31:00
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813. Scout shotgun advice please - in General Discussions [original thread]
First of all, go to the Training Grounds if you want good feedback Generally you want to use scout, unless you don't think you can utilize speed and stealth well enough, then go assault. Shotguns are all about calculating range and distances. ...
- by Jackof All-Trades - at 2013.02.02 06:27:00
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814. n00b Tip: Lurk Only? Suggestions? - in Rookie Training Grounds [original thread]
Welcome to the Open Beta, where most of the people who join still think they are playing CoD. If you want to get cooperation, then get in a corporation. They even sounds similar! Guns in this game are different from other games because of the sui...
- by Jackof All-Trades - at 2013.02.02 06:19:00
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815. Laser Rifles: A Guide - in Rookie Training Grounds [original thread]
Very in-depth and to the point. Even after using laser rifles for a while, I definitely learnt a few notes from this.
- by Jackof All-Trades - at 2013.02.02 06:06:00
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816. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Because of that minimum range nonsense, I haven't been able to allow myself to spec into sharpshooter.
- by Jackof All-Trades - at 2013.02.02 05:15:00
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817. suggestions near perfect sniper class - in Rookie Training Grounds [original thread]
Charge sniper rifle if you like to make every shot count, otherwise any rifle with as much ammo as you can.
- by Jackof All-Trades - at 2013.02.02 04:39:00
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818. Question about EVE-Online - in The Locker Room [original thread]
Just joined EVE, and am fighting through the tutorial stage myself. I do find that it's becoming more interesting as I go along. As someone advised me; "Hard? Of course it's hard! Don't you know what EVE's motto is? 'Here's a spaceship, **** you'".
- by Jackof All-Trades - at 2013.02.02 04:36:00
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819. Why can't I hold all these Officer Forge Guns? - in The Locker Room [original thread]
oh, I laughed out loud. And fell on the floor by the looks of things.
- by Jackof All-Trades - at 2013.02.02 04:32:00
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820. THIS NEEDS TO STOP!!! - in The Locker Room [original thread]
NERF THEM.
- by Jackof All-Trades - at 2013.02.02 04:29:00
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