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1261. Kain Spero Runs the Dust OB Event CCP. Not... - in General Discussions [original thread]
ok
- by EternalRMG - at 2013.01.23 18:06:00
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1262. Kain Spero Runs the Dust OB Event CCP. Not... - in General Discussions [original thread]
Scoot Medic wrote: Whats this about? Sorry for being completely clueless about this topic and possibly asking a stupid question. https://forums.dust514.com/default.aspx?g=posts&t=52411&find=unread
- by EternalRMG - at 2013.01.23 18:02:00
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1263. Passive SP - in General Discussions [original thread]
no console player will ever everr accept it
- by EternalRMG - at 2013.01.23 17:51:00
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1264. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=486439 how about that
- by EternalRMG - at 2013.01.23 12:25:00
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1265. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Look at the post Called : Ultimate SP Cap Fix please it is the best solution at long term it might not be applied right now but please just read it please CCp Post: https://forums.dust514.com/default.aspx?g=posts&m=486439
- by EternalRMG - at 2013.01.23 12:09:00
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1266. Ultimate SP Cap Fix - in General Discussions [original thread]
- by EternalRMG - at 2013.01.23 12:07:00
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1267. Ultimate SP Cap Fix - in General Discussions [original thread]
The numbers that i used are random numbers i think that ccp could think of better number but the main idea is there You guys should complain / worry saying that the percentual penalty is way too high or worry about the numbers worry about the ide...
- by EternalRMG - at 2013.01.23 00:40:00
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1268. Ultimate SP Cap Fix - in General Discussions [original thread]
Aqil Aegivan wrote: EternalRMG wrote: Aqil Aegivan wrote: If I understand correctly then we think alike . yeah i didnt copy u btw if that is what you think i had that idea since the last update but couldnt writte it on the forums due ...
- by EternalRMG - at 2013.01.22 14:59:00
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1269. Ultimate SP Cap Fix - in General Discussions [original thread]
Aqil Aegivan wrote: If I understand correctly then we think alike . yeah i didnt copy u btw if that is what you think i had that idea since the last update but couldnt writte it on the forums due to the lack of internet
- by EternalRMG - at 2013.01.22 14:52:00
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1270. Ultimate SP Cap Fix - in General Discussions [original thread]
If we want to GǣfixGǥ the current SP Cap we need to make three groups happy: The Normal Players (a.k.a Casuals) The Hardcore Players And CCP These 3 groups have different need which need to be fulfilled in order to have a change But what do ...
- by EternalRMG - at 2013.01.22 14:37:00
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1271. Ultimate SP Cap Fix - in General Discussions [original thread]
________________________________________________________________________________________________ LEGEND : to explain the terms ill later use Weekly Cap : Maximum Amount of SP that can be gained per week (not variable / Is affected by SP Bo...
- by EternalRMG - at 2013.01.22 14:37:00
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1272. Ultimate SP Cap Fix - in General Discussions [original thread]
Reserved for example with numbers
- by EternalRMG - at 2013.01.22 14:37:00
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1273. It's annoying. Open beta is open beta - in General Discussions [original thread]
this is basicaly the release of the game there will never be full game because this game is meant to evolve to have constant changes for exAMple eve online is still in open beta no has ever said " yes today after open beta we can release the game"...
- by EternalRMG - at 2013.01.16 02:17:00
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1274. WHEN IS THE NEXT PATCH, BUILD, OR UPDATE? - in General Discussions [original thread]
there should be some kind of update the 22nd, they day open beta is released (a.k.a game release) there should be more game modes bigger maps and bigger teams, things that were planned for a larger player base (what we dont have on closed beta) wh...
- by EternalRMG - at 2013.01.14 02:09:00
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1275. Popping Militia HAVs with Militia Swarm. But a CRU is like a fortress. - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: Well, the swarm works mostly okay on the HAV. Since I only got half the kill somebody I didn't see helped me finish it off. I don't know with what, unfortunately. Then I decided to take out the CRU that the Reds kept spawn...
- by EternalRMG - at 2013.01.14 02:02:00
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1276. Zion TCD (Dust, EVE... Home) - in Corporation Recruitment [original thread]
Logi Bro wrote: Signed up on the website and dropped the application, and sent my in-game application as well. Fingers crossed. it will be great having you on our side :D
- by EternalRMG - at 2013.01.14 01:57:00
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1277. What will happen after this beta period? - in General Discussions [original thread]
there will be another full wipe only if something very bad happens this means, that if everything goes as planned this game is already released for us: no more wipes
- by EternalRMG - at 2013.01.14 01:55:00
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1278. minmatar vehicles - in General Discussions [original thread]
Astral Zan wrote: Minmatar don't have the technology to create proper vehicles such as tanks, yeah there tape is good but usually it's more effective for them just to piggy back on heavies. We have more systems than amarr do
- by EternalRMG - at 2013.01.13 00:08:00
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1279. So where is the balance? - in General Discussions [original thread]
Logi Bro wrote: The balance is any tank weapon can one-shot a infantry unit (ok, blasters don't one-shot, but they kill infantry fast, so you get my point) but AV units need to get multiple shots on tanks, which have incredibly bad maneuverabil...
- by EternalRMG - at 2013.01.12 23:34:00
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1280. raven assault suit - in General Discussions [original thread]
i mean SEVER its under the TOP SELLER tab on the market front
- by EternalRMG - at 2013.01.12 23:31:00
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