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21. the reason why i think ppl hate mass drivers... - in Feedback/Requests [original thread]
Zan Azikuchi wrote: I don't mind explosives of any kind, be it flash, frag, or other, MD's are doing what they're supposed to area denial and if its user intends, kill the Target, if you nerf a weapon that beats armor you'll force an even bette...
- by FLAYLOCK Steve - at 2013.08.24 12:16:00
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22. Enable friendly fire with mass driver in public matches - in Feedback/Requests [original thread]
Okay make every weapon with friendly fire. So I can snipe my team from a mcc.
- by FLAYLOCK Steve - at 2013.08.20 19:05:00
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23. Mass driver heavy suit - ulimate dust "*****" power - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Yesterday, I played ambush and guess what? Well it was my team versus HEAVY MASS DRIVER RUNNERS. My question is: this game is supposed to be grenade launchers heavy suit fights only or what? That battle was massacre! ...
- by FLAYLOCK Steve - at 2013.08.19 16:05:00
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24. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: that because aim assist will make it hit people. the funny part is that i will dread 1.4 because aim assist wil make all the spray and pray AR noobs become deadshots with perfect accuracy upto 75m.... it'll be like TAC...
- by FLAYLOCK Steve - at 2013.08.19 00:53:00
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25. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: Cosgar wrote: FLAYLOCK Steve wrote: Three shots per clip isn't spam It is when it's easier to fit than the SP or SMG and you got into CQC situations where everyone would just unload the damn thing. but it st...
- by FLAYLOCK Steve - at 2013.08.19 00:37:00
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26. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
Cosgar wrote: FLAYLOCK Steve wrote: Three shots per clip isn't spam It is when it's easier to fit than the SP or SMG and you got into CQC situations where everyone would just unload the damn thing. 3 shots per clip on cqc needing to rel...
- by FLAYLOCK Steve - at 2013.08.19 00:30:00
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27. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Thurak1 wrote: Very good post to summarize the weapons. Thank you.
- by FLAYLOCK Steve - at 2013.08.19 00:18:00
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28. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
Cosgar wrote: MD doesn't need anything except for the Chromosome grenade physics and maybe the breach to have a better RoF, but that's negotiable. Flaylock could use some work though. I still use it, it's still good, but I'd rather see it hav...
- by FLAYLOCK Steve - at 2013.08.19 00:17:00
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29. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
BL4CKST4R wrote: The MD doesn't need a buff especially when they are going to be used by everybody and their grandma after 1.4. If anything every weapon should get a damage buff not just the MD. Also the MD is performing way beyond were it is s...
- by FLAYLOCK Steve - at 2013.08.19 00:03:00
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30. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Blade Masterson wrote: Until we see more vets in the forums the nerf hammers will fall where the Cod players direct it. Causing anything that's not an at to be nerfed into oblivion. This has caused vehicles once exactly what there supposed to b...
- by FLAYLOCK Steve - at 2013.08.18 23:58:00
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31. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Arcturis Vanguard wrote: I cannot argue Against your posts as I feel the same way. Grenade and MD "spam" is no doubt frustrating, but these are effective tactics to breach AND defend a position. The worst part about MD is that nubs think it's ...
- by FLAYLOCK Steve - at 2013.08.18 19:46:00
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32. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Draco Cerberus wrote: The suit and forge gun are both working as intended sir, I run logi not heavy and have previously run heavy, yes they are squishy and can be killed as well as seen when you have a look around. Sometimes it's death from abo...
- by FLAYLOCK Steve - at 2013.08.18 19:43:00
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33. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Part II Topic: Mass Drivers Many of you also have some major confusion regarding this weapon. So let me explain, it's both a breaching weapon and aerial denial. Meaning its designed to BOTH clear a area for the team and deny a area to the enemy. S...
- by FLAYLOCK Steve - at 2013.08.18 19:18:00
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34. [Suggestions] Multiple weaponry debate - in Feedback/Requests [original thread]
Hello all, Flaylock Steve here again. Some of you probably know me for defending weapons and going against nerf threads. Well today I will share some input and agruemtns about a wide range of weapons and counter arguments about the same topic. I w...
- by FLAYLOCK Steve - at 2013.08.18 19:17:00
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35. [Feedback] Okay so the forge gun IS a problem after all. - in Feedback/Requests [original thread]
Jathniel wrote: I was a defender of the forge gun as it currently works, but after using it... Something is off. The weapon is too precise. I took a small piece of clear tape, and balled it up. I made it small like an aim reticule dot, and I ...
- by FLAYLOCK Steve - at 2013.08.18 17:37:00
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36. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
Draco Cerberus wrote: My only reason to even consider a minimum arming distance on a weapon like this for Pub matches is the fact that Friendly Fire is not on. There should be no way for a friendly being a blocker to kill a MD user on their own...
- by FLAYLOCK Steve - at 2013.08.17 22:45:00
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37. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
CLONE117 wrote: if the heavy suit should only use heavy weapon slots.. then i guess we could all spec into commando suit and use hmgs and forge guns to kill u with!.... hmg for ppl who try to sneak up on us.. and the forge gun to shoot u from...
- by FLAYLOCK Steve - at 2013.08.17 17:50:00
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38. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: FLAYLOCK Steve wrote: Lol! You're such an idiot. Before you talk please educated yourself on the gun 1. It's not a AV 2. The gun takes more skill than using a AR. you also have less survivability than a tank which is why...
- by FLAYLOCK Steve - at 2013.08.17 16:57:00
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39. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: Lillica Deathdealer wrote: I'll bet you also want an under barrel swarm launcher attachment on that AR you run? On the off chance you arent an AR scrub, I offer you my amazement at your stupidity. You know, cause ARs bein...
- by FLAYLOCK Steve - at 2013.08.17 16:32:00
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40. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: FLAYLOCK Steve wrote: Lol seriously? 1. Sure give survivability of a tank and speed. 2. It isn't a AV, it supposed to be for both. Lolwut? Heavies are already squishy enough 4. Lolno, it's already in a disadvantage. Try...
- by FLAYLOCK Steve - at 2013.08.17 16:30:00
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