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101. The quickest way to become good at the game - in General Discussions [original thread]
I Agree with this advice, and that this can drasticly increase peoples strategy in the game. As a follow up note should you need to work on skill as oppossed to tactics, try using basic suits, no dmg mods, and basic weapons only and nothing but f...
- by Heinz Doofenshertz - at 2013.09.30 07:05:00
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102. Whats your K/D look like? - in General Discussions [original thread]
Have you checked out www.dust514stats.com because as has been said, Kill Death Ratio ins't the end of road for stats. you are missing so many more
- by Heinz Doofenshertz - at 2013.09.30 06:38:00
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103. What do you smoke while playing dust? - in General Discussions [original thread]
jive turkeys
- by Heinz Doofenshertz - at 2013.09.22 07:55:00
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104. Introducing CCP Saberwing! - in General Discussions [original thread]
Welcome, also drop by irc and say hey, we might not break out the torches and pitchforks
- by Heinz Doofenshertz - at 2013.09.10 13:22:00
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105. IDEA: Negitive war points - in General Discussions [original thread]
you really hate me don't you
- by Heinz Doofenshertz - at 2013.09.09 04:24:00
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106. New Tanks????? - in General Discussions [original thread]
Sagaris is old news, but none of that matters 1.5 will change EVERYTHING with tanks, lavs, and dropships.
- by Heinz Doofenshertz - at 2013.09.08 04:27:00
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107. Why we are stuck - in General Discussions [original thread]
dude there is stuff that was talked about at fanfest that we won't see for years, there was stuff talked about in 2009 for eve that still is being worked on in EVE, give them time
- by Heinz Doofenshertz - at 2013.09.05 08:41:00
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108. New FOTM? - in General Discussions [original thread]
why is everyone trying to kill me with alcohol?
- by Heinz Doofenshertz - at 2013.09.05 08:32:00
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109. Why haven't the amarr and minimatar dropsuits and vehicles been finshed yet - in General Discussions [original thread]
while reading a wall of text like that is possible for me, I won't. Art will finish and release when it's done if you don't like it, whine some more, it won't affect the process
- by Heinz Doofenshertz - at 2013.09.05 08:31:00
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110. My thoughts - in General Discussions [original thread]
not for me, me + beer = dead but dust is fun none the less
- by Heinz Doofenshertz - at 2013.09.05 08:28:00
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111. New FOTM? - in General Discussions [original thread]
nah man flavor of the month is mac and cheese with real hotdogs in and vernors
- by Heinz Doofenshertz - at 2013.09.05 08:26:00
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112. A MAJOR nerf no-one has mentioned. - in General Discussions [original thread]
it's their game?
- by Heinz Doofenshertz - at 2013.09.05 08:25:00
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113. Making Tech 2 frames and hulls different - in General Discussions [original thread]
So, Cat merc has been banned several times but he had some info he thought should be posted to this thread. So since he relented and posted his stats at www.dust514stats.com here is the info he wanted shared. https://docs.google.com/document/d/...
- by Heinz Doofenshertz - at 2013.08.31 17:19:00
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114. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Hey I sent him a hoodie with his proper name on it. It's not my fault he is in canada atm and won't get it till he gets back to work.
- by Heinz Doofenshertz - at 2013.08.30 14:37:00
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115. Fanbois don't even promote Dust514 - in General Discussions [original thread]
I don't promote dust? https://twitter.com/rucdoc/status/352096827933347841/photo/1
- by Heinz Doofenshertz - at 2013.08.23 06:53:00
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116. damage bleed through: how does it work in dust? - in General Discussions [original thread]
it's not spelled out in the blog, but that gives the type bonuses. In response, and to confirm I spoke with [CCP]Wolfman on IRC tonight during on of his breaks, and he has confirmed that my math should apply as stated.
- by Heinz Doofenshertz - at 2013.08.13 09:55:00
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117. damage bleed through: how does it work in dust? - in General Discussions [original thread]
yeah it is a bit of a hard read.
- by Heinz Doofenshertz - at 2013.08.13 05:00:00
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118. damage bleed through: how does it work in dust? - in General Discussions [original thread]
This is true, however, having been playing it since april last year, I have noticed this to be true. it was confirmed july third with a dev blog about weapons found here http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyo...
- by Heinz Doofenshertz - at 2013.08.13 04:44:00
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119. CPM - in General Discussions [original thread]
Don't get me wrong they are also trying to represent the Community the best they can to show why they need better communication. They work insanely hard. I know all of them. They work harder than any of us will ever know, on things we will probabl...
- by Heinz Doofenshertz - at 2013.08.13 04:37:00
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120. damage bleed through: how does it work in dust? - in General Discussions [original thread]
The fun part is, CCP has been dealing with damage bleed for 10+ years, it's there it functions properly and in my opinion it works. Example time: you are at the edge of a grenade explosion, you have 40 points of shield remaining and the nade doe...
- by Heinz Doofenshertz - at 2013.08.13 04:30:00
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