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41. [WTFB] What The French Corp Battle - in The War Room [original thread]
Baracka Flocka Flame wrote: Well if we set it up for weekend the Timezone wont be a big deal at all as we have a couple EU ourselfs. As for lag i havn't noticed much when i play with one of our euros and he goes to Euro games, also the Asia ser...
- by GLOO GLOO - at 2013.01.04 17:15:00
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42. [WTFB] What The French Corp Battle - in The War Room [original thread]
It's not the same lag as in Codex... Some of us could play on Asia without any problems... And btw, it's hard to find corps ready to fight us, so it's hard for us to say no to one who's ready. I'll check with the opinion of the all corp members...
- by GLOO GLOO - at 2013.01.04 14:42:00
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43. [WTFB] What The French Corp Battle - in The War Room [original thread]
We'll be glad to play SyN !!! See you IG (I won't be able to answer before Saturday...)
- by GLOO GLOO - at 2013.01.04 13:08:00
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44. This is for all the people who carry a Nanoinjector - in General Discussions [original thread]
Well, as you said, it fitted well on MAG, but in a logic way, you can't apply this on DUST only for medics... I really know what you're talking about, but everyone is playing a different role, and everyone wants to be reward for his ISK spent and ...
- by GLOO GLOO - at 2013.01.04 11:04:00
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45. [WTFB] What The French Corp Battle - in The War Room [original thread]
Hi Mercs, Tired of playing instant battle, we'll put some contracts online this we, but we'd prefer organize battles. So if you want to set up something against us, let's do it here, or join "What The French Public" channel. It's more about f...
- by GLOO GLOO - at 2013.01.04 10:47:00
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46. Pink Fluffy Bounty Hunterz looking for fun corp battles! - in The War Room [original thread]
Hey Gizmo !!! We'll enjoy to play you this we. As I said on DUST comms, we're getting bored to play agains each other, or on the same side and redline (last point was not really true yesterday... ) As I told you, I'll be IG a lot this we, so s...
- by GLOO GLOO - at 2013.01.04 10:40:00
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47. This is for all the people who carry a Nanoinjector - in General Discussions [original thread]
KingBabar wrote: Belzeebub Santana wrote: Icy Tiger wrote: Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. This best describes the blueberries mentality, funny as it is. They should go the route of MAG ...
- by GLOO GLOO - at 2013.01.04 10:14:00
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48. Story of an Experienced Noob : Week 1 - in General Discussions [original thread]
Lol... He's talking about your skill books I don't have the new names in mind, I let other people to tell you
- by GLOO GLOO - at 2013.01.04 02:05:00
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49. The 10th & the Tinfoil Hat - in General Discussions [original thread]
Too many high speculations here... Later they talked about some "exiting corp event in January 2013". I bet on at most the FW somes said here, maybe less... Edit : and it will be a really great news !!!!
- by GLOO GLOO - at 2013.01.04 01:51:00
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50. Proto CQB Scout for any interested. - in General Discussions [original thread]
And here's the Sha Scout Clone back in business !!! Just don't lag too much please ! See ya
- by GLOO GLOO - at 2013.01.03 12:38:00
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51. [Bug] Possible drop uplink problem - in Technical Support/Bugs [original thread]
I confirm that : - Blue Dot can sometimes spawn on my uplink (more than 3*+25 pts in less than 5 seconds, checked it too on mini map) --> I'm using Gauged Dropuplinks. - I can see a blue uplink on the floor walking around, and can't spawn on...
- by GLOO GLOO - at 2013.01.03 10:50:00
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52. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
Don't know if it has already been said. There's a place around B (South - South/West), close to objective, where you can be stuck by a "stair" (like the mountain). Need a friendly Baloch to get out.
- by GLOO GLOO - at 2013.01.03 10:46:00
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53. Just figured out CCP's AR damage nerf...... - in General Discussions [original thread]
You're just talking about damage, but what about the Duvoil's accuracy ? Long range ? And it does need skill to use it properly with iron sight... Well, it does not sound bad to me, but you're not totally wrong...
- by GLOO GLOO - at 2013.01.03 10:35:00
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54. Logistic fittings - in General Discussions [original thread]
A-series 2 complex shield extender + 1 enhance damage modifier 1 complex armor plate (AUR) + 1 complex/enhance shield regulator + 1 standard armor repairer Gauged nanohive + Repair tool lvl 2 + Nanite lvl3 M1 GEK-38 Around 500+ HP, +90000 ISK .....
- by GLOO GLOO - at 2013.01.03 10:12:00
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55. Don't bleed out. - in General Discussions [original thread]
Thread's title : Souvenirs...
- by GLOO GLOO - at 2013.01.02 22:29:00
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56. Feedback on actual problems with DUST514 - in Feedback/Requests [original thread]
xprotoman23 wrote: TOO LONG DIDN'T READ VERSION -ONLY IDIOTS RUN MILTIA GEAR. Use the best gear you have. Chances are you'll perform better in a match. Figure out ways in which you can minimize your losses using your best gear. -CCP needs to...
- by GLOO GLOO - at 2013.01.02 18:26:00
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57. Story of an Experienced Noob : Week 1 - in General Discussions [original thread]
An Angry ShihTzu wrote: GLOO GLOO wrote: it's a good way to learn how to play as a team to noobies Good but frustrating. Yes, I know... It's New Eden, a lots of people proved it ;) !!! An Angry ShihTzu wrote: Please tell me how i...
- by GLOO GLOO - at 2013.01.02 18:16:00
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58. Story of an Experienced Noob : Week 1 - in General Discussions [original thread]
Matchmaking story --> already been said, we're all waiting for this, BUT this is still a close beta, the last build before open one. Can just hope they'll fix this at this point. In another hand, it's a good way to learn how to play as a team...
- by GLOO GLOO - at 2013.01.02 18:03:00
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59. Nanite Injectors AKA Medkits, and how they should work. 2.0 - in Feedback/Requests [original thread]
DON RODIE II wrote: U should be able to heal yourself with it like on mag You have armor repairer and shield booster modules on your suit, things that you didn't have on MAG.
- by GLOO GLOO - at 2013.01.02 13:49:00
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60. Nanite Injectors AKA Medkits, and how they should work. 2.0 - in Feedback/Requests [original thread]
1) Do you know MAG ? When full medic skills, you could heal people at 10 meters, with just a spray, 100% life. It was way too easy (10 m8 on the floor, 1 medic come in, everyone was up in 1 sec), and today on DUST it's way too hard, but not so bad...
- by GLOO GLOO - at 2013.01.02 11:03:00
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