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741. Territory? - in General Discussions [original thread]
Planetary conquest is pretty much, bickering of territory. The drama has already started although, Im not involved myself, many of the participants claim its riddled with loopholes and bugs.
- by iceyburnz - at 2013.06.11 23:28:00
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742. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
I really want indoor spaces. Some of my favorite FPS experiences were the room by room fighting in Planetside One. Thats last attempt to defend a control room before it was stormed. Or the tower fights on that last toehold on a continent. Epic g...
- by iceyburnz - at 2013.06.11 23:27:00
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743. The good players are leaving. - in General Discussions [original thread]
Abron Garr wrote: Is this the part where all the tryhards pile in and compare neckbeard length? Did you catch a glimpse of yourself in the mirror?
- by iceyburnz - at 2013.06.11 23:14:00
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744. Game balance in one fell swoop. - in General Discussions [original thread]
Onesimus Tarsus wrote: Cosgar wrote: Dust 514 could be watered down to the first AAA pillow fight and someone people would complain about cotton being OP while memory foam needs a buff. Wait until they see the goose down pk.1. They'll squ...
- by iceyburnz - at 2013.06.11 23:12:00
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745. Game balance in one fell swoop. - in General Discussions [original thread]
Onesimus Tarsus wrote: iceyburnz wrote: Onesimus Tarsus wrote: Triple armor and shields, offer Nova Knives only. Heck, you'd probably die of trigger finger fatigue before the match ended. Give everyone plasma cannons and reduce shield...
- by iceyburnz - at 2013.06.11 22:58:00
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746. Game balance in one fell swoop. - in General Discussions [original thread]
Onesimus Tarsus wrote: Triple armor and shields, offer Nova Knives only. Heck, you'd probably die of trigger finger fatigue before the match ended. Give everyone plasma cannons and reduce shields and armour to 1.
- by iceyburnz - at 2013.06.11 22:47:00
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747. Hey developers, give me more skill points or reduce the cost of raising skills! - in General Discussions [original thread]
Iron Wolf Saber wrote: The other idea is to make it so that you are not equal to anyone else. Sure Soldier X may be the best AR gunner in the world but Soldier Y is specialized in Anti-vehicle, maybe Solider Z isnt as good as soldier Y or sol...
- by iceyburnz - at 2013.06.11 22:46:00
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748. AV balence - in General Discussions [original thread]
I hope CCP watches this and takes notes for thier soonTM MTACS.
- by iceyburnz - at 2013.06.11 22:20:00
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749. I enjoy the game - in General Discussions [original thread]
xLTShinySidesx wrote: iceyburnz wrote: In regard to the new armour mods point you raised. I think people are just frustrated because it seems like CCP arn't listening. Or at least, thier fix isn't really fixing the core issue. I wasn't re...
- by iceyburnz - at 2013.06.11 22:17:00
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750. Shield & Armour - in General Discussions [original thread]
hackerzilla wrote: *facepalm the reason why they made armor have a speed reduction is because armor gives more HP while shields give less. For example the complex shield module give you 66 HP while complex armor module gives you 115 HP and 10...
- by iceyburnz - at 2013.06.11 21:53:00
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751. I enjoy the game - in General Discussions [original thread]
In regard to the new armour mods point you raised. I think people are just frustrated because it seems like CCP arn't listening. Or at least, thier fix isn't really fixing the core issue.
- by iceyburnz - at 2013.06.11 21:16:00
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752. The current state and future of Dust 514 - in General Discussions [original thread]
Gregor stormwalker wrote: I do so hate to say it but that is a fair assessment, when the ps4 comes out i won't be abandoning dust thats for sure after sinking this much time into but other game will probably get some of my attention i have a fe...
- by iceyburnz - at 2013.06.11 21:12:00
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753. Shield & Armour - in General Discussions [original thread]
Dust Project 514 wrote: Cosgar wrote: Dust Project 514 wrote: Cosgar wrote: I've been saying larger hitbox and scan signature. Also, flux grenades and scrambler rifles should affect recharge delay. Yes lets give Minmatar scouts even...
- by iceyburnz - at 2013.06.11 21:06:00
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754. Shield & Armour - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Discuss? Okay: NO. Why not? The idea that armour reduces speed is based on some common sense assumption that adding high tech armour materials somehow makes you run slower. A cast off from victorian history books th...
- by iceyburnz - at 2013.06.11 21:02:00
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755. Shield & Armour - in General Discussions [original thread]
If armour reduces speed. Then shields should reduce damage. Discuss. Edit: Im going to regret posting this.
- by iceyburnz - at 2013.06.11 20:53:00
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756. Is there a schedule for the comming patches? - in General Discussions [original thread]
Don't expect any news until after marketting has had its fill at e3.
- by iceyburnz - at 2013.06.11 20:46:00
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757. The current state and future of Dust 514 - in General Discussions [original thread]
A fair write up based on the present state of affairs. This, people, is how constructive critisim, is done right.
- by iceyburnz - at 2013.06.11 20:38:00
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758. Discussion: Recruit a Friend Rewards - in General Discussions [original thread]
Apparently the reward for recruiting people is.... Anticipation.
- by iceyburnz - at 2013.06.11 19:22:00
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759. New Dust 514 trailer! - in General Discussions [original thread]
Starne wrote: haha this is a joke right. did u see the skill points it was dev hacks all the way lol they didn't even show any thing new just the same old stuff. sorry ccp u have to do better then that to impress me. btw what happened to this g...
- by iceyburnz - at 2013.06.11 19:21:00
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760. New Dust 514 trailer! - in General Discussions [original thread]
I like how they made the plasma cannon look awesomely powerful. Anyway, I said this in another thread. New Map interior. Woot woot.
- by iceyburnz - at 2013.06.11 19:20:00
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