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361. 1.8 Sentinel Damage Efficiency Calculations - in General Discussions [original thread]
Great post Now what is the difference in TTk per suit based on a prorto combat rifle? My guess 1 maybe one and a half seconds? These differences will matter much more once we get the ttk balnced until then
- by HowDidThatTaste - at 2014.01.21 00:54:00
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362. STFU AE - in The War Room [original thread]
Long Evity wrote: Marad''er wrote: Long Evity wrote: I'll know AE is making true progress to help around here when they've apologized for there BS in the past and do something ACTIVELY IN PC to help - not just big talk on the forums. Ot...
- by HowDidThatTaste - at 2014.01.20 16:45:00
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363. Heavy Dropsuits - in General Discussions [original thread]
Fizzer94 wrote: Aziagarth Haus wrote: HowDidThatTaste wrote: The HMG is fantastic 20% of the time on 10% of the maps Rifles are much better 90% of the time on 100% of the maps. Which would you rather have? Obviously the rifle, but I ...
- by HowDidThatTaste - at 2014.01.20 04:10:00
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364. Heavy Dropsuits - in General Discussions [original thread]
Fizzer94 wrote: HowDidThatTaste wrote: The HMG is fantastic 20% of the time on 10% of the maps Rifles are much better 90% of the time on 100% of the maps. Which would you rather have? :\ There aren't even 10 maps. Are they only good on p...
- by HowDidThatTaste - at 2014.01.20 04:05:00
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365. Heavy Dropsuits - in General Discussions [original thread]
The HMG is fantastic 20% of the time on 10% of the maps Rifles are much better 90% of the time on 100% of the maps. Which would you rather have?
- by HowDidThatTaste - at 2014.01.20 04:00:00
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366. Heavy/HMG is fine... - in General Discussions [original thread]
Hmg is great 20 % of the time on 10% of the maps. The rifles are great on 99% of the map 100% of the time.
- by HowDidThatTaste - at 2014.01.19 22:40:00
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367. STFU AE - in The War Room [original thread]
Long Evity wrote: HowDidThatTaste wrote: Long Evity wrote: Well, that is indeed an opinion. Lol But I was hoping for the opinion of what's worse. Not being able to play - or not wanting to play at all. Is this really a serious questi...
- by HowDidThatTaste - at 2014.01.19 18:15:00
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368. STFU AE - in The War Room [original thread]
Long Evity wrote: Well, that is indeed an opinion. Lol But I was hoping for the opinion of what's worse. Not being able to play - or not wanting to play at all. Is this really a serious question? Obviously not being able to play is the big...
- by HowDidThatTaste - at 2014.01.19 18:00:00
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369. Is district locking for pu$$ies? Duhh. Learn why here - in The War Room [original thread]
azzkikr 619 wrote: Anyways AE is attacking us for the 5th time, and we're still waiting for you guys to unlock that district u took from us, or any district for that matter. What's your guys excuse? Last I looked all of our districts stay ...
- by HowDidThatTaste - at 2014.01.19 17:02:00
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370. Making an Alliance that Matters - in The War Room [original thread]
Killar-12 wrote: I like Top Men they're certainly not as condescending or totalitarian as some have suggested, we're going to get plenty of you unreliable ISK hungry people who will jump corps to get on whatever bandwagon. Top Men's a bit more ...
- by HowDidThatTaste - at 2014.01.19 01:40:00
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371. Making PC More Active....only solution?? - in The War Room [original thread]
Soraya Xel wrote: JL3Eleven wrote: I believe increasing the player count from 16v16 to 32v32 would increase participation and help other corps become more competitve by drawing from their size. Not even close. It'd drastically reduce the ...
- by HowDidThatTaste - at 2014.01.18 22:24:00
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372. Making PC More Active....only solution?? - in The War Room [original thread]
I understand why corp lock their districts its to survive however it shouldn't be profitable. The problem with your idea is if corps do get free districts and never use them because they lock them profitably we still haven't gotten any where. Th...
- by HowDidThatTaste - at 2014.01.18 22:16:00
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373. Making PC More Active....only solution?? - in The War Room [original thread]
As much as I would like to see more action in PC I just don't think this idea will work until the locking of districts is fixed. Because all it would do is take what corps have earned and fought for and give it to new corps to farm. The mechanic ...
- by HowDidThatTaste - at 2014.01.18 22:00:00
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374. Making an Alliance that Matters - in The War Room [original thread]
Soraya Xel wrote: 843-BANE wrote: Just keep doing what you're doing and shine when you want to shine the community doesn't need an explanation. It's not necessarily about shining. My question, my challenge, to the community, is why other ...
- by HowDidThatTaste - at 2014.01.18 18:33:00
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375. Making an Alliance that Matters - in The War Room [original thread]
Alliances are not truly tested until they have been in all out war.
- by HowDidThatTaste - at 2014.01.18 15:42:00
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376. The game is evolving. Who are the best eve pilots, in molden heath? - in General Discussions [original thread]
Viktor Hadah Jr wrote: HowDidThatTaste wrote: Viktor Hadah Jr wrote: https://zkillboard.com/detail/35808055/ https://zkillboard.com/detail/35479998/ https://zkillboard.com/detail/35479743/ https://zkillboard.com/detail/35142427/ I ...
- by HowDidThatTaste - at 2014.01.18 08:05:00
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377. The game is evolving. Who are the best eve pilots, in molden heath? - in General Discussions [original thread]
Viktor Hadah Jr wrote: https://zkillboard.com/detail/35808055/ https://zkillboard.com/detail/35479998/ https://zkillboard.com/detail/35479743/ https://zkillboard.com/detail/35142427/ I don't live near molden heath but i go out sometimes ...
- by HowDidThatTaste - at 2014.01.18 08:01:00
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378. The game is evolving. Who are the best eve pilots, in molden heath? - in General Discussions [original thread]
CCP has made a great addition to PC. The first pilot to rotate on the nub above gets first love. If eve pilots are as htfu as I have heard. This thread shall see the best post. And more importantly why do you fly for or against? Orbitals will...
- by HowDidThatTaste - at 2014.01.18 07:54:00
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379. The new heavys guns - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Caldari heavy wont be OP, explosions hardly matter anymore at all, let alone in PC since PC is a flux fest, while in pubs, being up close means such high DPS i doubt the caldari heavy will live through a AR or RR or CR...
- by HowDidThatTaste - at 2014.01.17 11:33:00
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380. Strategy and Tactics in PC - in The War Room [original thread]
Great FC s win battles. Mercs that actual listen and do as directed hold points. In the end soldiers have to win their one v ones/Twos
- by HowDidThatTaste - at 2014.01.15 21:22:00
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