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761. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Xender17 wrote: Rendering distance of the attacker should have nothing to do with rendering of the attack. FG rounds should be visible before impact to estimate target position by use of angles. Same with SLs. But their not
- by Exmaple Core - at 2013.08.24 14:54:00
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762. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
Zeylon Rho wrote: Exmaple Core wrote: I have created threads for all the current AV weapons of Dust to attempt constructive feedback and to create balance between vehicals and AV with the ideas of the entire Dust community. CCP Wolfman, i pr...
- by Exmaple Core - at 2013.08.24 05:36:00
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763. CCP are you going to allow players to shoot from dropships interior? - in General Discussions [original thread]
D legendary hero wrote: Exmaple Core wrote: never. No. Never, ever NEVER allow this idea, it would be so abused by the extreemly OP MDs and forge gunners lol says the guy who only uses proto caldari assualt with AR. ive... never been a...
- by Exmaple Core - at 2013.08.24 05:24:00
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764. Dear CCP: 1.5 is pointless, please scrap and rebuild - in General Discussions [original thread]
rendering is a big part of the game and it really makes a difference for the players wallet. I still wanna see 1.5 but i do hope the fix this, it is important
- by Exmaple Core - at 2013.08.24 05:05:00
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765. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Medical Crash wrote: If we expose the Forges, then expose the Snipers! Can't find where some of these bastards hide sometimes. They seem to be aiming for the bumblebees first, as a Minmatar Logi, I can't take three hits of the Thales.... t...
- by Exmaple Core - at 2013.08.24 05:02:00
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766. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Eno Raef wrote: Why doesn't CCP just give a buff to swarm damage to LAVs and leave the damage on HAVs and drop ships the same. The over buffing of LAVs is the only reason I could find that would be reason for an AV buff. HAVs are, from my exper...
- by Exmaple Core - at 2013.08.24 04:56:00
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767. Daily Sp bonus - in General Discussions [original thread]
Breakin Stuff wrote: Exactly how does this work? You log in and get 3-6k for logging in? If so, I was hoping for something more active, like bonus SP to matches or something, or... anything other than 3-6k once a day every day you log in ...
- by Exmaple Core - at 2013.08.24 04:45:00
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768. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Lurchasaurus wrote: Exmaple Core wrote: Telleth wrote: While this does sound like I'm definitely not going to be pulling my vehicles out for the next month, which really sucks for the 8mil sp i have in vehicles, but there are some lights ...
- by Exmaple Core - at 2013.08.24 04:36:00
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769. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Skihids wrote: Exmaple Core wrote: Skihids wrote: Exmaple Core wrote: Skihids wrote: Of course a lightening spewing charged FG should be visible from quite a distance due to active emissions. they removed the blue flashlight n...
- by Exmaple Core - at 2013.08.24 04:25:00
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770. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Silas Swakhammer wrote: Well, this thread has been enlightening. cant tell if serious
- by Exmaple Core - at 2013.08.24 04:23:00
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771. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
bizump
- by Exmaple Core - at 2013.08.24 04:22:00
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772. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Chances Ghost wrote: Exmaple Core wrote: youknow, today was supposed to be a happy day with the patchnotes release. Today has been dreadful the sad part is that 1.5 is completly pointless. the rendering problem imbalances vehicles to...
- by Exmaple Core - at 2013.08.24 04:20:00
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773. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Chances Ghost wrote: (never had a thread made about something i said before lol) lolol you said something very important, tryna see whats up lol
- by Exmaple Core - at 2013.08.24 04:10:00
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774. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Chances Ghost wrote: i can dredge up all the comments i used to come up with that. but its not "supposed to" by design its just that they willingly desided that it was worth creating that problem in order to improve other areas, like making ...
- by Exmaple Core - at 2013.08.24 04:09:00
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775. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Skihids wrote: Exmaple Core wrote: Skihids wrote: Of course a lightening spewing charged FG should be visible from quite a distance due to active emissions. they removed the blue flashlight needed to see the forge gunners months ago...
- by Exmaple Core - at 2013.08.24 04:07:00
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776. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Telleth wrote: While this does sound like I'm definitely not going to be pulling my vehicles out for the next month, which really sucks for the 8mil sp i have in vehicles, but there are some lights at the end of the tunnel. First, with the ch...
- by Exmaple Core - at 2013.08.24 04:05:00
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777. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Nemo Bluntz wrote: Exmaple Core wrote: In 1.4, they decided lolrandomAVbuff to swarms for some reason. lol random? Tell that to the LLAV drivers that go 24-0 because swarms can't deal with them. Haha, "random." And tanks aren't just d...
- by Exmaple Core - at 2013.08.24 03:58:00
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778. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Skihids wrote: Exmaple Core wrote: Chances Ghost wrote: aparently this is working as intended. in the 1.4 patch notes they state that they fixed a bug with vehicles being unable to render things the "proper" distance at certain angles. ...
- by Exmaple Core - at 2013.08.24 03:55:00
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779. "forge gunners are SUPPOSED to be invisable" - in General Discussions [original thread]
Chances Ghost wrote: aparently this is working as intended. in the 1.4 patch notes they state that they fixed a bug with vehicles being unable to render things the "proper" distance at certain angles. butt he fact remains we are unable to ren...
- by Exmaple Core - at 2013.08.24 03:49:00
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780. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
Bright Cloud wrote: mad tanker is mad. im gonna keep spamming my massdriver, forgegun and soon swarms at people. Next up in 1.5: CCP announces 1.5 AV changes: weapons: -forgegun blast radius is beeing increased from 3.0 meters to 5.0 meters -...
- by Exmaple Core - at 2013.08.24 03:28:00
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