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2901. Need a clan - in Corporation Recruitment [original thread]
Cam FiTh wrote: Looking for a active clan for dust514 pm in game We give out free cookies and milk, and if Santa tries to take your share, we shoot him in the face for you. https://forums.dust514.com/default.aspx?g=posts&t=88582&...
- by Forlorn Destrier - at 2013.06.29 14:10:00
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2902. Join the Cluster today!! Bullet Cluster Games is currently recruiting, check us... - in Corporation Recruitment [original thread]
Just joined up - haven't had this much fun in Dust in months!
- by Forlorn Destrier - at 2013.06.29 14:09:00
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2903. [Request] Permanent Squad Orders - in Feedback/Requests [original thread]
stlcarlos989 wrote: Forlorn Destrier wrote: stlcarlos989 wrote: When I'm squad leader I try to keep a defend order on a member of my squad but if they die the order disappears so I have to keep applying it. It would be nice to set a squad...
- by Forlorn Destrier - at 2013.06.28 22:22:00
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2904. Fixing Free Vehicles - in Feedback/Requests [original thread]
Sibri Vannikh wrote: Forlorn Destrier wrote: Sibri Vannikh wrote: Forlorn Destrier wrote: Negative WP is a bug. You can get that for killing yourself as well. I don' t think negative WP is an answer. Also, LAV's are fine. Like I said ...
- by Forlorn Destrier - at 2013.06.28 22:11:00
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2905. Fixing Free Vehicles - in Feedback/Requests [original thread]
Sibri Vannikh wrote: Forlorn Destrier wrote: Negative WP is a bug. You can get that for killing yourself as well. I don' t think negative WP is an answer. Also, LAV's are fine. Like I said before, no need to change anything. Just reintroduc...
- by Forlorn Destrier - at 2013.06.28 21:59:00
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2906. [Request] Permanent Squad Orders - in Feedback/Requests [original thread]
stlcarlos989 wrote: When I'm squad leader I try to keep a defend order on a member of my squad but if they die the order disappears so I have to keep applying it. It would be nice to set a squad order on a player or objective and have it stay o...
- by Forlorn Destrier - at 2013.06.28 21:46:00
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2907. [Suggestion] inhow to improve the fitting window significant . - in Feedback/Requests [original thread]
meri jin wrote: Here are some of my idea for improvement of the fitting window. Restock and restock? Well itGÇÖs kind of hard to tell this with my poor English skills. But I like the old mechanic a lot more, where you could restock a bu...
- by Forlorn Destrier - at 2013.06.28 21:44:00
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2908. Fixing Free Vehicles - in Feedback/Requests [original thread]
Negative WP is a bug. You can get that for killing yourself as well. I don' t think negative WP is an answer. Also, LAV's are fine. Like I said before, no need to change anything. Just reintroduce the "body sticking" that happened before when you...
- by Forlorn Destrier - at 2013.06.28 21:42:00
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2909. When talking about the Flaylock Pistol - in General Discussions [original thread]
Cat Merc wrote: I noticed that when people talk about the flaylock pistol, there are three groups of people that either say it's OP/It's fine/Not sure. It's almost always Gallente who say it's overpowered. It's almost always Caldari/Minmata...
- by Forlorn Destrier - at 2013.06.28 21:37:00
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2910. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
Not technical - its based on corporation sizes: https://forums.dust514.com/default.aspx?g=posts&m=617517#post617517
- by Forlorn Destrier - at 2013.06.28 21:19:00
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2911. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
They had a reason for 16 instead of 18, but don't remember what it was. It was technical though. I'll see if I can find it.
- by Forlorn Destrier - at 2013.06.28 21:11:00
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2912. Will we see 24 v 24 in uprising 1.2? - in Feedback/Requests [original thread]
They have also said that the code is best with 16v16 for now, no matter what the maps were designed for. For now, we stick with 16v16.
- by Forlorn Destrier - at 2013.06.28 20:26:00
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2913. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
meri jin wrote: Oso Peresoso wrote: passive SP is passive. How is making passive SP on weekends anything but completely pointless? What you're really just saying is to increase the passive SP period. Also, I don't see what giving out more SP...
- by Forlorn Destrier - at 2013.06.28 19:42:00
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2914. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
Daedric Lothar wrote: Forlorn Destrier wrote: You earn SP as a reward for paying money or for playing the game and buying PLEX. Neither of these happen in Dust, so the comparison is apples to oranges. As for balance, I respectively disagre...
- by Forlorn Destrier - at 2013.06.28 17:48:00
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2915. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
meri jin wrote: @Forlorn Destrier You seems not to understand my friend. Let me explain it one more time: For example , just for example You would earn about EXTRA 200k of SP on the 3*SP weekend. Because its a event. Now, just imagine...
- by Forlorn Destrier - at 2013.06.28 17:01:00
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2916. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
Daedric Lothar wrote: Forlorn Destrier wrote: I am opposed to "closing the gap". I feel this is unrealistic. Think long term - when this game is out for a year, you will have people with massive advantages in SP gain - the idea of closing t...
- by Forlorn Destrier - at 2013.06.28 16:58:00
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2917. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
meri jin wrote: ...without destroying the already existing things. I have read a lot of demands for a double SP weekend, and IGÇÖm asking you to consider this Suggestion. Please. These weekends will only serve the most active players, casual ...
- by Forlorn Destrier - at 2013.06.28 16:42:00
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2918. Jetpack 'grenade' - in General Discussions [original thread]
Zero Harpuia wrote: I've seen a TON of jetpack threads over the phases of the beta, and a few since release, but none really put any thought behind how to get them to work within the confines of the UI. So here's my idea for those that are inte...
- by Forlorn Destrier - at 2013.06.28 16:32:00
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2919. Is Anyone Else Curious - in General Discussions [original thread]
DUST Fiend wrote: about the new "Neo" dropsuits being added to each of the basic frames? I know we had the Neo AUR suits at one point. Are these going to be alternative Prototype models, so we have a little more fitting diversity? I just haven'...
- by Forlorn Destrier - at 2013.06.28 16:14:00
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2920. Sooo...ummmm...why do bullets have range ? - in General Discussions [original thread]
BOOOGERTRON BORTZORG wrote: Besides the obvious conclusion of they have no idea what they are doing and this was their amateur attempt at balance is there another explanation? http://www.physicsclassroom.com/Class/newtlaws/U2L1a.cfm Plea...
- by Forlorn Destrier - at 2013.06.27 23:35:00
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