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321. fellow logistics do your job - in General Discussions [original thread]
Cortez The Killer wrote: Most of your logi buddies will run into fire to save your butt. Running into fire to have the guy despawn, leaving you to face hostiles with a needle in hand is BS. .. and so I don't do it anymore. That's a big p...
- by Grenwal Hiesenberg - at 2012.09.26 11:54:00
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322. AUR items 10x price increase reality or bug...? - in General Discussions [original thread]
Since everything was increased ten fold, you were going to run out of AUR anyway.
- by Grenwal Hiesenberg - at 2012.09.26 04:03:00
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323. How to activate armor repair on HAV - in General Discussions [original thread]
Hold r2 and select it from the wheel, I think... Edit: damn, ninja'd
- by Grenwal Hiesenberg - at 2012.09.26 04:00:00
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324. fellow logistics do your job - in General Discussions [original thread]
Xander Mercy wrote: also squad leaders do your job or give it to someone else 2/3 of the community probably doesn't realize this is even possible.
- by Grenwal Hiesenberg - at 2012.09.26 00:53:00
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325. The reason DS3 controls feel 'off' - in General Discussions [original thread]
Tony Calif wrote: Quote: and if people want to use other ways, or even wanna use their playstation exercise machines to control the game im not so bothered....( long as they make the controls responsive enough for all methods)...... just mo...
- by Grenwal Hiesenberg - at 2012.09.26 00:05:00
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326. Workaround: server full error - in Technical Support/Bugs [original thread]
Gooly wrote: Yea, it's not gonna change until the server isn't full. It's not a bug or anything, the test server is actually full. I had an issue where once I got that message the game would always freeze when trying to join another game. Openi...
- by Grenwal Hiesenberg - at 2012.09.25 22:53:00
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327. Workaround: server full error - in Technical Support/Bugs [original thread]
Ima Leet wrote: last night i got instant battle to work again after multiple Server Full's by going to the Leaderboards. once i went there it loaded a game no issues. It almost seems like any connection made to the server other than a battle ...
- by Grenwal Hiesenberg - at 2012.09.25 15:23:00
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328. It's the 25th CCP - in General Discussions [original thread]
crazy space wrote: OMG last night and the night before me and my friend tried to play but go so many server fulls. O top of half of the games features being ready to launch with no announcement any day now all we can do is sit around and wonder...
- by Grenwal Hiesenberg - at 2012.09.25 11:45:00
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329. Workaround: server full error - in Technical Support/Bugs [original thread]
Captain-Awesome wrote: lol epic troll and I bet he doesn't realise on a more serious note (so rains doesn't explode in irc :p) just so you know it is not a fix, it's just clearing time for the server to pass :p ???? It's called a workaround...
- by Grenwal Hiesenberg - at 2012.09.25 11:28:00
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330. [BUG] Supply Depot Menu Won't Go Away - in Technical Support/Bugs [original thread]
I've had this problem when a vehicle is parked next to a depot, the menu screen gets stuck but the game continues on fully playable with a menu stuck in the middle of the screen, blocking the view. I returned to the depot and select the circle but...
- by Grenwal Hiesenberg - at 2012.09.24 23:11:00
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331. Workaround: server full error - in Technical Support/Bugs [original thread]
Okay instead of crazily spamming the battle server, try this next time you receive the server full message that doesn't seem to go away. In your merc quarters, physically walk over to the market interface and open it up. Select any item tab and op...
- by Grenwal Hiesenberg - at 2012.09.24 22:32:00
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332. [Request] Fit organizing - in Feedback/Requests [original thread]
+1 sort by fit type at the very least.
- by Grenwal Hiesenberg - at 2012.09.24 22:18:00
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333. Assists. - in General Discussions [original thread]
What happens when your kill escapes both of you only to be killed when his shields reach 95% when he is halfway across the map? Most of the shielding and armor have been replenished. Should either of you get any points or just the third man who ac...
- by Grenwal Hiesenberg - at 2012.09.22 00:36:00
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334. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
knight of 6 wrote: Grenwal Hiesenberg wrote: Any other ideas out there that involve chems? what about a localized EMP that deactivates enemy shields (but not modules and other suit functions then it would be OP) in an area? I sorta like t...
- by Grenwal Hiesenberg - at 2012.09.21 01:39:00
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335. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
Any other ideas out there that involve chems?
- by Grenwal Hiesenberg - at 2012.09.21 00:58:00
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336. Merc Pack for PS+ - in General Discussions [original thread]
RHYTHMIK Designs wrote: yeah but $10 for the $20 Merc pack is an even better deal. I went to buy another one last week and saw it was full price, I'm gonna wait it out with my fingers crossed.
- by Grenwal Hiesenberg - at 2012.09.20 22:19:00
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337. Dust potential release date...??? - in General Discussions [original thread]
Rayan Storm wrote: Just bought my PS3 a few months ago. I sorely wish i had waited a little longer so i could have this model! Yeah, my 80 gb finally crapped out on me 3 months ago so i updated to the 300 something gb model with uncharted 3 a...
- by Grenwal Hiesenberg - at 2012.09.20 22:17:00
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338. Age wise, how is this game? - in General Discussions [original thread]
Tenchu-13 wrote: Coming from the 'Nes pixel-era" therefor I should be around the average age around here, 32 years young. Haha, I still have the coleco vision with the Atari attachment in the attic. +/- 32 as well. When I turn on my PlayStati...
- by Grenwal Hiesenberg - at 2012.09.19 03:23:00
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339. Playstation Browser? - in General Discussions [original thread]
Tony Calif wrote: While the ps3 browser is crap, I'm pretty happy it's there. Xhamster? xnxx?
- by Grenwal Hiesenberg - at 2012.09.19 03:03:00
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340. [ Request] Chemical Warfare - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: How about we get the other weapons working first. Then after that, realize that you have given a small group of players the ability to block off or deny access to a large areas of the map which seems abit over powered to me...
- by Grenwal Hiesenberg - at 2012.09.19 01:13:00
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