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681. New players should not be allowed to stack teams, they are ruining the game - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: You'll hate it when you have to fight your own corp. Actually i love it, i know ill be in for a real and fair challenge, not a one sided snooze fest,
- by Gunner Nightingale - at 2013.02.03 03:19:00
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682. New players should not be allowed to stack teams, they are ruining the game - in General Discussions [original thread]
Seriously how many times have you been in a game and you and your corpmates look at the other team and then look back at your team and say well this will suck. Seriously i say no more than 4-8 solo players or groups of less than 3 in a match, if ...
- by Gunner Nightingale - at 2013.02.03 02:59:00
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683. Imperfects should not be allowed to stack squads! - in General Discussions [original thread]
Tiel Syysch wrote: FREEKILL ISuckAtThis wrote: Just for fun? Pub stomping isn't exactly thrilling gameplay. Plus, audio and framerate issues make you want to punch babies after a while. QFT! and then some. And punching babies is put...
- by Gunner Nightingale - at 2013.02.03 02:56:00
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684. Imperfects should not be allowed to stack squads! - in General Discussions [original thread]
SHOOOOTER wrote: I have been in this beta for almost a month just before open beta. And the imperfect are ruining this game! They dominate every match they are in and take little to no deaths. I'm okay with one squad but when there are more the...
- by Gunner Nightingale - at 2013.02.03 02:25:00
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685. A shining example.... - in General Discussions [original thread]
Still newberry status to me. A season bluedot would have driven that heavy back with either MD fire, nades or just some form of harrasment, then he would have picked u up and quickly switched to repping before you even got to your feet. Inspiring...
- by Gunner Nightingale - at 2013.02.02 23:13:00
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686. AV nades should kill heavies. - in General Discussions [original thread]
If there was only a nade that did like 600HP damage with a 7.2m radius and you could throw 3 of them before resupply.
- by Gunner Nightingale - at 2013.02.02 20:34:00
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687. Fix the hit detection / lag - in General Discussions [original thread]
SubZero DeZigns wrote: Don't give me it's my connection crap. I have Cable. 25mb/s - 28mb/s DOWN 1.5mb/s - 1.7mb/s UP 45ms ping OPEN Ports - Dedicated to my ps3 Mofo Mankey Actually 1.7 UP is laughably pathetic, but 45ms pin...
- by Gunner Nightingale - at 2013.02.02 18:59:00
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688. Fix the hit detection / lag - in General Discussions [original thread]
Sleepy Zan wrote: Lag is bad today, but some of us have learned to compensate. These issues probably won'y be fixed for awhile imo so get used to for now I guess. Does need to be worked on CCP. btw don't f*cking limit the range on my sniper y...
- by Gunner Nightingale - at 2013.02.02 18:57:00
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689. Heavys with equipment. - in General Discussions [original thread]
Phoenix Archer 128 wrote: Gunner Nightingale wrote: But whats gonna happen when people can start fitting HMG/FG on other suits? Granted they cant tank nearly as high as a heavy can but thats still one heck of a glass cannon squad. Since w...
- by Gunner Nightingale - at 2013.02.02 18:55:00
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690. Killing people with flux granades - in General Discussions [original thread]
Yes there are a few threads on this https://forums.dust514.com/default.aspx?g=posts&m=511929#post511929 in general discussions and i redirect in there to the bugs thread https://forums.dust514.com/default.aspx?g=posts&t=55155&f...
- by Gunner Nightingale - at 2013.02.02 18:03:00
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691. Heavys with equipment. - in General Discussions [original thread]
HowDidThatTaste wrote: I was thinking a slot just for nanite injector only would be good. Let the heavy repay some kindness to his fragile logie no no no taste, we logi's who are about to die salute you, for we gladly give our connection to...
- by Gunner Nightingale - at 2013.02.02 17:52:00
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692. Heavys with equipment. - in General Discussions [original thread]
Val'herik Dorn wrote: No. Heavies give up their equipment slots to have the most health and the biggest guns. Also almost every heavy would take the armor repping nano hives. Giving them unprecedented staying powe on top of constant srmor an...
- by Gunner Nightingale - at 2013.02.02 17:48:00
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693. Heavy's are Borderline OP - in General Discussions [original thread]
Heavies suits are UP, ADV/PRO HMG range/accuracy is slightly too high(not OP) just a touch too high, Make the suit better and the weapon range slightly smaller and accuracy should not be increasing with greater spool duration and you've fixed it...
- by Gunner Nightingale - at 2013.02.02 17:45:00
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694. Heavys with equipment. - in General Discussions [original thread]
Sure just get rid of their nade slot and you can have it. Or sidearm and make it so they can only fit heavy weapons
- by Gunner Nightingale - at 2013.02.02 16:35:00
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695. So I just ran around with a HK shotty. - in General Discussions [original thread]
For everyone that think scout shotty is instawin please continue to run it, my MD is hungry for easy OHK. Thanks.
- by Gunner Nightingale - at 2013.02.02 15:05:00
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696. Imperfects are no lifers. - in General Discussions [original thread]
Y0UR NAME HERE wrote: Sleepy Zan wrote: Gunner Nightingale wrote: Oh and that Zan character worst of them all, waits for me to engage toss my flux and then oh wait Sleepy Zan(charged sniper rifle).. sigh. If your intent is to steal kill...
- by Gunner Nightingale - at 2013.02.02 03:19:00
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697. Imperfects are no lifers. - in General Discussions [original thread]
WR3CK HAVOC wrote: Teams absolutely matter. If not Why do the imperfects recruit from other corps? They took 3 from STB. Imperfects always run in squads. When you run in squads it clearly stacks your K/d in your favor. There is a much better ch...
- by Gunner Nightingale - at 2013.02.02 03:15:00
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698. Imperfects are no lifers. - in General Discussions [original thread]
Y0UR NAME HERE wrote: Sleepy Zan wrote: King Kobrah wrote: if you honestly think you won't have better stats constantly rolling with a top-tier squad, i don't know what to tell you. it's extremely clear that teams matter. You know how a...
- by Gunner Nightingale - at 2013.02.02 02:55:00
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699. CCP should make this game fair - in General Discussions [original thread]
Y0UR NAME HERE wrote: Mr Zitro wrote: tribal wyvern wrote: Mr Zitro wrote: Since swarm launches and forges have milita versions so should that plasma cannon. Don't forget 'Ccp should make this game FAIR'?...................PMSL!!!...
- by Gunner Nightingale - at 2013.02.02 02:28:00
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700. Balance changes needed - in General Discussions [original thread]
Fact is in pub matches you always run the risk of being outclased by a player or group of players. Even a really diverse 4 player squad cannot at this early stage in the game have enough versatility to take on every threat. Well i mean they can bu...
- by Gunner Nightingale - at 2013.02.02 01:04:00
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