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181. tank fits - in General Discussions [original thread]
Duran Lex wrote: Xocoyol Zaraoul wrote: Ignoble Son wrote: Proto large turret of choise What ever small turret fits Heavy clarity booster Light clarity booster Light azeotropic extender 2x ward resistance amplifier 2x proto high thorou...
- by Ignoble Son - at 2013.07.26 21:40:00
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182. tank fits - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ignoble Son wrote: Proto large turret of choise What ever small turret fits Heavy clarity booster Light clarity booster Light azeotropic extender 2x ward resistance amplifier 2x proto high thoroughput field stabiliz...
- by Ignoble Son - at 2013.07.26 21:19:00
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183. tank fits - in General Discussions [original thread]
Proto large turret of choise What ever small turret fits Heavy clarity booster Light clarity booster Light azeotropic extender 2x ward resistance amplifier 2x (complex damage mod) high thoroughput field stabilizers (or the payload thingy for mi...
- by Ignoble Son - at 2013.07.26 21:04:00
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184. The 5 Gallente Neo Assault Dropsuits - in General Discussions [original thread]
CCP is tracking your exploits in these five suits in order to figure out what is wrong with armor tanking.
- by Ignoble Son - at 2013.07.26 20:15:00
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185. I need HAV experts to answer a question - in General Discussions [original thread]
Pandora Mars wrote: Void Echo wrote: the thing is, you went up against probable one of our A-List tankers, the A listers are the hardest tanks to kill in the game and its fun to fight these battles, you were probably using militia grade AV w...
- by Ignoble Son - at 2013.07.26 20:04:00
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186. I need HAV experts to answer a question - in General Discussions [original thread]
Pandora Mars wrote: Hello. First of all, I'd like to clarify that my knowledge and experience with vehicles is close to 0. I'm full-time infantry. I'm making this post because I really want to understand, there is no trace of hyrony, sarcasm,...
- by Ignoble Son - at 2013.07.26 19:19:00
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187. How do you Snipe - in General Discussions [original thread]
"how do you snipe" Sniper rifle + campfire + marshmallows Hope this was helpful for you. But next time please direct these types of questions to the "rookie training ground" section of the forum.
- by Ignoble Son - at 2013.07.26 18:22:00
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188. Petition to decrease strafe speed - in General Discussions [original thread]
Nothing wrong with strafe speed.
- by Ignoble Son - at 2013.07.26 16:42:00
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189. No more forge guns plz - in General Discussions [original thread]
Duran Lex wrote: Nelo Angel0 wrote: btw when did FGs become OP? If anything the new UI made them worse. When CCP fixed the server/client issue so our direct hits and splash damage are actually registering the hits. Guns working correctly ...
- by Ignoble Son - at 2013.07.26 16:28:00
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190. Do you really want a respec? (Yes or no only please) - in General Discussions [original thread]
Would support respec for racial variants only. Heh, I wonder what a Minmatar tank would be like?
- by Ignoble Son - at 2013.07.26 15:00:00
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191. Breach Forge OHK 600k ISK ADS - in General Discussions [original thread]
Kam Elto wrote: Chibi Andy wrote: lolololol a breach? you do know that we can't move while its being charged right? so either the guys good or you stood in one place and it has a 5 second charge time, limited clip size/ammo and no ADS. v...
- by Ignoble Son - at 2013.07.26 14:55:00
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192. Blast decay - in General Discussions [original thread]
Glori Jinn wrote: Ignoble Son wrote: Why don't explosive weapons, and other AOE weapons (forge, rail, plasma cannon, etc.) have blast radius damage decay? Don't they?! I have hit players with flux grenade splash before and they have had s...
- by Ignoble Son - at 2013.07.26 14:38:00
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193. Blast decay - in General Discussions [original thread]
Why don't explosive weapons, and other AOE weapons (forge, rail, plasma cannon, etc.) have blast radius damage decay? Do you think they should? Do you think that, if decay was added, the AOE should be increased or stay the same? Do you think th...
- by Ignoble Son - at 2013.07.26 14:26:00
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194. No more forge guns plz - in General Discussions [original thread]
DUST Fiend wrote: Ignoble Son wrote: What do you mean no skill? Rail guns are the one of very few weapons that actually have projectile flight time (and that's not counting spoolup delay). When I blap a little tiny infantry dude at 300m I co...
- by Ignoble Son - at 2013.07.26 14:04:00
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195. No more forge guns plz - in General Discussions [original thread]
Ambiuris Zinum wrote: Do you now how many skill points are used to be able to use a forge gun ? With less then a million I was able to unlock all assalt rifles. For a forge gun it takes weaponry level 5, heavy weapon level 5, and to unlock all ...
- by Ignoble Son - at 2013.07.26 13:47:00
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196. No more forge guns plz - in General Discussions [original thread]
DUST Fiend wrote: Ignoble Son wrote: I here the forge is getting reduced damage over range. And rightfully so if you ask me. The tanks won't have to worry so much about invisible forge gunner shooting you from half way across the map. Dama...
- by Ignoble Son - at 2013.07.26 13:25:00
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197. No more forge guns plz - in General Discussions [original thread]
Chunky Munkey wrote: Heathen Bastard wrote: I'd settle for them not doing more damage than a tank's railgun. Why does an infantry weapon do more damage than something that is BIGGER than the entire infantryman?(and that's just the gun! not e...
- by Ignoble Son - at 2013.07.26 12:41:00
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198. RESPEC PLEASE!!!! - in General Discussions [original thread]
Yes people need to start learning to deal with the consequences of their actions. You spec'ed into the flavor of the month because you knew it was OP. To bad. You wanted to try that sniper rifle and didn't like it. To bad. (on that note the firi...
- by Ignoble Son - at 2013.07.25 10:40:00
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199. This game is so boring when using the AR - in General Discussions [original thread]
"This game is so boring when using the AR" It does have its matte moments. But ARs are the work horse of any PVP fps. It is a necessary evil. I've had some pretty good fun with them. They are not all that bad.
- by Ignoble Son - at 2013.07.25 10:29:00
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200. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Jack McReady wrote: Ignoble Son wrote: I think it's just you being a troll. Obvious troll is obvious. you cant read cant you? only one quote can be considered as "agreeing" with him and all those quote do not cover anything he said espec...
- by Ignoble Son - at 2013.07.25 09:09:00
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