Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3221. Lets start a FIRE. - in General Discussions [original thread]
railguns have been broken for 5 months with not so much as a word from CCP even awknowledging it let alone an ETA on a fix. yah im going to be bitter
- by Ghosts Chance - at 2013.10.11 08:41:00
|
3222. To DEV & GM - in General Discussions [original thread]
short answer no long answer tanks are being removed rather then added in the next tank update....
- by Ghosts Chance - at 2013.10.11 07:54:00
|
3223. Remote explosive - in General Discussions [original thread]
there is a way to stick it to some poor blueberrys face, but im not alowed to say how :P
- by Ghosts Chance - at 2013.10.11 07:44:00
|
3224. matchmaking - in General Discussions [original thread]
it seems to think im some sort of monster slayer who can carry complete teams of freshberrys who havnt figured out where the shooty end of the gun is yet... seriously though, more oftin then not at the end of a game theres 4+ people with 10+ deat...
- by Ghosts Chance - at 2013.10.11 07:41:00
|
3225. CCP: Any plan to fix railguns? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Just saying... I've never experienced any of those. so you can see al infantry up to 600m away? you have a magical railgun that has higher damage then a forge? youve used the railgun for months strait and shoot off ...
- by Ghosts Chance - at 2013.10.11 06:29:00
|
3226. CCP: Any plan to fix railguns? - in General Discussions [original thread]
so ccp railguns have been broken for 5 months and not a word on any fixes - rendering and draw distance reduces its range to 50m reliably (sometimes worse then that) - randomly overheats - randomly chooses to stop shooting projectiles and shoots ...
- by Ghosts Chance - at 2013.10.11 06:17:00
|
3227. How many Logistics players use their suit to support? - in General Discussions [original thread]
define support, then try to use that definition to limit suit builds :P everyone uses their suit (every suit) for support. shall you claim that my explosives arnt supportive? it does help too give the enemy a fear of a particular piece of the m...
- by Ghosts Chance - at 2013.10.11 04:16:00
|
3228. Will the next tournament alow glitching like the last one did? - in General Discussions [original thread]
well CCP?
- by Ghosts Chance - at 2013.10.11 03:38:00
|
3229. To CCP: A plea from Railgun Lovers - in General Discussions [original thread]
Operative 1171 Aajli wrote: I've finally become the mobile artillery gunner I always wanted to be. I like providing redlinr suppressive blind fire into the nooks and crannies of the map. I love seeing the random kill pop up. I love to see th...
- by Ghosts Chance - at 2013.10.11 03:19:00
|
3230. How many Logistics players use their suit to support? - in General Discussions [original thread]
Nerf me however you want, as long as i have 2 equipment slots your still not going to like seeing me in the killfeed
- by Ghosts Chance - at 2013.10.11 03:06:00
|
3231. To CCP: A plea from Railgun Lovers - in General Discussions [original thread]
DUST Fiend wrote: All I want to do is enjoy dropships, and CCP seems dead set on making that impossible I feel for you railgun tankers too, even if I feel an unreasonable hatred in my belly towards you lot. to be fair if the target is ...
- by Ghosts Chance - at 2013.10.11 03:00:00
|
3232. To CCP: A plea from Railgun Lovers - in General Discussions [original thread]
DUST Fiend wrote: As a fatty / dropship pilot / tank driver I can safely say I hate Railguns with every fiber of my jiggling being. yah but now you can just stay outside of 100m with your forge laughing as the tank either explodes, runs wi...
- by Ghosts Chance - at 2013.10.11 02:51:00
|
3233. To CCP: A plea from Railgun Lovers - in General Discussions [original thread]
A bit of background on me. ive always loved the railgun, it was the ultimate sniper weapon and unlike the actual sniper rifle you had to understand how the projectile flys and lead your targets, but in return were rewarded with a 1HKO. i begun m...
- by Ghosts Chance - at 2013.10.11 02:38:00
|
3234. Petition: FIX large turret rendering - in General Discussions [original thread]
abarkrishna wrote: Ghosts Chance wrote: abarkrishna wrote: have to pull up the map and set it from there. its a pain in the ass and it really only works on turrets and sometimes tanks. Although it will only show unhacked ones on the mini...
- by Ghosts Chance - at 2013.10.11 01:38:00
|
3235. Which Damage Mod is correct? - in General Discussions [original thread]
weapon not the slot. for instance if i have dual SMGs with 2 sidearm damage mods... THEY BOTH DO THE SAME DAMAGE test for yourself.
- by Ghosts Chance - at 2013.10.11 01:29:00
|
3236. new here..I have a question... - in General Discussions [original thread]
well you need a solid team of 16 people willing to be on at the exact same time each and every single day or enough people online at that point in time to make up 16 people. these people should have maxed out proto gear you needs hundreds of mil...
- by Ghosts Chance - at 2013.10.10 13:38:00
|
3237. So CCP: rendering and draw distance - in General Discussions [original thread]
Sylwester Dziewiecki wrote: To be specific problem is with: "Drawing in the memory"(the picture is not visible), and then display the image on the screen - displaying part not working properly. I agree that Drawing Distans is lowered on HAV tur...
- by Ghosts Chance - at 2013.10.10 11:24:00
|
3238. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: WoW... just .... WoW ..... its a 6 month old problem, if it were as simple as messing with settings it wouldnt be a 6 month old problem now would it
- by Ghosts Chance - at 2013.10.10 10:45:00
|
3239. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ninjanomyx wrote: Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no...
- by Ghosts Chance - at 2013.10.10 10:39:00
|
3240. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still...
- by Ghosts Chance - at 2013.10.10 10:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |