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1741. End of Assault v logi - in General Discussions [original thread]
emtbraincase wrote: best compromise i've seen is the following, stated by many individuals too numerous to mention: Assault Suit Bonus : +2% damage bonus per level with "Hybrid" Light weapons (Hybrid or whatever the AR is, basically free comp...
- by Fizzer94 - at 2013.10.26 07:56:00
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1742. End of Assault v logi - in General Discussions [original thread]
Paran Tadec wrote: Roll back dmg on all light weapons 10%, give assualt suits 2% dmg bonus per level. You're welcome. "Nerf everything but Assaults." No.
- by Fizzer94 - at 2013.10.26 06:27:00
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1743. End of Assault v logi - in General Discussions [original thread]
Meeko Fent wrote: The real thing that ticks me off is this. These are assuming brick-tanked suits with an armor repper, at the proto level Assault- 900 EHP Heavy- 1500 EHP (from my knowledge this is the heavy'a HP ceiling. Logistics- 1200...
- by Fizzer94 - at 2013.10.26 05:10:00
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1744. You love Dust - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Fizzer94 wrote: KAGEHOSHI Horned Wolf wrote: The only games I ever truly loved were: CoD: MW2 (sucks in retrospect, but was my first multiplayer shooter ever) MAG (love/hate) Mass Effect 2 (pure love) Dishonor...
- by Fizzer94 - at 2013.10.26 04:58:00
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1745. You love Dust - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The only games I ever truly loved were: CoD: MW2 (sucks in retrospect, but was my first multiplayer shooter ever) MAG (love/hate) Mass Effect 2 (pure love) Dishonored (pure love) Dust 514 (love/hate/invested/hate) ...
- by Fizzer94 - at 2013.10.26 04:20:00
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1746. Give me a rainbow Laser, CCP - in General Discussions [original thread]
Cosgar wrote: Fizzer94 wrote: Krom Ganesh wrote: calvin b wrote: I can see these being used to start off the next gay pride week On your mark get set go girls go( watches as drag queens scramble for there LR and fire rainbows in the s...
- by Fizzer94 - at 2013.10.26 04:11:00
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1747. Give me a rainbow Laser, CCP - in General Discussions [original thread]
Krom Ganesh wrote: calvin b wrote: I can see these being used to start off the next gay pride week On your mark get set go girls go( watches as drag queens scramble for there LR and fire rainbows in the sky as Dorthy and Toto(both men) skip...
- by Fizzer94 - at 2013.10.26 03:58:00
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1748. Let's talk dust: rifle ranges - in General Discussions [original thread]
Sinboto Simmons wrote: What do you think of the new weapon ranges for the racial rifles? Do you think long range weapons like the scrambler rifle and rail rifle should do less damage the closer the target? Perhaps you think CCP is off their r...
- by Fizzer94 - at 2013.10.26 03:34:00
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1749. End of Assault v logi - in General Discussions [original thread]
John Demonsbane wrote: If you just change the assaults racial bonuses to be weapon oriented, and change the logi suits so they can't leave their equip slots empty (just like other suits can't leave their weapon slots empty), problem solved. G...
- by Fizzer94 - at 2013.10.26 02:23:00
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1750. End of Assault v logi - in General Discussions [original thread]
Cosgar wrote: The last thing we need is a convoluted system that screws over both classes from any kind of role diversity. You're going to **** off a lot of Gallente assaults that carry triage hives. I know full well that those guys won't be...
- by Fizzer94 - at 2013.10.26 02:19:00
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1751. End of Assault v logi - in General Discussions [original thread]
Drapedup Drippedout wrote: Ok so logibros, how would you feel if assaults had an extra equip slot? I had an idea last night. It goes something like this: A logistics suits main reason is equipment/support, with its secondary reason being sla...
- by Fizzer94 - at 2013.10.26 01:52:00
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1752. End of Assault v logi - in General Discussions [original thread]
You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss.
- by Fizzer94 - at 2013.10.26 00:59:00
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1753. Is forge anti vehicle or infantry? - in General Discussions [original thread]
SoTa PoP wrote: Assert Dominance wrote: Does ccp know how PC is played? Forges on top of rooftops you win. All letters and most of the ground covered, its a joke. Forge needs no splash damage. Thats what makes the forge gun so powerful again...
- by Fizzer94 - at 2013.10.26 00:46:00
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1754. WTF you doing CCP ? - in General Discussions [original thread]
Banning Hammer wrote: Swarm Launchers are already useless, and you nerfing them again to a locking range of 175 m with 100 dps less ? and then reducing the AR range to 40 m Optimal range ? A FN P90 have an optimal range of 300 meters. A ***...
- by Fizzer94 - at 2013.10.25 09:08:00
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1755. Weapon skills - in General Discussions [original thread]
It doesn't make sense to group handheld weapons like that though. Using a shotgun is nothing like using a sniper rifle, so their skills should remain separate.
- by Fizzer94 - at 2013.10.25 09:02:00
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1756. Sooo about them new weapon Stats - in General Discussions [original thread]
Chibi Andy wrote: lol Rail Rifle at 100meters? us heavies can't compete with that kind of range. i want the new heavy suits and weapons but alas CCP isnt giving it out yet Heavies can compete at that range. HMGs, not so much. Use a FG i...
- by Fizzer94 - at 2013.10.25 08:57:00
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1757. Announcement:Weapon stats! - in General Discussions [original thread]
Arkena Wyrnspire wrote: Laurent Cazaderon wrote: Those numbers dont strike me as particularly odd. We should stay cautious regarding the DPS stats as we all know the guns behavior is a major factor in how effective a gun is. Also, we dont h...
- by Fizzer94 - at 2013.10.25 08:16:00
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1758. Nooby Question - in General Discussions [original thread]
Arkena Wyrnspire wrote: Spec into rail rifles when they come out. Don't. We don't know if it is OP or not yet. I looks great on paper, but there has to be something else we are not seeing. Don't start a nerf brigade for a weapon we haven't ...
- by Fizzer94 - at 2013.10.25 08:08:00
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1759. Announcement:Weapon stats! - in General Discussions [original thread]
TechMechMeds wrote: Fizzer94 wrote: TechMechMeds wrote: Fizzer94 wrote: Feedback: the font on those charts... The 6s look like 8s. Also, Combat Rifles look like they don't use much resources, even at prototype. Because they fire bul...
- by Fizzer94 - at 2013.10.25 08:04:00
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1760. Announcement:Weapon stats! - in General Discussions [original thread]
TechMechMeds wrote: Fizzer94 wrote: Feedback: the font on those charts... The 6s look like 8s. Also, Combat Rifles look like they don't use much resources, even at prototype. Because they fire bullets rather than energy, laser or rail. ...
- by Fizzer94 - at 2013.10.25 07:54:00
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