Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
721. Getting Bored? Here's a tip: - in General Discussions [original thread]
But I like my corp, i have too much fun with them. Doesnt change the fact that this game make me want to shove an ice pick through my eye at times.
- by Gunner Nightingale - at 2013.02.25 04:52:00
|
722. Unreal--An open invite to battle. - in The War Room [original thread]
Okay so i wasn't trying to necrobump the old thread any further. So again how much time do you need? Really how much time to get your gear? I mean is it proto suits, proto module on top of that, proto turrets? Even i dont have all that yet. Basi...
- by Gunner Nightingale - at 2013.02.24 13:48:00
|
723. A Doctor in the House - in General Discussions [original thread]
shields, shields and more shields Nothing higher than basic armor plates. No ARMOR REP MODULE. Get to nanocircuitry 4 armor repping hives and combined armor rep/ammo resupply hives that are perfect and way better than armor rep module. Z...
- by Gunner Nightingale - at 2013.02.24 13:27:00
|
724. Was there a silent nerf to Flux nades - in General Discussions [original thread]
Anyone else feel like the flux nade has a bit of a nerf. Im not talking about profile recognition that was discussed before where its proportional based on size of object, i mean just flat nerf. It seems they do less damage and dont catch player...
- by Gunner Nightingale - at 2013.02.24 08:31:00
|
725. Get rid of Friendly damage indicator - in General Discussions [original thread]
Rupture Reaperson wrote: Since friendly fire should be coming.... yeah. I dont think its gonna happen. Well even if FF does happen it still needs to change the way it displays it obscures way too much of the screen, either shrink it or ...
- by Gunner Nightingale - at 2013.02.24 05:47:00
|
726. Get rid of Friendly damage indicator - in General Discussions [original thread]
Or change the freaking color. Really if you don't have friendly fire enabled why the heck am i getting indicators for it. Just get rid of it already. While im at it, change the damage indicator in its entirety, it obscures way too much of m...
- by Gunner Nightingale - at 2013.02.24 05:21:00
|
727. are all corp battles like this? - in The War Room [original thread]
Well how much more time do you need to prepare? Why not just fight Internal Error as a warmup since we're so scrubby anyway? I mean lets just have a good ole rumble, no rules anything goes, doesn't even have to be the final word on our "beef" ju...
- by Gunner Nightingale - at 2013.02.24 04:34:00
|
728. The imperfect problem...... - in The Locker Room [original thread]
ISuperstar wrote: Really disappointed in the lack of backlash and flaming I've received from my first post in this thread. I thought it was a pretty good troll. .....Whatever, f%ck you guys. No you're just a terrible troll that's why we ig...
- by Gunner Nightingale - at 2013.02.23 17:36:00
|
729. CCP won't do a harlem shake.... so here is their website doing the harlem shake - in General Discussions [original thread]
DJINN leukoplast wrote: Captain-Awesome wrote: Enjoy How this post got so many likes is beyond me, is everybody here retar ded? Lay off the dope people. ... oh wait, that's how 90% of you actually get kills in this game Well stay...
- by Gunner Nightingale - at 2013.02.23 17:31:00
|
730. The imperfect problem...... - in The Locker Room [original thread]
Caeli SineDeo wrote: Y0UR NAME HERE is such a scrub. I completely avoid squading up with him even if he is in my corp. Laser user pish who wants to play with such people. :) Muhahaha That's funny i could say the same about Shield tank rai...
- by Gunner Nightingale - at 2013.02.23 16:07:00
|
731. The imperfect problem...... - in The Locker Room [original thread]
NIKIA BETHUNE wrote: Look we're all pretty good lets leave at that its making all our corps look like a jack ass. I love going up against I.E imps forces me to play better see u guys on the battlefield.( unreal hasn't lost a CB yet) just to dis...
- by Gunner Nightingale - at 2013.02.23 15:37:00
|
732. The imperfect problem...... - in The Locker Room [original thread]
Orlando Rez wrote: Crimson Moon V wrote: Unreal scrubs lost to the warriors and then cried about it on the forums. (I bumped the thread in the war room, free lols for everyone) Hahaha.. HA Warriors>unreal No...UnReaL. did not lose ...
- by Gunner Nightingale - at 2013.02.23 09:11:00
|
733. The imperfect problem...... - in The Locker Room [original thread]
Y0UR NAME HERE wrote: undeadsoldier90 wrote: Lol dont be mad when I shove my HMG up your poop shoot and turn it on :D Actually I will QQ, I hate HMG lol. I'd rather be melee'd So if you see me in your HMG sights, don't shoot. I'll sim...
- by Gunner Nightingale - at 2013.02.23 06:10:00
|
734. Does either active or passive SP boost give more overall SP per week compared to... - in General Discussions [original thread]
Nguruthos IX wrote: MrShooter01 wrote: Normal weekly sp cap is 190,400 sp, it is boosted to 285,600 with an active booster. Passive SP is normally 24,000 a day or 168,000 a week, with a booster 36,000/day or 252,000 a week. If you had to p...
- by Gunner Nightingale - at 2013.02.23 05:17:00
|
735. Does either active or passive SP boost give more overall SP per week compared to... - in General Discussions [original thread]
Sirpidey Adtur wrote: Active, but not by a lot. However, even when you hit the cap, you still recieve some SP from WP. So once you hit the cap, the active doesn't stop helping. And THAT is why it is useful if you will play a lot. 252,000 P...
- by Gunner Nightingale - at 2013.02.23 04:41:00
|
736. The imperfect problem...... - in The Locker Room [original thread]
Crimson Moon V wrote: IE has a higher corp kdr then unreal. Get jelly scrubs. Damn after only 1 week, that is sad., shame our corp stats dont travel with us from corp to corp.
- by Gunner Nightingale - at 2013.02.23 04:28:00
|
737. The imperfect problem...... - in The Locker Room [original thread]
MassiveNine wrote: You know for all the crap you talk there are only a few respectable UnReaL. guys, and after killing you several (rather easy) times, I don't consider you one of them. Brofist to one of the corps out there i really enjoy p...
- by Gunner Nightingale - at 2013.02.23 04:18:00
|
738. The imperfect problem...... - in The Locker Room [original thread]
undeadsoldier90 wrote: Lol not once do I remember any of what you said happening. Secondly I am not an AR user. Third the list of awful players and imperfect tactics that require 0 skill or gun game are too many to list. " re reads your post,...
- by Gunner Nightingale - at 2013.02.23 04:15:00
|
739. The imperfect problem...... - in The Locker Room [original thread]
undeadsoldier90 wrote: First off gunner you suck. Secondly speaking from exp over the last 2 weeks I have played multiple games against full imp squads and have won pretty much everytime and usually by a lot. Sp is starting to even out and prot...
- by Gunner Nightingale - at 2013.02.23 04:00:00
|
740. The imperfect problem...... - in The Locker Room [original thread]
undeadsoldier90 wrote: Indeed. I have played against them often since the beginning of open beta and found them to be less then what they once were. Feelings mutual. Oh and im resurrecting the sig When we up in da Barge, All Eye...
- by Gunner Nightingale - at 2013.02.23 03:48:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |