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1301. PSA concerning swarm launchers - in General Discussions [original thread]
Daddrobit wrote: I-Shayz-I wrote: Okay now I have to go look -_- Tell me if you find anything. a¦á_a¦á what ever you do do NOT tell him
- by Ghosts Chance - at 2014.08.26 13:57:00
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1302. PSA concerning swarm launchers - in General Discussions [original thread]
I-Shayz-I wrote: Okay now I have to go look -_- just dont spoil it if you find it haha
- by Ghosts Chance - at 2014.08.26 13:51:00
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1303. PSA concerning swarm launchers - in General Discussions [original thread]
Foundation Seldon wrote: Ghosts Chance wrote: Daddrobit wrote: Ghosts Chance wrote: im not gunna hold your hand dude go look again... and look closely at ALL the stats on ALL the swarms Basic: 1.4 CFG-129: 1.4 Ishukone: 1.4 Look ...
- by Ghosts Chance - at 2014.08.26 13:42:00
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1304. PSA concerning swarm launchers - in General Discussions [original thread]
Daddrobit wrote: Ghosts Chance wrote: im not gunna hold your hand dude go look again... and look closely at ALL the stats on ALL the swarms Basic: 1.4 CFG-129: 1.4 Ishukone: 1.4 Look kid, maybe -you- should double check your own number...
- by Ghosts Chance - at 2014.08.26 13:39:00
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1305. PSA concerning swarm launchers - in General Discussions [original thread]
Daddrobit wrote: Ghosts Chance wrote: Daddrobit wrote: Ghosts Chance wrote: Daddrobit wrote: What, a version with the exact same damage output, (unless there just so happens to be two tanks sitting directly next to each other that n...
- by Ghosts Chance - at 2014.08.26 13:31:00
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1306. PSA concerning swarm launchers - in General Discussions [original thread]
Daddrobit wrote: Ghosts Chance wrote: Daddrobit wrote: What, a version with the exact same damage output, (unless there just so happens to be two tanks sitting directly next to each other that never separate) but harder to fit and with a ...
- by Ghosts Chance - at 2014.08.26 13:18:00
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1307. Are swarms better or worse now? - in General Discussions [original thread]
ResistanceGTA wrote: Ghosts Chance wrote: alright heres the thing assauylt swarm launches are awesome now, DO NOT USE REGULAR SWARMS assaults have a buff to lock on time so a minmatar commando with proto assault swarms is absolutly deves...
- by Ghosts Chance - at 2014.08.26 13:17:00
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1308. PSA concerning swarm launchers - in General Discussions [original thread]
Daddrobit wrote: What, a version with the exact same damage output, (unless there just so happens to be two tanks sitting directly next to each other that never separate) but harder to fit and with a 63% markup in price? No thanks. and 33%...
- by Ghosts Chance - at 2014.08.26 13:08:00
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1309. Are swarms better or worse now? - in General Discussions [original thread]
RYN0CER0S wrote: Minmmando with dual CBR-7s and REs (which I could also argue for Nanos) will **** some **** up. use assault swarms instead... trust me
- by Ghosts Chance - at 2014.08.26 12:52:00
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1310. PSA concerning swarm launchers - in General Discussions [original thread]
go look at the stats for the assault swarm launcher vs the regular and specialist swarms. your welcome
- by Ghosts Chance - at 2014.08.26 12:42:00
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1311. The idiotic logic of the salvage process. - in General Discussions [original thread]
Michael Arck wrote: Items the reds used against you? its currently randomised in public contracts but its things that were lost in PC and factionals
- by Ghosts Chance - at 2014.08.26 12:10:00
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1312. The idiotic logic of the salvage process. - in General Discussions [original thread]
the current salvage system was designed as a placeholder untill they could develop the market but the market never came... and it never will
- by Ghosts Chance - at 2014.08.26 12:05:00
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1313. Are swarms better or worse now? - in General Discussions [original thread]
alright heres the thing assauylt swarm launches are awesome now, DO NOT USE REGULAR SWARMS assaults have a buff to lock on time so a minmatar commando with proto assault swarms is absolutly devestating and OP as ****, but on every other suit a...
- by Ghosts Chance - at 2014.08.26 11:55:00
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1314. Nova Knives are OP - in General Discussions [original thread]
RedPencil wrote: Ghosts Chance wrote: minmatar scouts are absolutly insane. this weekend has been an absolute stompfest with games like 52/5 44/6 41/3 43/4 38/4 http://imgur.com/a/ysuRk#0 with the hit detection finally working and that...
- by Ghosts Chance - at 2014.08.26 11:50:00
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1315. Gal Scout's Precision v. Min Scout - in General Discussions [original thread]
iliel wrote: Why does Gal Scout have precision? Makes it so unbalanced against Min Scouts - - which need to literally use all of their low slots to hide from it. Give Gal Scout something else - - like damage buff to shotgun (just as min has dam...
- by Ghosts Chance - at 2014.08.26 00:57:00
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1316. Ion Pistol OP - in General Discussions [original thread]
Zindorak wrote: Thats BS pics or it didn't happen. (ok i know i said it) this thread was made in responce to my novaknife thread... he diddnt actually get those numbers i did lol and i did post pics
- by Ghosts Chance - at 2014.08.25 22:53:00
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1317. Ion Pistol OP - in General Discussions [original thread]
do you need a bandaid?
- by Ghosts Chance - at 2014.08.25 21:19:00
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1318. Nova Knives are OP - in General Discussions [original thread]
Tebu Gan wrote: Ghosts Chance wrote: Tebu Gan wrote: Ghosts Chance wrote: minmatar scouts are absolutly insane. this weekend has been an absolute stompfest with games like 52/5 44/6 41/3 43/4 38/4 with the hit detection finally work...
- by Ghosts Chance - at 2014.08.25 20:18:00
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1319. Nova Knives are OP - in General Discussions [original thread]
TYCHUS MAXWELL wrote: I was playing around with melee today and if its true they fixed knife hit detection I hope they fix melee too... Had a guy hacking right in front of me walked right up to him punched him twice he turned around and shot me...
- by Ghosts Chance - at 2014.08.25 20:15:00
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1320. Nova Knives are OP - in General Discussions [original thread]
Tebu Gan wrote: Ghosts Chance wrote: minmatar scouts are absolutly insane. this weekend has been an absolute stompfest with games like 52/5 44/6 41/3 43/4 38/4 with the hit detection finally working and that tiny bit of extra range this s...
- by Ghosts Chance - at 2014.08.25 20:08:00
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