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1921. Shoot out of menu. - in Feedback/Requests [original thread]
Definetly need this. Or a panic button that instantly drops all menus. Like the L2 or triangle.
- by HowDidThatTaste - at 2012.11.08 03:27:00
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1922. add player turrets mounted under mcc to protect there spawn in. - in Feedback/Requests [original thread]
Yes I agree that should only have a limited range. Hmmm but why couldn't they have the same range as a tank it is a an eve space ship after all... But I do agree it should be a limited range
- by HowDidThatTaste - at 2012.11.08 03:13:00
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1923. the reason why forge gun is not the answer - in General Discussions [original thread]
Caeli SineDeo wrote: Man howthattaste you must really suck I started up a heavy account yestarday it is sitting at a 2.4 k/d and going up. I have killed 4 myrons with the first assault forge gun in one game. killed a gunnlogi and many sicas No ...
- by HowDidThatTaste - at 2012.11.07 22:06:00
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1924. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
ReGnUM PERFECTION DEI wrote: HowDidThatTaste wrote: ReGnUM PERFECTION DEI wrote: I want mechanic for players getting into and out LAVs, so heavys can't just jump out of a moving lav and instant pop people ;/ Horrible idea. I mean the f...
- by HowDidThatTaste - at 2012.11.07 19:23:00
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1925. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
ReGnUM PERFECTION DEI wrote: I want mechanic for players getting into and out LAVs, so heavys can't just jump out of a moving lav and instant pop people ;/ Horrible idea. I mean the fat suit is already gimped from your long range ar. This gi...
- by HowDidThatTaste - at 2012.11.07 17:06:00
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1926. add player turrets mounted under mcc to protect there spawn in. - in Feedback/Requests [original thread]
Seems like a logical way to protect the players who spawn out of the mcc. Have 3 or four manned turrets that rain down any would be spawn campers. Then when the coast is clear they can bail too and the turrets sit idle til the next wave.
- by HowDidThatTaste - at 2012.11.07 15:07:00
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1927. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
Maybe we should add a few gun turrets players could man on the bottom of the mcc making it more difficult to spawn camp the drop in players.
- by HowDidThatTaste - at 2012.11.07 14:59:00
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1928. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
I forgot to add some sorta grenade finess be able to bounce them off the ground or walls etc.. they just don't feel right yet.
- by HowDidThatTaste - at 2012.11.07 14:23:00
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1929. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
according to commander Wang on Zion Shads podcast last night. The next few builds they are really going to focus on the core mechanics of the game they will still be adding content but a major focus is going to be on fixing what we have. We all ...
- by HowDidThatTaste - at 2012.11.07 13:55:00
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1930. Supply Depots: suit swapping. - in General Discussions [original thread]
Piercing Serenity wrote: Imagine how much harder it'd be for a new player to get into the game without being able to pick the right suit for the job if you couldn't switch suits. Battles would go in waves - 14 of 16 players would come in as Ant...
- by HowDidThatTaste - at 2012.11.07 04:06:00
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1931. Why it's called DropSuit if we don't drop? - in General Discussions [original thread]
Its been suggested before but having a controllable decent would be epic cause you could use the ten seconds of your spawn as your fall time then You could conceivable guide your direction to where ever you wanted and could get back to your squad ...
- by HowDidThatTaste - at 2012.11.07 02:45:00
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1932. Don't you just hate it. - in General Discussions [original thread]
So it looks like most people agree forge gunning is not the answer. And to bad furry. It may take 7 years to skill up all the skills but. The obvious thing to do is to skill up tanks first and pad your wallet and sp then maybe as an afterthought ...
- by HowDidThatTaste - at 2012.11.07 02:33:00
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1933. killing vehicles not giving proper payout - in Technical Support/Bugs [original thread]
Seems like we make no money for destroying expensive ships and tanks. Took out a 'prometheus and assisted two tank kills with several LaVs only got 66,000 isk See this link for more people with the same results. https://forums.dust514.com/de...
- by HowDidThatTaste - at 2012.11.07 00:00:00
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1934. the reason why forge gun is not the answer - in General Discussions [original thread]
Maybe something is just broke on the payouts when the tanks and droships die. Anyone else getting little isk for killing tanks and dropships? Its easy to get 140,-200 isk killing folks But killing just tanks and ships is not yielding much
- by HowDidThatTaste - at 2012.11.06 22:40:00
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1935. the reason why forge gun is not the answer - in General Discussions [original thread]
At this point forge gunning is extremely fun. However something is broken with the pay out system. I took out a Prometheus, assisted on two tanks and countless LAVs, went 13-9 and received 68,000 isk. My forge gun alone is 100,000 isk. So need...
- by HowDidThatTaste - at 2012.11.06 22:10:00
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1936. Supply Depots: suit swapping. - in General Discussions [original thread]
This is one of the cool features of dust you can't take it away. How else are you supposed to switch to an AV Load out. Its tough enough to hit a vehicles but then to have to continue running around in your 150,000 plus AV suit without the abilit...
- by HowDidThatTaste - at 2012.11.06 21:12:00
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1937. So tired of constantly rubbish matches - in General Discussions [original thread]
In pub matches you are on your own unless squaded up, think of the fellow blueberry as only somewhat friendly. They run the other way when the shooting starts. And never hack anything they are close too. Cracks me up. I have been shooting the r...
- by HowDidThatTaste - at 2012.11.06 20:51:00
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1938. warriors vs imperfects - in General Discussions [original thread]
- by HowDidThatTaste - at 2012.11.06 20:22:00
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1939. Tournament data overwatch - in General Discussions [original thread]
That's it! I vote everyone gets the LAV BPO that logged in on the tournament weekends. Just too many shenanigans going on. I mean its the only reasonable thing to do
- by HowDidThatTaste - at 2012.11.06 01:49:00
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1940. LAV's can act like man cannons. - in General Discussions [original thread]
ReGnUM GODofGODS DEI wrote: HowDidThatTaste wrote: Yes this a great thing! Fly and shoot. My favorite spot is the same map but the hill at C if you approach from the east. If you time it right you can land high up on that ledge that slopes ...
- by HowDidThatTaste - at 2012.11.05 20:53:00
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