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6621. Ever considered a double or triple isk event? - in General Discussions [original thread]
Isk injection of that magnitude is bad.
- by Iron Wolf Saber - at 2013.10.16 07:33:00
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6622. As per Flying Pig's Request One Amarr Tank with a dust buddy to boot. - in General Discussions [original thread]
Lynn Beck wrote: Ansiiis The Trustworthy wrote: Iron Wolf Saber wrote: Alright was bored. 15 minutes http://fc08.deviantart.net/fs71/f/2013/287/2/d/dust_bunny_and_tank_by_novafox-d6qft2s.jpg Please burn in hell. Such trollage is un...
- by Iron Wolf Saber - at 2013.10.16 06:47:00
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6623. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
First off I am not a developer, I fix nothing. Lack of a real role for the HAV is a problem, its the most massive problem with the damn vehicle. What is it supposed to do, I can get dozens of answers and the HAV literally fails at just about al...
- by Iron Wolf Saber - at 2013.10.16 06:46:00
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6624. On getting criticism - in General Discussions [original thread]
Other than the first point (as often there are conflicts where one customers opinion is 180 of the other.) Most are spot on and sad truths because most of this will never get seen by the customers at all nor would the customers ever know about it ...
- by Iron Wolf Saber - at 2013.10.16 06:37:00
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6625. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Iron Wolf Saber wrote: CCP Team Kong has little to do with draw distance and frame rate however. Hid detection is not all of his thing either but he helps out there.. Ummm... what? Iron Wolf Saber wrote: ...
- by Iron Wolf Saber - at 2013.10.16 06:19:00
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6626. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: I love how you think you're arguing against me, but you're really arguing my point for me. Dust has none of this fun, high-tech equipment you expect to come with the battlefield of the future. Such is my point......
- by Iron Wolf Saber - at 2013.10.16 05:53:00
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6627. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Iron Wolf Saber wrote: MUDFLAPS McGILLICUTTY wrote: Makes no sense... In "real life" a crafty combat engineer like myself would just strap a bunch of forge guns to the front of the tank instead of garbage miss...
- by Iron Wolf Saber - at 2013.10.16 05:44:00
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6628. Tanks - in General Discussions [original thread]
Fire of Prometheus wrote: They are removing all specialized vehicles, I.e. Assault dropships, logi dropships, enforcer tanks (not that anyone really uses them) and the 2 LAV variants. that will most likely make all pilots leave, EDIT: forget...
- by Iron Wolf Saber - at 2013.10.16 05:38:00
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6629. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Spkr4theDead wrote: MUDFLAPS McGILLICUTTY wrote: Since you're attempting to compare actual tanks with Dust tanks, here ya go: Reactive Armor: http://www.youtube.com/watch?v=AUVnNk0aJBE Trophy Active Protect...
- by Iron Wolf Saber - at 2013.10.16 05:34:00
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6630. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
Harpyja wrote: My point was about pricing in Dust. In general, the ratios are just way too far off but making them realistic would make tanks the equivalent of titans in EVE, except that a frigate can't kill a titan at full health in a few sh...
- by Iron Wolf Saber - at 2013.10.16 05:28:00
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6631. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Makes no sense... In "real life" a crafty combat engineer like myself would just strap a bunch of forge guns to the front of the tank instead of garbage missiles. They take a fraction of the PG and CPU and pump out ...
- by Iron Wolf Saber - at 2013.10.16 05:17:00
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6632. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
Spkr4theDead wrote: Meeko Fent wrote: Sir Dukey wrote: If a thread is made about abolishing 1.7 and has 30 signatures, 1.7 will be abolished. 1.7 is making tanks a bigger sp sink and nerfing tanks into the groud to a point where they have...
- by Iron Wolf Saber - at 2013.10.16 05:07:00
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6633. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Since you're attempting to compare actual tanks with Dust tanks, here ya go: Reactive Armor: http://www.youtube.com/watch?v=AUVnNk0aJBE Trophy Active Protective System: http://www.youtube.com/watch?v=na29pFmoBzk...
- by Iron Wolf Saber - at 2013.10.16 04:55:00
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6634. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Iron Wolf Saber wrote: Usually in real life a tank dies in 0.2 seconds when engaged with the proper tool You have military experience? Or are we just talking out our ass here? Well when you have worke...
- by Iron Wolf Saber - at 2013.10.16 04:51:00
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6635. As per Flying Pig's Request One Amarr Tank with a dust buddy to boot. - in General Discussions [original thread]
Himiko Kuronaga wrote: Hey IWS can you draw CCP a roadmap? That might help. Its CCP Rouge's job to draft up the next one not mine.
- by Iron Wolf Saber - at 2013.10.16 04:38:00
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6636. Its offical Matherson Server on Planetside 2 is dead. - in The Locker Room [original thread]
Cept when I look on the map the error message was right... there was like 2 guys outside the the warp gates on each continent.
- by Iron Wolf Saber - at 2013.10.16 04:24:00
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6637. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
Void Echo wrote: because they were fighting a 50 ton vehicle with hardeners and repps on that are more powerful than a dropsuit module. tell me how a single guy throwing AV nades at me killing me in 3 seconds is balanced. Usually in real li...
- by Iron Wolf Saber - at 2013.10.16 04:22:00
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6638. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
Meeko Fent wrote: Because then ANYBODY can be AV Herp-a-Derp. Just like how anybody could be a good tanker and not get it blown up even in the current environment.
- by Iron Wolf Saber - at 2013.10.16 04:18:00
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6639. 1.7 Missile tanks: 12 round clip and .15s fire interval, will make large missile... - in General Discussions [original thread]
Tech Ohm Eaven wrote: I read this and went are you KIDDING ME??? 12 rounds in a second?? Tankers are going my tank is underpowered?? If 1.7 is true then just how is AV going to stand any chance at all versus: Boom,boom, boom,boom,boom,boom,b...
- by Iron Wolf Saber - at 2013.10.16 02:39:00
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6640. 1.7 Tanker contact with CCP. - in General Discussions [original thread]
Sir Dukey wrote: Meeko Fent wrote: Sir Dukey wrote: If a thread is made about abolishing 1.7 and has 30 signatures, 1.7 will be abolished. 1.7 is making tanks a bigger sp sink and nerfing tanks into the groud to a point where they have to...
- by Iron Wolf Saber - at 2013.10.16 02:16:00
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