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1741. Best Shotgun In Dust - in General Discussions [original thread]
Boundless Assault Massdriver?
- by Fizzer94 - at 2013.11.26 00:27:00
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1742. Why are you people so Stupid? - in General Discussions [original thread]
There is no need to be upset. Just laugh at their folly. It will make you feel better, it works for me.
- by Fizzer94 - at 2013.11.26 00:22:00
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1743. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
8213 wrote: A 60 round clip is actually the biggest problem I think. You can burst 6x with one clip before having to reload. By that time your enemy is long dead. They only drawback to the AR I can see is that you run short on ammo soon after a...
- by Fizzer94 - at 2013.11.26 00:14:00
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1744. Let's talk dust: embarrassing ways to die. - in General Discussions [original thread]
A Heavy sliced me up with Nova Knives once. I've also been killed by a Commando with a Plasma Cannon.
- by Fizzer94 - at 2013.11.25 15:45:00
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1745. Core Locus Grenades - in General Discussions [original thread]
Jaysyn Larrisen wrote: 1st Lieutenant Tiberius wrote: So are we in consensus that the "Killing Power" of grenades, especially at prototype level, are alright and the spamming of these grenades are the real problem? Or like Mr Fizzer says; t...
- by Fizzer94 - at 2013.11.25 15:38:00
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1746. dont give me likes, but.... - in General Discussions [original thread]
Sneaking is for wusses. I counter-snipe them with my Plasma Cannon.
- by Fizzer94 - at 2013.11.25 15:33:00
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1747. Core Locus Grenades - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: mr musturd wrote: Rei Shepard wrote: 1st Lieutenant Tiberius wrote: How do we, as a community, feel about them? They are... ...To easy to get SP wise ...OHK on any suit ...Not really hard to fit in an...
- by Fizzer94 - at 2013.11.25 15:15:00
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1748. ISK Doubling - in General Discussions [original thread]
I know how to double your ISK with a glitch/exploit.
- by Fizzer94 - at 2013.11.25 15:12:00
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1749. buff shield extenders. - in General Discussions [original thread]
Saoa Scum wrote: Fizzer94 wrote: High slots: Shield Extenders Shield Energizers Shield Rechargers Armor Hardeners Myofibril Stimulants Stamina Mods (I can't remember their name) Heat Sinks (reduce weapon heat buildup) Radiators (increases ...
- by Fizzer94 - at 2013.11.25 15:06:00
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1750. Possible New Weapons - in General Discussions [original thread]
They released that chart for 1.4 I believe. Many of us have know about the Ion Pistol, Bolt Pistol, Magsec SMG, and Precision Rifle since Fanfest '13 though. This is really old news.
- by Fizzer94 - at 2013.11.25 14:51:00
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1751. buff shield extenders. - in General Discussions [original thread]
Saoa Scum wrote: Fire9er Greko wrote: Fizzer94 wrote: calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. If damage mods were low slots, I would d...
- by Fizzer94 - at 2013.11.25 14:28:00
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1752. Capacitor for Infantry? Capacitor for Infantry! - in Feedback/Requests [original thread]
The innate shield recharge of dropshots would have to go for this to be balanced. I do love this idea though. +1 for capacitors. Amarr weapons could also use capacitors instead of ammo!
- by Fizzer94 - at 2013.11.25 14:17:00
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1753. buff shield extenders. - in General Discussions [original thread]
calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. If damage mods were low slots, I would demand armor hardeners for my high slots.
- by Fizzer94 - at 2013.11.25 13:36:00
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1754. buff shield extenders. - in General Discussions [original thread]
The only real problem with shield extenders is that the Standard and Enhanced ones don't have enough. Standard - 34 Enhanced - 50 Complex - 66 This would be better I think.
- by Fizzer94 - at 2013.11.25 13:34:00
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1755. buff shield extenders. - in General Discussions [original thread]
TechMechMeds wrote: I think they should be 33 basic, 66 advanced and either 99 or 100 complex. That would let Caldari Medium frames have 700+ shields, they would be even more OP than the old Callogi. NO
- by Fizzer94 - at 2013.11.25 13:28:00
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1756. The Nanite Bar - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Fizzer94 wrote: Ulysses Knapse wrote: Vyzion Eyri wrote: @Ulysses, I never knew the lore for nanohives was fleshed out that much. I haven't seen anything official besides the nanohive description, and from there I...
- by Fizzer94 - at 2013.11.25 13:24:00
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1757. Uh...where did all the stickys go? - in General Discussions [original thread]
Justice Prevails wrote: Cyrius Li-Moody wrote: A clean forum is a happy forum....? If that's true then this one needs a lot of bleach and water This place is going to need more than bleach and water. The Works might do the trick, ther...
- by Fizzer94 - at 2013.11.25 13:19:00
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1758. The Nanite Bar - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Vyzion Eyri wrote: @Ulysses, I never knew the lore for nanohives was fleshed out that much. I haven't seen anything official besides the nanohive description, and from there I gather that the nanites are stored in the n...
- by Fizzer94 - at 2013.11.25 13:11:00
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1759. Core Locus Grenades - in General Discussions [original thread]
They need to become unspammable (no nanohive resupply, can only carry 2 at a time) or they need to become not OHK(nerf damage). Either one of these solutions works for me.
- by Fizzer94 - at 2013.11.25 12:58:00
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1760. The Nanite Bar - in Feedback/Requests [original thread]
I might like this idea, it depends... Vyzion Eyri wrote: and Logistics have the least. What does this mean for my Plasma Cannon? How many slugs will I be able to fire before I run out? My nanohive gives me just enough to refill my ammo comple...
- by Fizzer94 - at 2013.11.25 12:44:00
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