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281. Oh irony, thy name is Xero of PHBZ. - in The War Room [original thread]
SoTa PoP wrote: AWZX wrote: These PHBZ people sound like dicks nay nay, each corp has several personalities. PHBZ is no different. Don't let one fool misguide you about the whole. PHBZ has a bunch of really great guys, this ones just a lit...
- by Gunner Nightingale - at 2013.04.10 13:45:00
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282. About 30 boosters - in General Discussions [original thread]
Finally put my AURUM to good use, tho it begs the question what happens when i use all my gamestop merc packs that still say i get all my aurum refunded and everything else refunded for reset and on commercial release(note language doesnt specific...
- by Gunner Nightingale - at 2013.04.10 12:01:00
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283. 24/7 AFK Squads - in General Discussions [original thread]
Free Beers wrote: Fellsinner wrote: I said I was here from EVE Beta, not that I still play it..Sold my character Felsin years ago. Why dont you just add me to contacts ingame, meet me in a match and then see if you have any more **** to t...
- by Gunner Nightingale - at 2013.04.10 11:48:00
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284. 24/7 AFK Squads - in General Discussions [original thread]
Fellsinner wrote: Belzeebub Santana wrote: Fellsinner wrote: I am glad your idea will not work, stop ruining the skirmish matches and creating an SP gap. CCP remove the soft cap already. Ummm... After you hit the cap AFK farming doesn...
- by Gunner Nightingale - at 2013.04.10 06:56:00
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285. 24/7 AFK Squads - in General Discussions [original thread]
DigiOps wrote: If you don't like Dust, maybe Defiance would be more up your alley. Maybe CoD? Starhawk? Blacklight: TD? If there's no incentive to play, there's no incentive to accrue SP. I did mention i thought the game might have potentia...
- by Gunner Nightingale - at 2013.04.10 05:46:00
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286. 24/7 AFK Squads - in General Discussions [original thread]
Sloth9230 wrote: Bunch of fools, I fear not even bacon would show you how foolish you've been. Thats because its Canadian.
- by Gunner Nightingale - at 2013.04.10 05:31:00
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287. 24/7 AFK Squads - in General Discussions [original thread]
Fellsinner wrote: Gunner Nightingale wrote: Fellsinner wrote: Gunner Nightingale wrote: Fellsinner wrote: I am glad your idea will not work, stop ruining the skirmish matches and creating an SP gap. CCP remove the soft cap already....
- by Gunner Nightingale - at 2013.04.10 05:28:00
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288. 24/7 AFK Squads - in General Discussions [original thread]
Fellsinner wrote: Gunner Nightingale wrote: Fellsinner wrote: I am glad your idea will not work, stop ruining the skirmish matches and creating an SP gap. CCP remove the soft cap already. Poor shooting mechanics, boring repetitive g...
- by Gunner Nightingale - at 2013.04.10 05:26:00
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289. 24/7 AFK Squads - in General Discussions [original thread]
Fellsinner wrote: I am glad your idea will not work, stop ruining the skirmish matches and creating an SP gap. CCP remove the soft cap already. Poor shooting mechanics, boring repetitive gameplay, absolutely zero incentive to play corp ba...
- by Gunner Nightingale - at 2013.04.10 05:16:00
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290. 24/7 AFK Squads - in General Discussions [original thread]
Okay you know with PC coming up every ounce of ISK and SP counts, besides which i think it will be the best Dust Event Ever, guaranteed gold level tier prizes on human enduranace and just because well there isn't a mechanism to stop us, save those...
- by Gunner Nightingale - at 2013.04.10 04:39:00
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291. sp booster question? - in General Discussions [original thread]
30 actual days
- by Gunner Nightingale - at 2013.04.10 01:53:00
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292. What's CBJoe up to at P.R.O or should I say OOTG - in The War Room [original thread]
I remember when we used to be like this in the forums, then a bunch of whiny bitches kept reporting us to get us banned. Careful bunnies o/w some butthurt tool will go report you to the principal.
- by Gunner Nightingale - at 2013.04.09 01:45:00
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293. Is anyone else starting to feel this way? - in General Discussions [original thread]
No this game is boring and sucks hard. The potential may get there one day, tlll then ill continue to AFK.
- by Gunner Nightingale - at 2013.04.08 19:36:00
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294. The Enemy of my EnemyGǪ EON, Negative-Feedback vs CRONOS. - in The War Room [original thread]
Cyn Bruin wrote: Kitten Commander wrote: I love how every week, there is someone predicting the death of the Imps and yet, here they stand, same as always. Wishing for something hard enough doesnt mean its going to happen. That should have b...
- by Gunner Nightingale - at 2013.04.08 18:35:00
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295. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
Protoman Is God wrote: Grenades should be able to be carried as equipment. Therefore you should be able to run with both infantry and flux grenades CPU/PG permitting. Heavies would get no grenades then, unless you make it that heavies are t...
- by Gunner Nightingale - at 2013.04.08 17:10:00
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296. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
Why do we keep moving towards creating an Army of One? No need for multiple grenade slots unless you are giving up weapon slots in exchange an i mean BOTH primary and secondary. Also flux nades are spamming in competitive matches because there...
- by Gunner Nightingale - at 2013.04.08 15:37:00
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297. Logis are UP, create a 6-10 equipment slot variant - in General Discussions [original thread]
Icy TIG3R wrote: NO YOU CANNOT HAVE 14 REMOTE EXPLOSIVES, OR 20 PROXIMITY MINES!! It's fine, 3's good, 4's pretty much boss. And Logi's are versatile in every way. IF YOU CAN COORDINATE 14 SETS OF RE"S THEN YOU DESERVE IT, its not about th...
- by Gunner Nightingale - at 2013.04.07 23:14:00
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298. Logis are UP, create a 6-10 equipment slot variant - in General Discussions [original thread]
Logi Bro wrote: Frankly I'd settle for 5-6 slots of equipment as long as it has a sidearm. Nah it has to feel like a real tradeoff, SMG and Scrambler pistol are not a tradeoff. edit- IDk maybe a 5 sloter with a sidearm only if the pg/cp...
- by Gunner Nightingale - at 2013.04.07 23:01:00
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299. Logis are UP, create a 6-10 equipment slot variant - in General Discussions [original thread]
Logi Bro wrote: There aren't even ten different types of equipment. No but you can carry multiple variants or duplicates of a single type if thats what you want. But the tradeoff is you have no primary defense except melee, grenades, re's ...
- by Gunner Nightingale - at 2013.04.07 22:52:00
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300. Logis are UP, create a 6-10 equipment slot variant - in General Discussions [original thread]
Knight SoIaire wrote: If its no weapons we should be able to use our fists And nades and other goodies. But seriously i think for larger battles this variant has a definite spot on the battlefield. Just like a Giant heavy with no weap...
- by Gunner Nightingale - at 2013.04.07 22:49:00
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