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821. How can mass drivers be fixed? - in General Discussions [original thread]
develsgun wrote: Mass drivers are fairly alright the only thing I hate is how when up close they can shoot u directly and kill u in 1 shot with no explosion. The mass drive should have seriosly low velocity rounds with nothing but the explosion...
- by Gunner Nightingale - at 2013.01.22 22:27:00
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822. mr zitro - in General Discussions [original thread]
Knarf Black wrote: Mr Zitro wrote: zdowggg wrote: ive receved over 20 mails from him for no reason This is one ungrateful apprentice, I'm just trying to help the bad player base I think you guys have confused your own freakish tale...
- by Gunner Nightingale - at 2013.01.22 22:20:00
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823. Nerf Supply Depo's - in General Discussions [original thread]
Starter fit anit armor suit. put a hive on it. Aim at supply depot= Problem solved.
- by Gunner Nightingale - at 2013.01.22 00:13:00
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824. Mass driver > Missiles - in General Discussions [original thread]
MD's are fine yes i use one but still they are fine, it is missles that need a slight buff they took a bit too much of a hit, but the other thing is placing MD shots is easier than shooting missles on a moving vehicle. Also if you timed a flux nad...
- by Gunner Nightingale - at 2013.01.21 21:52:00
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825. Top players of the Closed Beta - in General Discussions [original thread]
Im da best logi now everyone else STFU(drops mic and brushes shoulder off).
- by Gunner Nightingale - at 2013.01.21 21:48:00
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826. How to paint a target for tactical strike? (with a keyboard/mouse) - in General Discussions [original thread]
Need to generate 2500 WP total from squad. Must be Squad leader to call. Need to pull up deployment menu(same one you use to call in vehicles) Select off map support (the 2nd option) IF OB available will pull up tactical map then select a sp...
- by Gunner Nightingale - at 2013.01.21 02:07:00
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827. New SP System + Booster is now completely Pay to Win - in General Discussions [original thread]
Garrett Blacknova wrote: Icy Tiger wrote: Active SP Boosters double the cap, giving you access to double the SP that a non booster would have. SP can not be taken back in any way after you miss the day you didn't play, so a person with the b...
- by Gunner Nightingale - at 2013.01.21 02:02:00
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828. massdriver needs a tweak! - in General Discussions [original thread]
Ydubbs81 RND wrote: It wouldn't make it useless, it would require skill to kill enemies. Instead of just a grenade spamming weapon...which is all that it is. A much slower rate of fire would suffice but it would have to be noticeable. Guys th...
- by Gunner Nightingale - at 2013.01.20 22:18:00
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829. massdriver needs a tweak! - in General Discussions [original thread]
Ydubbs81 RND wrote: The only "tweak" the mass driver needs is a reload after the second the grenade. Buffing the splash damage so it'll be much easier to kill while missing is absurd. yes and then it becomes completely useless as an AOD we...
- by Gunner Nightingale - at 2013.01.20 21:31:00
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830. massdriver needs a tweak! - in General Discussions [original thread]
Tyjus Vacca wrote: +1 massdriver needs less splash and the owner should take damage if in the killzone. main reason we need friendly fire on...u can sit back and watch mass driver spammers kill their whole team. No it doesnt need less splash...
- by Gunner Nightingale - at 2013.01.20 20:52:00
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831. massdriver needs a tweak! - in General Discussions [original thread]
Yea and rapid reload and capacity upgrades have a near negligible benefit even when fully skilled. Edit- I take that back a 25% increase in capacity is 4 extra rounds, but 15% in reload is .6s meh maybe thats useful not really sure.
- by Gunner Nightingale - at 2013.01.20 19:58:00
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832. massdriver needs a tweak! - in General Discussions [original thread]
Reav Hannari wrote: The best way to kill a mass driver using logi is to run straight at them. Either I kill us both by shooting at you or I remember that I can just smack you over the head with my weapon. Before the reset I trained up Hand to H...
- by Gunner Nightingale - at 2013.01.20 18:00:00
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833. massdriver needs a tweak! - in General Discussions [original thread]
I think they should leave the splash damage as is because b/w MD proficiency and weaponry that is a 25% increase in damage to MD once fully skilled in these areas. Combine that with a 25% bump in radius from operation and any changes to the base d...
- by Gunner Nightingale - at 2013.01.20 17:29:00
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834. massdriver needs a tweak! - in General Discussions [original thread]
KalOfTheRathi wrote: I wonder if it is tied to Friendly Fire being disabled? Grenades and explosives will give you the "committed suicide" death banner. But the grenade launching MD does not. Just a thought. If they ever turn FF on and the Sco...
- by Gunner Nightingale - at 2013.01.20 17:08:00
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835. massdriver needs a tweak! - in General Discussions [original thread]
Clearly you've never seen Gunner Nightingale has committed suicide in the killfeed. The radius on the MD is 4.0 on STD 4.4 on ADV and 4.8 on PRO. The splash damage in these weapons is in the low 100's so yea we are going to survive splash damage...
- by Gunner Nightingale - at 2013.01.20 17:06:00
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836. Small blasters and blueberries - in General Discussions [original thread]
0 Try Harder wrote: **** blueberries! Death to all blueberries! Gunner Nightingale wrote: From what i understand the SP of the individual operating the turrets is applied to them This is a question that many have asked. I haven't seen an...
- by Gunner Nightingale - at 2013.01.20 16:57:00
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837. callling any assault suit and mass driver users. - in General Discussions [original thread]
MD i dont think is practical for true assault players who are frontline mercs that need to handle multiple threats in quick succession within a very short period of time. Yes an MD is IMO better in 1v1 than an AR in CQC situation but at the optim...
- by Gunner Nightingale - at 2013.01.20 16:19:00
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838. Small blasters and blueberries - in General Discussions [original thread]
From what i understand the SP of the individual operating the turrets is applied to them, so is the case with the tank health. The individuals SP in field mech, shields etc are applied by the driver and the SP of the individuals using the turret w...
- by Gunner Nightingale - at 2013.01.20 15:56:00
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839. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
in b4 open beta.
- by Gunner Nightingale - at 2013.01.20 05:01:00
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840. what the best logi. - in General Discussions [original thread]
Best all purpose logi right here now wtih 100% more cow bell.
- by Gunner Nightingale - at 2013.01.20 04:02:00
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