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2861. what is in store for the next few updates? - in General Discussions [original thread]
Xender17 wrote: Ok there is a map with a compound in the middle. There is a CRU next to a wall on the edge of compound. A very steep hill over looks the CRU on the outside of the compound. That hill is the devil. it grabs my ankles and trys to ...
- by Forlorn Destrier - at 2013.07.03 22:43:00
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2862. what is in store for the next few updates? - in General Discussions [original thread]
SENATOR KODOS wrote: TEXA5 HiTM4N wrote: SENATOR KODOS wrote: TEXA5 HiTM4N wrote: it may be too early in this new update to say for certain but I believe the core gameplay is fixed. Here is why: I don't get any frame lag even in cqc or...
- by Forlorn Destrier - at 2013.07.03 22:42:00
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2863. PSA Don't respawn right away. Nanite Injectors actually work. - in General Discussions [original thread]
Huzzah
- by Forlorn Destrier - at 2013.07.03 22:41:00
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2864. New Toys! Coming in 1.3? - in General Discussions [original thread]
Lt Royal wrote: Awww yeah new toys! I think with the SP IGÇÖm going to be earning with 3x bonus this week I'll be saving the new weapons hopefully being released with 1.3 Amarr Heavy Weapon - TBA Caldari Rail Rifle, Magsec SMG, Bolt Pist...
- by Forlorn Destrier - at 2013.07.03 21:34:00
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2865. The most important change that came with 1.2 is...... - in General Discussions [original thread]
DUST Fiend wrote: DDR 514 is already getting pretty old, especially since Heavies still can't turn for **** Can you put on a fat suit and then turn quickly? Didn't think so...
- by Forlorn Destrier - at 2013.07.03 21:21:00
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2866. i screwed up big time - in General Discussions [original thread]
Kevlar Waffles wrote: so i finally make enough ISK to create my very own corporation and after hours of perfecting its description with carefully placed spaces to make it look all pretty, i find out the corp creation page looks completely diffe...
- by Forlorn Destrier - at 2013.07.03 20:25:00
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2867. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
oso tiburon wrote: CCP FoxFour wrote: Hawkin P wrote: Local chat appears to have very few people in it, name only show up if they type something.
http://dust514.com/news/blog/2013/06/team-true-grit-for-uprising-1.2/ "Chat c...
- by Forlorn Destrier - at 2013.07.03 20:22:00
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2868. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
Hawkin P wrote: Here the list of what I have found so far. I will update, as the day goes on. Shield Energizers - FACTS: Require no skills, the Complex (Best) gives 60% bonus to shield recharge rate (This includes Assault variant bonuses whe...
- by Forlorn Destrier - at 2013.07.03 20:19:00
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2869. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
Knight SoIaire wrote: People only show up in Local when they type. Also in the patch notes, sir.
- by Forlorn Destrier - at 2013.07.03 20:19:00
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2870. some mcc ideas - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: 1) can we have the mcc's slowly orbiting each map to allow for more randomness on spawns( gives players who are being redlined a chance to fight back from a different location) 2) can we have the mcc exit on the front or bac...
- by Forlorn Destrier - at 2013.07.03 18:44:00
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2871. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
stlcarlos989 wrote: Forlorn Destrier wrote: I suspect they will have 1 equipment lost, and a sidearm slot, only. Or since they are pilots suits no weapon slot I don't think so - they have to be able to defend themselves if they have to...
- by Forlorn Destrier - at 2013.07.02 22:56:00
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2872. Squad Orders - in Feedback/Requests [original thread]
Eris Ernaga wrote: Forlorn Destrier wrote: Eris Ernaga wrote: Why do we only receive points for being near a defend target and helping him take down an enemy. I propose points for following capture orders and attack orders and a new optio...
- by Forlorn Destrier - at 2013.07.02 22:50:00
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2873. [request] Optional respec/skillpoint reset every 3m sp earned - in Feedback/Requests [original thread]
No.
- by Forlorn Destrier - at 2013.07.02 22:47:00
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2874. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
I suspect they will have 1 equipment lost, and a sidearm slot, only.
- by Forlorn Destrier - at 2013.07.02 22:44:00
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2875. does anyone have any tips about getting skillpoints? - in General Discussions [original thread]
Nalhe Saldana wrote: For some reason running in groups and stomping games makes me get 30-40% less rewards, I get way more by running solo. Perhaps you don't have squad orders being given.
- by Forlorn Destrier - at 2013.07.02 22:41:00
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2876. thanks for the heart attack ccp - in General Discussions [original thread]
Scheneighnay McBob wrote: The insanely loud music should be on the side of the person getting headshotted. doo de doo de doHOLYSHITWHATTHEFUCKWASTHAT!?!?!?!?!?!?!? This would be a great RFE
- by Forlorn Destrier - at 2013.07.02 22:40:00
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2877. does anyone have any tips about getting skillpoints? - in General Discussions [original thread]
Spartaco118 LOLZ wrote: I know how to get skillpoints, but i want to know if there is a better way, if there isn't i'm okay with, i just wanted to know. also can some explain to me wtf are corporations? Corporations are the "clans" that you ...
- by Forlorn Destrier - at 2013.07.02 22:37:00
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2878. Why? Why? and just WHY? - in General Discussions [original thread]
Knightshade Belladonna wrote: Do ALL armor skills complex mods require level 5 skill. When the only one that requires lvl 5 skill for shields is the shield extenders. On top of that they now have an op(imo) shield mod that completely negates th...
- by Forlorn Destrier - at 2013.07.02 22:34:00
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2879. Projectile ammo swapping - in General Discussions [original thread]
Nalhe Saldana wrote: The fact that all projectile weapons are more effective against armor is pretty boring, they should have a choice just like in EVE. They should add a EMP and Fusion variations of all these weapons and thereby give them the...
- by Forlorn Destrier - at 2013.07.02 22:29:00
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2880. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
The dark cloud wrote: Gallante pilot suit skill: -10% reduction on the cooldown time on ALL modules per lvl (50% on lvl5) -+2% on the efficency on shield/armor modules per lvl (+10% on lvl 5) Minmatarr pilot suit skill: same like gallante but ...
- by Forlorn Destrier - at 2013.07.02 22:24:00
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