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21. Amarrian Forge, Scrambler Lance and 50cal Gallente Heavy AR. - in Feedback/Requests [original thread]
Megaman Trigger wrote: GENERAL FCF wrote: CRG RND 3: The final and most devastating of the charges: the Breach. It takes 3.5x as long to charge -(about 11 sec)-, uses all 3 rounds in the clip but unleashes a whopping 5,000 direct damage char...
- by GENERAL FCF - at 2015.08.24 03:45:00
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22. Amarrian Forge, Scrambler Lance and 50cal Gallente Heavy AR. - in Feedback/Requests [original thread]
Sgt Kirk wrote: .50 cal is primitive technology. Why bring up archaiac weapon calibers when dealing with....plasma weaponry? I do want a plasma mortor thoug, something to keep them at range while my units advance. .50 cal represents bull...
- by GENERAL FCF - at 2015.08.24 03:43:00
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23. Simple all round weapon balance: - in Feedback/Requests [original thread]
Megaman Trigger wrote: Hector Carson wrote: Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about I assume he means both dropsuit weapons and vehicle turrets., though he isn't very clear. ...
- by GENERAL FCF - at 2015.08.23 21:07:00
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24. The new overheating weapon balance: - in Feedback/Requests [original thread]
Everything you said proves its the right direction B)
- by GENERAL FCF - at 2015.08.23 20:56:00
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25. Simple all round weapon balance: - in Feedback/Requests [original thread]
Weapon mods: skins, heatsinks/damage mods only go directly on gun but increase guns CPU/PG respectively. This will free up suits high slots allowing better fits aswell as taking the same CPU/PG requirements, while balancing every weapon with a ma...
- by GENERAL FCF - at 2015.08.23 15:45:00
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26. The new overheating weapon balance: - in Feedback/Requests [original thread]
Overheating penalties for laser rifles, HMG's and Scrambler rifles. 3x overheats max after that HMG's jam up and the crystals in Scrambler/laser rifles melt and weapon becomes unusable unless near a Nanohive. Nanohives fully repair the damaged gu...
- by GENERAL FCF - at 2015.08.23 15:38:00
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27. Amarrian Forge, Scrambler Lance and 50cal Gallente Heavy AR. - in Feedback/Requests [original thread]
Amarrian Forge. Amarr 3 shot charge laser gun kinda like the titan. Charges and changes shape like a SR.(Variants: N/A, gun can be either Assault or breach depending on charges) Little to Zero splash damage, high direct damage. CRG RND 1: Hold ti...
- by GENERAL FCF - at 2015.08.23 15:29:00
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28. [Feedback] Lore - in Feedback/Requests [original thread]
Ooooo! Looks like we're going to get OP Gallante Sentinel suits!!!! Finally!!!!!!!!! Come on guys and gal's, give him some names! (Personally I like the Navy Seals of Gallante thingy) ergo I got nothin'.... Lol
- by GENERAL FCF - at 2015.08.23 14:09:00
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29. AI installations too powerful! - in Feedback/Requests [original thread]
Hence the particle cannon reference...
- by GENERAL FCF - at 2015.08.11 03:31:00
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30. Better music please! - in Feedback/Requests [original thread]
Some say that music and atmosphere is half of the game and I would agree. Some techno or dub step or some beautifully crafted custom dust514 score for in game battles and merc quarters would be very much welcomed addition to our cold concrete quar...
- by GENERAL FCF - at 2015.08.11 03:24:00
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31. Parallel vehicle CPU and GPU module slots with dropsuits - in Feedback/Requests [original thread]
Dropsuits got it right: if you want more CPU you add a low module, if you want more PG you add a High module. Vehicles for some reason rely only on Low module implementation for CPU and GPU needs. Lol!
- by GENERAL FCF - at 2015.08.11 03:19:00
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32. AI installations too powerful! - in Feedback/Requests [original thread]
Should installations be doing as much damage as they do stock? I mean it's basically a particle cannon with 10,000 HP, excellent aim and very fast cool down! I think a cool down or damage nerf is in order ;)
- by GENERAL FCF - at 2015.08.11 03:13:00
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33. EVE PI / DUST PC Link - in Feedback/Requests [original thread]
I agree. EVE players should have a acknowledge precision stroke or betray option in which the EVE player has the option to send the strike directly to the one who requested the strike! (You know like an option to decide loyalty or betrayal). Make ...
- by GENERAL FCF - at 2015.08.10 19:01:00
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34. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Vrain Matari wrote: It works and is immersive, which is a big bonus. It might be a bit more demanding of game resources, not sure. In thinking about the 'redline problem' two thoughts that always come to mind are: 1) Do we really need to l...
- by GENERAL FCF - at 2015.03.31 04:13:00
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35. [REQUEST] Restore the female voice to MQ (for Rattati's Future... - in Feedback/Requests [original thread]
Having a chicks smooth robotic spacey voice in my ears... Sure! Why not.
- by GENERAL FCF - at 2015.03.30 03:05:00
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36. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Read it carefully again.... Then you will answer your own question.... Understanding will come, I hope....
- by GENERAL FCF - at 2015.03.29 02:20:00
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37. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
1. Take away the red line and make it a yellow line for a warning GÜá sign. 2. Equip the MCC with more turrets (the same ones that deal ludicrous amounts of damage to damage other MCC's) specifically for trespassers whether they be land/air 3. Equ...
- by GENERAL FCF - at 2015.03.29 02:01:00
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38. Corporation logo on the side of Warbarge - in Feedback/Requests [original thread]
It would be cool to have a hologram of our corp on our Warbarge to proudly represent our corp! Perhaps even change it's color aswell to mirror or shadow our current "Favorite" dropsuit color. Whether it be a proto: logi, Quafe, Apex, Roden, Amarri...
- by GENERAL FCF - at 2015.03.29 01:42:00
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39. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
Forgive me my Liege, I wish only to try to post useful provocative posts to increase playability of ALL aspects of Dust514 and not limit it; CCP Rattati if you wish I can leave this post here for future community Q/A only. So nobody asks this ques...
- by GENERAL FCF - at 2015.03.11 03:34:00
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40. Assault HMG viable AV? - in Feedback/Requests [original thread]
Where is the thread that confirms this change to the Assault HMG?! Is it officially announced?
- by GENERAL FCF - at 2015.03.08 16:33:00
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