Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1881. Scan Table for Hotfix Alpha - in General Discussions [original thread]
https://docs.google.com/spreadsheets/d/t8ZHO7mPv9lfszaZLSlbHBw/htmlview?pli=1#gid=0 ^ I had no idea CCP had made this.
- by I-Shayz-I - at 2014.05.25 09:31:00
|
1882. Game modes as a priority - in General Discussions [original thread]
If anything, you guys need to learn how to -snip- quotes. Don't quote my WHOLE post just to say two lines.
- by I-Shayz-I - at 2014.05.25 01:54:00
|
1883. Game modes as a priority - in General Discussions [original thread]
Ignore everyone else. The only game mode in Legion that is going to be as much of a sandbox as all of these dreamers want will be PC. The MAJORITY of players will not be playing PC, they will instead be either fighting drones, or participating in...
- by I-Shayz-I - at 2014.05.25 01:02:00
|
1884. Immersion in Legion - in General Discussions [original thread]
Marking this for possible inclusion in the index
- by I-Shayz-I - at 2014.05.25 00:27:00
|
1885. Your funny suit - in General Discussions [original thread]
This: http://youtu.be/-WtYQB524wE It's a commando that brings insta-death to anyone that gets within 5 meters. Plasma Cannon, Shotgun, Cloak, sprint mod, damperner, and two melee mods.
- by I-Shayz-I - at 2014.05.25 00:04:00
|
1886. Sticky:[Event] Accelerated SP Week: May 28 to June 4 - in Announcement and Events [original thread]
hold on
- by I-Shayz-I - at 2014.05.24 22:40:00
|
1887. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: Wow--this is cool--totally do-able. Thanks for making me think about it. I'll propose it to the team. Back when I was doing Game Design stuff I found it really useful to just blab to random people in the class about ide...
- by I-Shayz-I - at 2014.05.23 13:05:00
|
1888. i'd like to know how a dev - in General Discussions [original thread]
You're assuming scouts are supposed to be slayers...they're not. It's only because the Gallente and Caldari scouts are so effective right now that the other scouts seem useless. A competitive Minmatar scout? Hack mods and sprint mods with remote...
- by I-Shayz-I - at 2014.05.23 12:33:00
|
1889. Scouts are done. lol .. - in General Discussions [original thread]
Can't tell if troll, or idiot. The proto cloak was useless because the standard one was all you'd ever need. With a reduced time, players will either have to sacrifice their fitting (i.e. tank modules), or sacrifice their ability to be stealthy. ...
- by I-Shayz-I - at 2014.05.23 11:54:00
|
1890. Simplifying E-war - No more percentages and decimals! - in General Discussions [original thread]
Just a thought. E-war is really complicated. The modules affect your profile/precision more or less depending on your base amount, there's skills dedicated to it, and even further is the bonuses from certain scout dropsuits. And to make things w...
- by I-Shayz-I - at 2014.05.22 06:45:00
|
1891. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I see all these posts about certain scouts being better at slaying than other scouts. My question is...why are scouts slaying in the first place? Why are they better than assaults, or commandos? Oh wait, it's because CCP can't figure out how to ...
- by I-Shayz-I - at 2014.05.22 06:15:00
|
1892. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
You're nerfing the minmatar commando because the other commandos aren't used? How about realizing that the other commandos aren't used as much because the minmatar one is the only decent one. Increasing the commando's effectiveness in general wo...
- by I-Shayz-I - at 2014.05.22 05:46:00
|
1893. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
Maken Tosch wrote: I agree with some folks here that lack of information was problematic. I don't want to have to bust out my calculator just to see what the basic bonus is for my damage output. The same goes for the stats not updating with the...
- by I-Shayz-I - at 2014.05.22 03:45:00
|
1894. [Feedback] Legion HUD - in General Discussions [original thread]
ANON Cerberus wrote: What actually is the Field of view in DUST? I usually set this to about 90+ deg. in other games as I find about that is nice for me personally. FOV is most likely 70-75 http://imgur.com/mklvupB Here's a video that ...
- by I-Shayz-I - at 2014.05.21 10:26:00
|
1895. [Feedback] Legion HUD - in General Discussions [original thread]
ANON Cerberus wrote: Is dust really played with a 45deg. field of view?(It feels about 70deg. to me) However that would explain a lot if it is so low. If it was 45 degrees the screen would look expanded. Pretty sure it is somewhere between...
- by I-Shayz-I - at 2014.05.21 06:32:00
|
1896. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
Godin Thekiller wrote: Shaz, I haz to ask: what about dat' idea index? https://forums.dust514.com/default.aspx?g=posts&m=2147497#post2147497 It's the third post underneath the feedback one. I'm only including practical ideas though.....
- by I-Shayz-I - at 2014.05.21 05:06:00
|
1897. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
Second Update!
- by I-Shayz-I - at 2014.05.21 01:53:00
|
1898. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
So beautiful Index it goes
- by I-Shayz-I - at 2014.05.21 01:14:00
|
1899. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Marking for the index
- by I-Shayz-I - at 2014.05.21 01:08:00
|
1900. [Feedback] Legion HUD - in General Discussions [original thread]
501st Headstrong wrote: Yes, I know there should be situational awareness, but only having a 45 degree view of what is in front of us when we have a near 90 or 180 actually is quite interesting. This is the reason why CQC in this game is ri...
- by I-Shayz-I - at 2014.05.21 01:05:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |