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641. New Spawn. Worst Spawn? - in General Discussions [original thread]
I seem to still spawn near the enemies more often than not. And spawn trapping is still an issue.
- by Fraceska - at 2013.03.03 05:43:00
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642. Hello - in General Discussions [original thread]
Never mess with a Minmatar when it comes to matters of death!
- by Fraceska - at 2013.03.03 05:38:00
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643. Requested Refund today from Sony - in General Discussions [original thread]
Why are we still going on about this?
- by Fraceska - at 2013.03.03 05:32:00
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644. [Request] Tractor Beams - in Feedback/Requests [original thread]
ladwar wrote: i think this is just bad.. so no plus i think the act of dragging someone would hurt plus if u can't get to the get to pick him up and get back to safety then the beam would be a dead giveaway to kill you as u don't have gun out a...
- by Fraceska - at 2013.03.03 04:45:00
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645. Requested Refund today from Sony - in General Discussions [original thread]
And you are still posting here? Because tears taste like candy.
- by Fraceska - at 2013.03.03 03:59:00
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646. Requested Refund today from Sony - in General Discussions [original thread]
I generally don't condone the all "qq more" response, but in this case.... qq more.
- by Fraceska - at 2013.03.03 03:43:00
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647. A slightly bothersome occurence - in General Discussions [original thread]
They need to do something about that pregame lobby and the creepers that circle around you if you are female and move back and forth rapidly. That is one of things that I dread starting up a game of Dust.
- by Fraceska - at 2013.03.03 01:53:00
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648. [Feedback] RDV crashing? - in Feedback/Requests [original thread]
I am not familiar with the map names but it is the one with the launch pad (most frequent, though I've seen it happen on other maps) that it comes in, hits the column and rolls over. Shortly after it explodes. Now I am not the best of pilots and I...
- by Fraceska - at 2013.03.03 01:23:00
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649. Power disparity and new players - in General Discussions [original thread]
I think a locked area for those under a set SP would be best. It would be like the High Sec training area for players. Like a SWA or something for them to learn the game is all I am saying. At least EVE gave you a warning you were entering low sec...
- by Fraceska - at 2013.03.02 23:53:00
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650. Power disparity and new players - in General Discussions [original thread]
The wrong response would be "qq more" when it is a legitimate reason that will effect the long term viability of Dust. It may be F2P but why keep the servers open if you only have a small group of players because they drove off all those who could...
- by Fraceska - at 2013.03.02 23:35:00
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651. Power disparity and new players - in General Discussions [original thread]
Nguruthos IX wrote: Well how do you solve this without essentially segregating players by SP/gear? Which could still be exploited by kind of focused twinking. And what would be the point of getting better gear/skills if you only ever fought peo...
- by Fraceska - at 2013.03.02 23:31:00
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652. [Request] Tractor Beams - in Feedback/Requests [original thread]
Being an avid EVE player one of the main staples to a salvage fit was the tractor beam. Let us give logistics a tractor beam. Your squad/team mate is down and there is a fire fight going on around you and you can't reach him safely or even if you ...
- by Fraceska - at 2013.03.02 23:20:00
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653. why do you bother taking Nanite Injectors? - in General Discussions [original thread]
That is another big thing that bothers me. Okay so reviving you gives me +60 and that is fine, but then my triage points just vanish. If I am keeping 5+ people at full armor why am I being punished and not getting points? I have served a vital fun...
- by Fraceska - at 2013.03.02 23:10:00
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654. Power disparity and new players - in General Discussions [original thread]
I made my first mining character relatively close to the last time I took a break. Great for making ISK to transfer to my main. But the heart of EVE is fighting and dying in low to null sec space. Big battles in Dust are what 100 players? Major fl...
- by Fraceska - at 2013.03.02 23:02:00
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655. Power disparity and new players - in General Discussions [original thread]
Nguruthos IX wrote: Fraceska wrote: I am learning to pilot in this game it gets shot down so very quickly (if I don't wreck it first lol!). So again this is where that balancing issue between open maps and closed maps. Guns and their effecti...
- by Fraceska - at 2013.03.02 22:52:00
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656. Power disparity and new players - in General Discussions [original thread]
I am learning to pilot in this game it gets shot down so very quickly (if I don't wreck it first lol!). So again this is where that balancing issue between open maps and closed maps. Guns and their effective counters. Perhaps all it will take is ...
- by Fraceska - at 2013.03.02 22:39:00
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657. Power disparity and new players - in General Discussions [original thread]
Nguruthos IX wrote: Whatever that thing is where people 1 shot me from 10 feet away in a second is lame. But I don't mind it because A: maps will get larger B: If i really just wanted to not get owned I'd play more tactically. A. Maps will ...
- by Fraceska - at 2013.03.02 22:28:00
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658. why do you bother taking Nanite Injectors? - in General Discussions [original thread]
When I play I try to repair/revive those I come across, but green will always come first. Once green is taken care of then I will go to blue. But it is also a case of being able to triage what is happening around you. Squadie is full shields/half ...
- by Fraceska - at 2013.03.02 22:20:00
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659. Power disparity and new players - in General Discussions [original thread]
N1ck Comeau wrote: I'm just saying i believe its fine the way it is. I'm a good player better then average in my opinion and i can still get wrecked sometimes. Your idea is a good one but in all honesty they don't need to change it at all new p...
- by Fraceska - at 2013.03.02 22:09:00
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660. why do you bother taking Nanite Injectors? - in General Discussions [original thread]
My K/D is terrible but that is because I have my repair tool or nanite injector out before I bring my weapon out. So I die more than I kill but it keeps the team functional. I have proven you can revive and heal in a fire fight it just takes some...
- by Fraceska - at 2013.03.02 22:03:00
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