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21. Missing sp - in Technical Support/Bugs [original thread]
ResistanceGTA wrote: Fitting Optimization on any of the new sidearms? Probably wight there.
- by Heavenly Daughter - at 2014.04.22 19:12:00
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22. Daily Bonus Bug - in Technical Support/Bugs [original thread]
Justice Darling wrote: Heavenly Daughter wrote: Yeah, lol, CCP's daft way of doing numbers, If you look at the SP you have at character selection, you'll see that even thought this is deducted and added back, it is actually correct, it does ...
- by Heavenly Daughter - at 2014.04.22 18:49:00
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23. Commando and Sidearm event SP issued is incorrect - in Technical Support/Bugs [original thread]
A'Real Fury wrote: So far not looking good. They keep on insisting that they are pretty sure that they are probably right with the awards and maybe I was confused about the event conditions because they were so complicated. Really? they consid...
- by Heavenly Daughter - at 2014.04.21 23:37:00
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24. Clunky rep lockon - in Technical Support/Bugs [original thread]
SteelheadPep wrote: Difficult to lock Rep tool onto mercs, have to try multiple times before it will lock on.Does not happen all the time but seems to be getting worse. I've noticed it's different with particular models, The Lai Dai Flux lo...
- by Heavenly Daughter - at 2014.04.21 13:40:00
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25. Commando and Sidearm event SP issued is incorrect - in Technical Support/Bugs [original thread]
CHANCEtheChAn wrote: I ran dual Magsec/SMG for about a total of 5 days during this event I also had m1s and REs So I gave them a 200 kill pad I ran this dual sidearm fit up to when I got 1000 weekly kills on the leaderboards (hopefully 750 s...
- by Heavenly Daughter - at 2014.04.21 13:00:00
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26. Rr don't fire sometimes - in Technical Support/Bugs [original thread]
I Shot You wrote: I been use the rr and sometime I have been firing my gun and get hit markers but then I look at my ammo and I have fire a single shot and they have not took any damage because no bullet has not came out my gun same with the ma...
- by Heavenly Daughter - at 2014.04.20 19:05:00
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27. Latency again - in Technical Support/Bugs [original thread]
Hakyou Brutor wrote: Get better internet....? Unless it's just the UK servers that lag, the US servers are pretty much fine all the time. Cant get better than a fibre optic cable right to the router, The lag situation is FAR FAR worse in 1....
- by Heavenly Daughter - at 2014.04.20 18:40:00
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28. Daily Bonus Bug - in Technical Support/Bugs [original thread]
Yeah, lol, CCP's daft way of doing numbers, If you look at the SP you have at character selection, you'll see that even thought this is deducted and added back, it is actually correct, it does go up by 6K each day.
- by Heavenly Daughter - at 2014.04.20 17:46:00
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29. FIX THE WEBSITE - in Technical Support/Bugs [original thread]
Spacing
- by Heavenly Daughter - at 2014.04.18 11:31:00
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30. [Bug?] Damage Mods - in Technical Support/Bugs [original thread]
Django Quik wrote: The stacking penalty always applied to damage mods, even of different tiers. So, no, this rumour is not true. Way back in Chromosome when we actually had the damage modifier stat display on our fittings, that didn't apply th...
- by Heavenly Daughter - at 2014.04.18 11:08:00
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31. Commando and Sidearm event SP issued is incorrect - in Technical Support/Bugs [original thread]
A'Real Fury wrote: Apparently a commando using a sidearm to get kills was too "complex" an element for CCP to track even though they tracked precisely how many kills I got in a commando suit based on the number of aur commando suits I was award...
- by Heavenly Daughter - at 2014.04.18 10:36:00
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32. Scout movement speed WAY too fast - in Technical Support/Bugs [original thread]
I know what you mean about sped of the scouts, but this really sounds like rubber banding lag. You can be those distances and back where you were as much as 15 seconds of traveling. If he spawned in on a link in a box, you can virtually free FAST...
- by Heavenly Daughter - at 2014.04.18 00:53:00
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33. Commando and Sidearm event SP issued is incorrect - in Technical Support/Bugs [original thread]
Logan-Hunt wrote: Ok, so if CCP is sure they were "accurate" then at least have the decency to tell the community by yourselves, but they won't do it cause they know they screwed the counting of the points, it's obvious that they counted the ki...
- by Heavenly Daughter - at 2014.04.18 00:19:00
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34. Abuse of cloaking device. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Day 1 OP items cannot be abused. Silly Kitten. Ballacs
- by Heavenly Daughter - at 2014.04.17 21:47:00
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35. Hoe does "push to talk" work? - in Technical Support/Bugs [original thread]
Paeonn wrote: Been trying to figure out how "push to talk" works, but what do you actually push to talk? Thanks for the answer people! Left DPad
- by Heavenly Daughter - at 2014.04.17 20:42:00
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36. Announcement:Uprising 1.8 Known Issues (cont.) - in Technical Support/Bugs [original thread]
Hot fix a hotfix, lol, and they think they can count too lol......
- by Heavenly Daughter - at 2014.04.17 20:01:00
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37. Commando and Sidearm event SP issued is incorrect - in Technical Support/Bugs [original thread]
CCP States the these figures are correct and WILL NOT issue the missing SP.
- by Heavenly Daughter - at 2014.04.17 19:03:00
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38. Carthum and Imperial Carthum - in Technical Support/Bugs [original thread]
ROCKO THE HELLHOUND wrote: i think you confused two different things there, OP: the LP-Store exclusive "Specialist" variants of some basic-proto weapons (and some equipment maybe - heard of some extraordinary uplinks, injectors and rep-tools ...
- by Heavenly Daughter - at 2014.04.17 12:24:00
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39. Forge Gun - hit detection error - in Technical Support/Bugs [original thread]
fragmentedhackslash wrote: Confirmed, Hit detection issues seperate to Forge Gun firing bug known issue. Thanks, didn't know, don't usually use it.
- by Heavenly Daughter - at 2014.04.16 17:51:00
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40. Forge Gun - hit detection error - in Technical Support/Bugs [original thread]
I just shot a wall which a heavy was right up against, I missed him by inches as we were is the small bunker with a slot in. He didn't take any damage, no splash damage.
- by Heavenly Daughter - at 2014.04.16 17:23:00
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