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261. Project Legion brainstorming - in The Council's Chamber [original thread]
I agree that battles on Gas planets would have to be on floating platforms. Water planets could either have domed underwater facilities, floating (raft) facilities, or facilities on very small islands (mountain tops poking out of the sea) on mostl...
- by Fox Gaden - at 2014.05.07 19:10:00
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262. Project Legion brainstorming - in The Council's Chamber [original thread]
Add Chat Channel to HUD. CCP Rogue suggested it at the round table, but it was an off the cuff comment, so I thought I would capture it here.
- by Fox Gaden - at 2014.05.07 15:41:00
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263. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Got it to work using Fire Fox. The version of IE I had installed would not play it at all. And Chrome was the browser I was using when I had issues.
- by Fox Gaden - at 2014.05.07 14:30:00
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264. Project Legion brainstorming - in The Council's Chamber [original thread]
After I reviewed the DUST 514 - Progression presentation again I see where he says they got rid of the 5 skill level system. This is good and bad. Simply speaking, in cases where the skill simply unlocked items, it is good, and in cases where the ...
- by Fox Gaden - at 2014.05.07 00:38:00
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265. CPM I call for you guys to admit to the truth - in The Council's Chamber [original thread]
Well said The Black Jackal, well said.
- by Fox Gaden - at 2014.05.06 23:53:00
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266. Project Legion brainstorming - in The Council's Chamber [original thread]
George Moros wrote: After watching the character progression presentation held by CCP Z at fanfest, I urge the CPM to discuss the ideas he presented there, since I think they are not going to bring any improvements to the game. On the contrary....
- by Fox Gaden - at 2014.05.06 22:15:00
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267. List Questions that need to be answered - in The Council's Chamber [original thread]
Rorian Gray wrote: What's your source of info on the second question, regarding future PS3 dev goals? I haven't seen them confirm anything about a player market post-fanfest. It canGÇÖt remember now whether it was something Logibro commented ...
- by Fox Gaden - at 2014.05.06 21:56:00
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268. CPM I call for you guys to admit to the truth - in The Council's Chamber [original thread]
PoP SoTa wrote: Are you our representatives or are you the representatives to CCP's desire for FPS? I just can't seem to grasp why you guys are pushing towards Legion so hard when it's just a 'prototype' I think they are committed to the sam...
- by Fox Gaden - at 2014.05.06 18:55:00
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269. Project Legion brainstorming - in The Council's Chamber [original thread]
Copy interfaces from EVE where appropriate : - Corporate/Alliance management. - Mail - Market Standardizing interfaces between the two games will be more efficient from a development point of view, and when they get an update, it can be applied ...
- by Fox Gaden - at 2014.05.06 17:08:00
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270. Project Legion brainstorming - in The Council's Chamber [original thread]
Planetary Conquest: Make Location matter! Give Planetary Conquest a meta tactical aspect. Make location matter, so that a planet that is off the beaten path is easier to defend, but is also harder to launch attacks from. Make it so that the far...
- by Fox Gaden - at 2014.05.06 16:54:00
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271. Project Legion brainstorming - in The Council's Chamber [original thread]
Future Vision: MCC Pilot, Tactical Commander Adding a tactical support role that controls various forms of Off Map Support. Make the role available to both MCC pilots and Pod Pilots. Make it a skill path. Only 1 per team. This might not be a f...
- by Fox Gaden - at 2014.05.06 16:43:00
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272. Project Legion brainstorming - in The Council's Chamber [original thread]
Pod Pilot/Infantry working together in new Exploration sites : DUST PvE Penetration Concept + EVE Exploration My take on how to make this interaction interesting for the EVE pilot.
- by Fox Gaden - at 2014.05.06 16:37:00
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273. Project Legion brainstorming - in The Council's Chamber [original thread]
Prioritize larger battles/maps and performance over better graphics : Vell0cet wrote: After watching the keynote, I fear that youGÇÖre focusing on shiny graphical effects instead of gameplay. Project Legion should launch with mediocre graphic...
- by Fox Gaden - at 2014.05.06 16:21:00
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274. Project Legion brainstorming - in The Council's Chamber [original thread]
Test Mode/Training Ground : Vell0cet wrote: You need a test mode. You should be able to deploy to a personal instance of a map with infinite SP, and access to all gear/suits/vehicles/weapons that all cost 0 ISK. There should be static NPCGÇÖs...
- by Fox Gaden - at 2014.05.06 16:14:00
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275. Project Legion brainstorming - in The Council's Chamber [original thread]
ISK Efficiency : They need to track ISK Efficiency. At the end of the battle they need to show you the total value of the stuff you lost, your pay, and the ISK Efficiency ratio for that match. (All AUR items should be tracked using their market I...
- by Fox Gaden - at 2014.05.06 16:05:00
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276. Project Legion brainstorming - in The Council's Chamber [original thread]
Have voice active, set to Push to Talk, by default. Middle mouse button works well for Push to Talk. (Give them the ability to change it in settings.) Making new players search through the options to activate voice before they can hear people is ...
- by Fox Gaden - at 2014.05.06 14:54:00
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277. Project Legion brainstorming - in The Council's Chamber [original thread]
Opt Out Chat Channels for new players : - Opt out Merc Recruitment channel. When a player joins the game, or leaves a Corp, and is placed in an NPC Corp, they should be automatically added to a Merc Recruitment chat channel. Unlike Corp and Loca...
- by Fox Gaden - at 2014.05.06 14:41:00
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278. Project Legion brainstorming - in The Council's Chamber [original thread]
Small Push and Pull to get new players to join Player Corporations: - Tax of 11% in the NPC Corporations. So that you would not have players staying in NPC corps to avoid taxes. There will be tax haven player Corps if they want to avoid taxes.
- by Fox Gaden - at 2014.05.06 14:35:00
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279. Project Legion brainstorming - in The Council's Chamber [original thread]
Meisterjager Jagermeister wrote: File this under Too Little, Too Late .... Why were "Join A Squad" and "Join A Chat" not made two of the first things learned in the tutorial? If these were implemented to direct new players to Dust Uni or Lear...
- by Fox Gaden - at 2014.05.06 14:16:00
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280. Project Legion brainstorming - in The Council's Chamber [original thread]
No Sloth Effect! When hit detection was not working right in DUST CCP added an effect which slows you down when you got hit by a bullet. However, once hit detection was fixed, automatic weapons would hit you with a lot of bullets. The result wa...
- by Fox Gaden - at 2014.05.06 12:20:00
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