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21. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Gavr1Io Pr1nc1p wrote: Apothecary Za'ki wrote: 1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked ...
- by Gavr1Io Pr1nc1p - at 2014.06.18 18:30:00
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22. IDEA: Nerf The HMG - in Feedback/Requests [original thread]
Yes
- by Gavr1Io Pr1nc1p - at 2014.06.18 11:33:00
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23. Hotfix Charlie Suggestions (HMG Heavies) - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: 1. no. scouts alreayd have an easy time circle strafeing heavys. 2. NO. it already takes like 100 bullets to kill a player as it is.. abotu 150 if its a brick tanked gallente MEDIUM frame.. can take a full 400+ to kill ...
- by Gavr1Io Pr1nc1p - at 2014.06.18 11:32:00
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24. IDEA: Nerf The HMG - in Feedback/Requests [original thread]
what you say: whine whine whine hmg this hmg that whine whine whine what I hear: https://forums.dust514.com/default.aspx?g=posts&t=165515&find=unread
- by Gavr1Io Pr1nc1p - at 2014.06.17 22:44:00
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25. IDEA: Nerf The HMG - in Feedback/Requests [original thread]
st00pid scount n00b u just want eazzy moad i is a bevy and u st00pid n00bs ar tryeng to get us nurfed its a HnG scrub git gud nub u jus cnt tuch my skilz shotgun can kill us scrub n00b git gud nurd res
- by Gavr1Io Pr1nc1p - at 2014.06.17 22:32:00
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26. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Gavr1Io Pr1nc1p wrote: Adipem Nothi wrote: Rotation Speed Breakdown: Heavy Frame = Med Frame = Light Frame Sentinel+Plates(x4) = Scout+KinCats(x4) Arkena Wyrnspire wrote: I'm trying to time these with a st...
- by Gavr1Io Pr1nc1p - at 2014.06.17 20:53:00
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27. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Cyrus Grevare wrote: Armor plates with a movement penalty do affect turning and strafing speed, a 4 stacked sentinel does turn slower than a no plated scout, but the difference is minimal to notice as we all painfully know. Ex: Enhanced Arm...
- by Gavr1Io Pr1nc1p - at 2014.06.17 20:52:00
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28. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Gavr1Io Pr1nc1p wrote: EDIT: I also hope that this isn't a "stupid idea" Haven't seen +50% to KinCats anywhere in here yet. the new number is 35
- by Gavr1Io Pr1nc1p - at 2014.06.17 11:05:00
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29. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Rotation Speed Breakdown: Heavy Frame = Med Frame = Light Frame Sentinel+Plates(x4) = Scout+KinCats(x4) Arkena Wyrnspire wrote: I'm trying to time these with a stopwatch but if there is a difference it's so tiny I ...
- by Gavr1Io Pr1nc1p - at 2014.06.17 03:26:00
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30. Caldari scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Lynn Beck wrote: Calscouts seem to have an innate resistance to Projectile- no i'm serious. Carry an Ion or Bolt pistol, and use it when you find one. 9/10 times you'll simply murder them. Explosives are a bad choice...
- by Gavr1Io Pr1nc1p - at 2014.06.17 03:22:00
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31. Caldari scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: I always see topics like this I really don't understand it. Caldari die just as well as any other suit. I feel no more immune to bullets in my Caldari scout than I do my Min scout. The only "problems" that might arrive ar...
- by Gavr1Io Pr1nc1p - at 2014.06.17 03:19:00
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32. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Would implementing a rotation speed nerf for heavy frames be possible? If this was implemented, without interfering with aiming until the player tries to rapidly spin around, I feel it would go a long way into balancing heavies, as it allows assa...
- by Gavr1Io Pr1nc1p - at 2014.06.17 03:13:00
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33. Why won't Devs discuss the Amarr scout? - in Feedback/Requests [original thread]
if you want a fast scout, you're gonna have to sacrifice Hp and ewar (minja) If you want a tanky scout, you have to sacrifice regen, ewar , and speed (amarr) This is 3 sacrifices for amarr, 2 for min=unbalanced amarr gets bonus to scan range per...
- by Gavr1Io Pr1nc1p - at 2014.06.16 03:59:00
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34. [Idea] Salvaged Items - in Feedback/Requests [original thread]
fine then. Make it for legion I see no reason for there to not be increased incentive to destroy proto suits
- by Gavr1Io Pr1nc1p - at 2014.06.15 03:54:00
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35. [Idea] Salvaged Items - in Feedback/Requests [original thread]
So, I, like many who have played high salvage rate games have their assets full of unusable items that have been salvaged from my slain enemies. So, to solve the problem of useless salvages, what if we introduced a mechanic that allows all salvag...
- by Gavr1Io Pr1nc1p - at 2014.06.15 00:01:00
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36. Suggestion: Minmatar and Caldari shield regen delay - in Feedback/Requests [original thread]
I like the idea that the regen amount stays the same, but the min get a greatly reduced recharge delay and depleted delay, so that their recharge kicks in faster (also makes sense from a speed tanking perspective)
- by Gavr1Io Pr1nc1p - at 2014.06.14 21:41:00
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37. [Feedback] This is how a Minja feels - in Feedback/Requests [original thread]
My sig, while slightly more morbid, is, nonetheless, equally accurate PS: I will change it soon
- by Gavr1Io Pr1nc1p - at 2014.06.14 21:39:00
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38. Where is the militia HMG? - in Feedback/Requests [original thread]
overheat at 60 shots 2/3 the range balanced
- by Gavr1Io Pr1nc1p - at 2014.06.14 04:01:00
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39. Getting fed up... - in Feedback/Requests [original thread]
on my logi alt, Im loving the update Idk what you're running but you're doing it wrong. stack armor plates, 2 damage mods, 2 shields, and run an AR or ACR for dealing with pesky scouts, as these weapons work really quite well against them. Strafi...
- by Gavr1Io Pr1nc1p - at 2014.06.13 02:34:00
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40. [Discussion] What would a Minmatar-like light AV Variant look like? - in Feedback/Requests [original thread]
a mass driver that does damage to vehicles
- by Gavr1Io Pr1nc1p - at 2014.06.12 20:04:00
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