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1141. Tanks can be godly fast but not scouts???!!! - in General Discussions [original thread]
When you get cloaking everyone will cry hehehe (I will too)
- by Flix Keptick - at 2013.12.11 01:50:00
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1142. Tanks can be godly fast but not scouts???!!! - in General Discussions [original thread]
THE TANK SPEED IS A GLITCH *dies from heart attack*. Militia nitrous gives 100% speed increase right now, that makes armor tanks super duper fast
- by Flix Keptick - at 2013.12.11 01:49:00
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1143. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Chris F2112 wrote: I think the acceleration needs to be toned down at least. If tanks want to keep the top speed fine, but it should take quite a while to hit that speed and they should not be able to slow down or turn quickly while going fast....
- by Flix Keptick - at 2013.12.11 01:46:00
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1144. Just played a Skirmish - in General Discussions [original thread]
VOLCANO MOOD, so many awesome things in 1.7!!!
- by Flix Keptick - at 2013.12.11 01:43:00
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1145. Cheap tanks are awesome. - in General Discussions [original thread]
Cat Merc wrote: I saw some pretty powerful tank fits that cost less than some of my proto suits What is the cost of your suit?
- by Flix Keptick - at 2013.12.11 01:42:00
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1146. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Harpyja wrote: I think the "issue" with the shield regen isn't really an issue. It's a perk. Why should a lone swarmer be enough to make me hide? It should be about teamwork, not a half-brained person with a swarm that can point and lock and di...
- by Flix Keptick - at 2013.12.11 01:40:00
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1147. /posts a nerf thread - in General Discussions [original thread]
/Nerfs Nova knives and maken tosch
- by Flix Keptick - at 2013.12.11 01:38:00
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1148. laser R.I.P. - in General Discussions [original thread]
Disturbingly Bored wrote: Iron Wolf Saber wrote: What if we shove the laser rifle to be more of a sniper rifle? I'd start using it again. Same ADS. NO MAXIMUM RANGE. It is light, after all. Do eet CCP It would work even better wi...
- by Flix Keptick - at 2013.12.11 01:34:00
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1149. HAVs are waayyy to fast. From an infantrymans POV - in Feedback/Requests [original thread]
Militia nitrous is glitched, currently give 100% speed increase instead of 30%. Madrugars are faster right now
- by Flix Keptick - at 2013.12.11 01:29:00
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1150. [bug/unwanted behavior] shield regen not stopped by swarms and op militia nitrous - in Feedback/Requests [original thread]
Tebu Gan wrote: Flix Keptick wrote: Swarms do not stop the shield regen on shield vehicles that have activated a hardener (damage threshold too high for regen?). This makes shield vehicles invulnerable to swarms. Militia nitrous mod (or how...
- by Flix Keptick - at 2013.12.11 01:28:00
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1151. Easy Way To Kill Tanks: - in General Discussions [original thread]
Spkr4theDead wrote: Naviticus wrote: only problem..... tanks are so cheap they just call in another! But not gonna lie this method is extremely satisfying, but most likely on the top of the to fix list because its probably "not fair to tanke...
- by Flix Keptick - at 2013.12.11 01:24:00
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1152. Easy Way To Kill Tanks: - in General Discussions [original thread]
Naviticus wrote: only problem..... tanks are so cheap they just call in another! But not gonna lie this method is extremely satisfying, but most likely on the top of the to fix list because its probably "not fair to tankers" As long as it mak...
- by Flix Keptick - at 2013.12.11 01:23:00
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1153. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Atiim wrote: Flix Keptick wrote: Have you read my post? Thats exactly what I am saying that is wrong with maddies atm. You should read the op before making yourself look [insert insult of choice] next time I read the OP. I was just comm...
- by Flix Keptick - at 2013.12.11 01:21:00
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1154. [bug/unwanted behavior] shield regen not stopped by swarms and op militia nitrous - in Feedback/Requests [original thread]
Swarms do not stop the shield regen on shield vehicles that have activated a hardener (damage threshold too high for regen?). This makes shield vehicles invulnerable to swarms. Militia nitrous mod (or however its called) curently give 100% speed ...
- by Flix Keptick - at 2013.12.11 01:19:00
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1155. Wasnt the RR supposed to be OP? - in General Discussions [original thread]
That's exactly why tank railguns are meh at close range. CCP is definitely getting better at balancing stuff
- by Flix Keptick - at 2013.12.11 01:13:00
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1156. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Atiim wrote: Benjamin Ciscko wrote: Atiim wrote: Oh the irony. My sides are starting to cramp now. ? Both AV and HAV players said the Madrugar would and should move slower in 1.7 CCP's solution to the problem: Make Madrugars faster ...
- by Flix Keptick - at 2013.12.11 01:10:00
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1157. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Atiim wrote: Oh the irony. My sides are starting to cramp now. Go away, don't ruin my civilized thread!!! BACK, BACK FROM WHENCE YOU CAME MONSTER
- by Flix Keptick - at 2013.12.11 01:03:00
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1158. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
Issues that make tanks a bit overperformant right now. say that the reason shield regen delay isn't effected by swarms (only when hardners are active mind you - 60% is allot) is because they are inflicting less than the damage threshold needed to ...
- by Flix Keptick - at 2013.12.11 00:55:00
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1159. Issues that make tanks a bit too overperformant right now. - in General Discussions [original thread]
First off, I must say that I am a tanker myself (gunlogi atm) and I have noticed a few issues. I am not asking for a nerf but a fix to make things balanced (like they should be right now but are not). These isaues make tanks look op atm (and I don...
- by Flix Keptick - at 2013.12.11 00:45:00
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1160. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
Get ewar in: problem solved
- by Flix Keptick - at 2013.12.11 00:08:00
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