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61. Hacking Glitch Still Active - in Technical Support/Bugs [original thread]
CCP can change behavior of hacking like: a) push hack once, you dont move, hacking continue. If you move hack stops b) push hack once, you cant move, hacking continue. If you push hack again hacking stops (similiar like ladder behavior). But doin...
- by Jack Boost - at 2013.03.17 11:16:00
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62. Black Screen - in Technical Support/Bugs [original thread]
Blind Duster on turret CCP TURN FF ON! So much fun.
- by Jack Boost - at 2013.03.17 11:04:00
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63. Black Screen - in Technical Support/Bugs [original thread]
Another question: Do you have circle of death when you select fittings from yesterday? YES/NO If yes.. bad fix.. if no good fix, but another fix is needed ;)
- by Jack Boost - at 2013.03.16 16:14:00
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64. Black Screen - in Technical Support/Bugs [original thread]
Problem occures when your client dont get full info about fitting. In game you look like standing toon without weapon... You can move little or choose map. Only leave match is en a option.
- by Jack Boost - at 2013.03.15 20:48:00
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65. [FIX] You cant spawn? Try this... - in Technical Support/Bugs [original thread]
I just wait a wihile looking at map and trying at last help my squad from tactical view. Then I select player list checking stats. After table refresh, I go back and select spawn. IT WORKS AGAIN! Back to bussines.
- by Jack Boost - at 2013.03.14 09:14:00
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66. [BUG] Orbital strikes don't kill anything on tall buildings - in Technical Support/Bugs [original thread]
From my expirience: (I got a lot of OB ... bad karma ) - when you are on the roof you can be hited on normal conditions, but at some of surfaces aperently not. (look for 20-30cm surfaces abowe roof, little 'hauses' like hack points -> four po...
- by Jack Boost - at 2013.03.05 10:17:00
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67. [Support/Feedback] Dropsuit Command vs Profile Dampening Descriptions - in Technical Support/Bugs [original thread]
Yes .. they are related to the same statistic (dropsuit) For more information about profiles and signatures... search forum. There are tons of them.
- by Jack Boost - at 2013.03.01 11:14:00
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68. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Armor Reapir Systems are for dropsuit and vehicles.
- by Jack Boost - at 2013.03.01 11:10:00
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69. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Same time as dropsuit nerft - flaten HP. Before weapon nerf ;) Two builds ago?
- by Jack Boost - at 2013.02.28 15:54:00
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70. damage indicator MUCH SLOWER, than damage received. - in Technical Support/Bugs [original thread]
Trick nr 1 ... dont stop. If you stop you get all dmg. For now with dmg modules and proto weapons and skils... you are tosted when you stop. Trick nr 2 Stop watiching stats . Fell your match, take in ming lad, speed, map. Sometimes 'kamikaze' or...
- by Jack Boost - at 2013.02.28 11:41:00
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71. damage indicator MUCH SLOWER, than damage received. - in Technical Support/Bugs [original thread]
This is only animation. 'Numbers' are crunched elsewere. (server side) Due lag and this slow animation ... bailout faster ;)
- by Jack Boost - at 2013.02.28 10:35:00
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72. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Little clarification to armor reps: 1. armor bonus from skill +3% (maxed is 15%) 2. your dropsuits reps do 2, 3 and 5 hp/sec 3. so max: for 2 hp/sec is 2,3 hp/sec for 3 hp/sec is 3,45 hp/sec for 5 hp/sec is 5,75 hp/sec Now magic from CPP that som...
- by Jack Boost - at 2013.02.28 10:02:00
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73. Member for 3 days... - in Technical Support/Bugs [original thread]
Do you changed corp?
- by Jack Boost - at 2013.02.27 13:06:00
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74. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
In short: 1. bonuses from skils apply to only base numbers from dropsuit (modules dont count) 2. Some issues when game shows (not count) numbers. eg: 2.99 -> game shows like 2 and ppl starts to grab calculatros.
- by Jack Boost - at 2013.02.27 13:03:00
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75. Corp search bug - in Technical Support/Bugs [original thread]
Before you go to tab with search (same thing when you search for contacts)... wait until 'default' tab will load up. If you just skip for another menu/tab/cancel/whatever... you go booted from game.
- by Jack Boost - at 2013.02.26 11:20:00
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76. [Bug] Nanohives Don't Work Half The Time - in Technical Support/Bugs [original thread]
1. Put on flat places. Do (or dont :) put it on crack and small areas .. they hide well. 2. When you died ... 'yours' nano will visible like to other teammates .. after while (probably this is affected from signature of user). If you at place and ...
- by Jack Boost - at 2013.02.25 08:46:00
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77. Salvage not recieved - in Technical Support/Bugs [original thread]
In the assets some of weapon are not showed. Go to fiting screen and see list.
- by Jack Boost - at 2013.02.25 08:38:00
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78. [Bug] Corporation Search - in Technical Support/Bugs [original thread]
If you go to contact default option is to show all. But if your list is long you must wait a little (maybe more ;) to load this list. And here starts problem. If you move away from this list (search.. other menu) BEFORE this list load up.. you go...
- by Jack Boost - at 2013.02.15 09:39:00
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79. [BUG] Militia Precision Enhancer - in Technical Support/Bugs [original thread]
10% down.
- by Jack Boost - at 2013.02.14 15:17:00
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80. Missing Salvage -C27N Specialist Sniper Rifle - in Technical Support/Bugs [original thread]
There is more weapons from salvage that dont show under assets. At fitting screen you get it all.
- by Jack Boost - at 2013.02.14 10:45:00
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