| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
16481. Epic redlining with xprotoman23 + mixed comms bug - in General Discussions [original thread]
JAG ONE wrote: cool story bra.. its cool stary bra
- by Iron Wolf Saber - at 2012.08.12 00:44:00
|
16482. Serious question - in General Discussions [original thread]
Surtur Reaperson wrote: Ok here goes the raw input of mine and its awfully a lot alike what has being said, but here goes. Anyone should be able to kill anyone give the oportunity in other words lvl 1 militia dude being able to take out proto...
- by Iron Wolf Saber - at 2012.08.12 00:35:00
|
16483. Serious question - in General Discussions [original thread]
First major expansion is in 6 months after launch. We're likely to get fix i/tune itt patches every month after launch even for the expansions. Expansions will be free and required thus everyone gets showered in new toys and places to go without g...
- by Iron Wolf Saber - at 2012.08.11 22:34:00
|
16484. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
William HBonney wrote: The OP has a very valid point, these forums are set up for us the gamers to give AND recieve feedback from the DEVs on the developement of the game....The DEVs choose to give more information out in IRC and other outlets ...
- by Iron Wolf Saber - at 2012.08.11 22:20:00
|
16485. Another Request For CCP to fix in DUST. - in Feedback/Requests [original thread]
Hopefully they listen some of us have HD 42 inch screens and its like microsized.
- by Iron Wolf Saber - at 2012.08.11 19:44:00
|
16486. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
MTACs industrial type sare about the size of the powerloader pictured above. However miltiary types have been regarded to be a bit lager probably just like the avatar mech. http://wiki.eveonline.com/wikiEN/images/3/3a/CCP_Games_-_EVE_Chronicles...
- by Iron Wolf Saber - at 2012.08.11 19:26:00
|
16487. okay lets try explaining it this way. - in General Discussions [original thread]
I have yet meet a tank I couldnt kill without some effort on my end.
- by Iron Wolf Saber - at 2012.08.11 19:10:00
|
16488. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
There are alot of other fixes not mentioned on the patch notes, for example after excessive amounts of yelling we managed to get them to update they boosted drawdistance even though before they updated that post they only declared it on the IRC ch...
- by Iron Wolf Saber - at 2012.08.11 19:09:00
|
16489. Question about the whipe - in General Discussions [original thread]
No. You may be better off rerolling your charter at the start though.
- by Iron Wolf Saber - at 2012.08.11 19:07:00
|
16490. Precursor Patch Notes - in General Discussions [original thread]
Laurent Cazaderon wrote: so we'll only be able to group up to 4 people before entering battle ? It's already somethin but I hope this isnt final. Also, squads are made of 6 mercs, why only 4 then ? test purposes, theyll increase it late...
- by Iron Wolf Saber - at 2012.08.11 16:01:00
|
16491. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
Doesnt want a Max Suit.
- by Iron Wolf Saber - at 2012.08.11 15:09:00
|
16492. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Gear Some skills, items, and vehicles are missing important parts of thier description page such as bonus for muraders.
Deployable equipment is too light weight and slides all over the place, needs to be heavier or stickier.
No Las...
- by Iron Wolf Saber - at 2012.08.11 15:00:00
|
16493. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Sound Various noises such as vehicle revving, heart beat, and other persistent cycling noises after battle matches.
Locus Grenades, AV, and Remote Explosive explosion noises are not unique enough nor loud enough to filter it from backgrou...
- by Iron Wolf Saber - at 2012.08.11 14:59:00
|
16494. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Gun Handling When a player is shot it screws the aiming in a permanent manner, this would be less annoying if the recital returned to previous position before getting shot.
ADS feels severely punished due to the bullet shake.
Sometime...
- by Iron Wolf Saber - at 2012.08.11 14:58:00
|
16495. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Graphics/Phsyics Player and objects being repaired do not have armor repair animations.
Some tiles are not setting into the map environment perfectly resulting in missing textures or flickering UV maps.
Various Holos and environment in...
- by Iron Wolf Saber - at 2012.08.11 14:58:00
|
16496. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Battlefield Dynamics and Envrionment Improper naming convention, Current Missile turrets should be changes to rocket turrets unless you plan to allow people to lock onto targets with them.
If done add missile turrets as well with locking ...
- by Iron Wolf Saber - at 2012.08.11 14:57:00
|
16497. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Infantry Combat Grenade Icons on ammo counter do not indicate which grenade is equipped from AV, Anti Infantry, or Flux.
Grenades do not trigger a promity indicator thats a higher prioirty (more obvious) in overview to alert target and s...
- by Iron Wolf Saber - at 2012.08.11 14:57:00
|
16498. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Vehicular and Installation based Combat SP gain for dropship pilots is still extremly low
Gallente Vehicles are still delivered by Caldari RDVs when the trailer clearly showed Galente RDVs exist.
Aft turrets on tanks only go 180* to t...
- by Iron Wolf Saber - at 2012.08.11 14:57:00
|
16499. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Welcome to Corp Battle Edition of 101 things in Dust 514 that annoys my fellow Dust Bunnies. Anytime something simple small minor detail annoys us in game we get a bullet and write its name on it. Hopefully CCP shoots these bullets but until then ...
- by Iron Wolf Saber - at 2012.08.11 14:56:00
|
16500. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
War Room The installation base of the star map holo emitter looks albit out of place.
The star map holo in the war room is only a single star unlike the MQs.
Keyboards at merc list is non functional would be useful for accessing merc...
- by Iron Wolf Saber - at 2012.08.11 14:56:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 800 |
| First page | Previous page | Next page | Last page |