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341. Lets talk about scanner - in General Discussions [original thread]
Err we are talking about scanner: https://forums.dust514.com/default.aspx?g=posts&t=195633&find=unread
- by Foo Fighting - at 2015.03.10 23:09:00
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342. scanners need reworking - in General Discussions [original thread]
The 90 degree 200m scanner is op, the rest would be ok if limited to squad share only. Plus chevrons on my screen for reds on the other side of the map annoy me no end.
- by Foo Fighting - at 2015.03.10 22:50:00
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343. Before Meta-Lockout - in General Discussions [original thread]
Also why are aur items higher meta than their isk counterparts? Because they have a lower skill requirement I guess is going to be the answer, but this becomes irrelevant if you have the skills. Strongboxes and eom salvage have massively increased...
- by Foo Fighting - at 2015.03.10 21:49:00
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344. Attempt #2 - in General Discussions [original thread]
The crazy thing is we have the academy already which is supposed to be the newbs area to learn and try different fits and playstyles. I can't understand why the wp limit is so low to graduate - adjusting this one number in the game would make so m...
- by Foo Fighting - at 2015.03.10 20:37:00
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345. So i got a question? - in General Discussions [original thread]
Assault Scrambler Rifle - not sure why, but I always imagine it would hurt if you got your fingers stuck in the mechanism some how. Shame it's such a poor performer atm.
- by Foo Fighting - at 2015.03.06 09:00:00
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346. Experimental Weapons are a rip off! - in General Discussions [original thread]
Well maybe it's just me but the economics don't seem right - you would need a level 7 factory to support a level 3 lab (ignoring random drops from eom and boxes). Level 7 factory would produce 800 per day and the lab would cost 792, leaving 8 spa...
- by Foo Fighting - at 2015.03.02 22:01:00
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347. Experimental Weapons are a rip off! - in General Discussions [original thread]
THUNDERGROOVE wrote: If you're spending Aurum for componants for the use of creating Experimental Weapons. Well, do I even have to say it? There are many people spending aurum upgrading their warbarges; some for sp, some for damage bonus, po...
- by Foo Fighting - at 2015.03.02 20:12:00
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348. Experimental Weapons are a rip off! - in General Discussions [original thread]
My title was a little alarmist, granted, but my post was asking if people think they are worth 13x the value (albeit a theoretical one) of proto. The mustang comparison didn't really help me. I wasn't complaining. Nyan san can't buy thousands?...
- by Foo Fighting - at 2015.03.02 19:17:00
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349. Experimental Weapons are a rip off! - in General Discussions [original thread]
Texas Killionaire wrote: Foo Fighting wrote: Vulpes Dolosus wrote: If ony there was some way you could get them for free... Not sure I understand your reply - you can't. are you sure? No I was being hasty . But I don't think they...
- by Foo Fighting - at 2015.03.02 18:40:00
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350. Experimental Weapons are a rip off! - in General Discussions [original thread]
Vulpes Dolosus wrote: If ony there was some way you could get them for free... Sure you can but that wasn't the point.
- by Foo Fighting - at 2015.03.02 18:35:00
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351. Experimental Weapons are a rip off! - in General Discussions [original thread]
198 components for an experimental weapon - that's 594 AUR if you were to buy the components. Compared to 45 or 50 AUR for prototype. Are they worth over 13 times the cost of proto?
- by Foo Fighting - at 2015.03.02 18:31:00
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352. experimental hmg and assault cr - in General Discussions [original thread]
I see it with the hmg - actually it is different in as much as it requires proficiency II. Go figure.
- by Foo Fighting - at 2015.03.02 09:52:00
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353. Improve FW - in General Discussions [original thread]
For FW to be viable it needs to be possible to buy what you need to play with from the proceeds of playing. This could mean adding an isk payout or removing the isk cost of fw items in the store. I think the second option would be better, that way...
- by Foo Fighting - at 2015.02.28 14:44:00
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354. Is there a reasoning behind our inability to name our APEX suits? - in General Discussions [original thread]
Newsflash! You can kinda rename apex suits, it's not a perfect solution but it enables you to order your fits. Try to rename and choose the name that you want, then make a copy of that suit - the copy will have your new name but with copy at t...
- by Foo Fighting - at 2015.02.27 01:40:00
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355. short question #356643447 - in General Discussions [original thread]
Short answer #625399476 2 = 5036 3 = 6741
- by Foo Fighting - at 2015.02.26 23:25:00
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356. When I'm On A Crappy Team - in General Discussions [original thread]
I can see both sides, however it's not a binary choice of BW or no BW. Suits can have adjustments as can equipment. Proxies could do with their BW reducing and assaults could use a little buff imho.
- by Foo Fighting - at 2015.02.25 21:49:00
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357. Experimental Lab - in General Discussions [original thread]
They should also remove the component cost to claim them too - or at least reduce it 198 per item makes it impossible to claim and save enough components for other systems upgrades. I think they should cost isk not components.
- by Foo Fighting - at 2015.02.24 18:33:00
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358. Experimental Lab - in General Discussions [original thread]
bane sieg wrote: Foo Fighting wrote: bane sieg wrote: Search through your inventory and look for what wasn't there yesterday Unless you get a Roden sniper as these rare beasts don't even show up in your inventory - to find if you have ...
- by Foo Fighting - at 2015.02.24 18:18:00
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359. Experimental Lab - in General Discussions [original thread]
bane sieg wrote: Search through your inventory and look for what wasn't there yesterday Unless you get a Roden sniper as these rare beasts don't even show up in your inventory - to find if you have one you'll need to go to the fitting screen...
- by Foo Fighting - at 2015.02.24 18:12:00
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360. All 14 Warbarge susystems. What are they? - in General Discussions [original thread]
It's ridiculous to make the lab require components - the produce of the lab should cost isk only. How can the other module slots ever be funded if the lab eats all the components? One of the other modules must make use of all this weapon scrap s...
- by Foo Fighting - at 2015.02.19 21:02:00
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