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21. request: fix the damn forge gun! - in Feedback/Requests [original thread]
First off, i'm definately not a noob. Tankers run like scared little girls when i come calling. Second, ishukon assault is proto and hardly a noob gun. Not to mention it's proto and supposed to be super powerful. I have to double up on the damage...
- by Ephraim Ghanlai - at 2014.01.10 06:56:00
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22. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
Skihids wrote: Because nobody would need grunts then, would they? We would still have to capture objectives in order to win. I just want a more entertaining battle between the mcc's. Just think how handy they would be when you've been redline...
- by Ephraim Ghanlai - at 2014.01.10 06:25:00
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23. large missle turrets need help /anti-air - in Feedback/Requests [original thread]
The fly is still annoying and needs to die or bother someone else. What good are swarms that don't track beyond 175m, or a forge that can't hit it because it's to high or far away, and what railguns? Tankers destroy every turret that might pose a ...
- by Ephraim Ghanlai - at 2014.01.10 06:16:00
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24. mutable terrain - in Feedback/Requests [original thread]
I want to see buildings destroyed when they're hit by an orbital. I want to see a new doorway when a large railgun shoots a wall. Wall fragments become shrapnel. A building collapse kills everyone inside. If an objective happens to be inside it co...
- by Ephraim Ghanlai - at 2014.01.10 05:20:00
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25. excessive droplinks / equiptment = lag - in Feedback/Requests [original thread]
I've noticed that when there is a rediculous amount of droplinks down, the game lags a lot. Maybe if there was a limit to the amount of links allowed on the field for a team at any one time, we could alleviate this problem. I suggest that no playe...
- by Ephraim Ghanlai - at 2014.01.10 05:06:00
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26. large missle turrets need help /anti-air - in Feedback/Requests [original thread]
Large missle turrets need more elevation to them and maybe an optional lock-on for anti-air role. Why do we not have anti-air vehicles? Every standing army today has them. Why would they disappear from the battlefield when there is still a need fo...
- by Ephraim Ghanlai - at 2014.01.10 04:55:00
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27. large blaster turrets on tanks - in Feedback/Requests [original thread]
Why are there large blaster turrets on tanks other than for infantry? Large blasters should be on medium assault vehicles not on tanks. That's why they have small turrets to deal with infantry.
- by Ephraim Ghanlai - at 2014.01.10 04:46:00
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28. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
For a vehicle of war, these things might as well be shooting spitballs at eachother. If i were developed a vehicle such as this, it would be loaded with guns and turrets that can be manned as needed. My ideal mcc would be a combination of b-52 and...
- by Ephraim Ghanlai - at 2014.01.10 04:37:00
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29. the redline - in Feedback/Requests [original thread]
Get rid of the redline or modify it so that you don't get points for killing inside the enemy redline. War doesn't have a redline when taking fire from enemy combatants. People killing from deep in the red shouldn't get points either.
- by Ephraim Ghanlai - at 2014.01.10 04:19:00
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30. request: fix the damn forge gun! - in Feedback/Requests [original thread]
I use an ishukon assault forge gun
- by Ephraim Ghanlai - at 2014.01.10 04:05:00
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31. remote explosives - in Feedback/Requests [original thread]
Something needs to be done about people detonating remotes after they're killed and before they've spawned in. I can't continue killing after i've hit the ground, why can they? Personally, i'd rather see remotes disappear once they die or at least...
- by Ephraim Ghanlai - at 2014.01.10 03:50:00
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32. feedback / suggestion: smart deploy not very smart - in Feedback/Requests [original thread]
I've been meaning to post something about this for awhile now. The smart deploy a.i. must have brain damage or some form of mental retardation since it just decided to deploy me into the middle of an enemy orbital that was striking before i decide...
- by Ephraim Ghanlai - at 2014.01.10 01:09:00
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33. request: fix the damn forge gun! - in Feedback/Requests [original thread]
First, the forge gun is broken and does not perform to it's stated specifications. The projectile is suppose to travel "at speeds in excess of 7,000 m/s." If this were true, i wouldn't have to lead a target since most engagements happen at less th...
- by Ephraim Ghanlai - at 2014.01.02 23:12:00
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34. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
Wilhelm Klingspor wrote: woohoo free stuff under the tree! HereGÇÖs hoping that i can muster the motor skills on January the 1st to log in and shoot someone in the face after the inevitable booze bonanza that is New Years Eve. Just stay in ...
- by Ephraim Ghanlai - at 2013.12.25 11:32:00
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35. Tanks are NOT the best at everything - in General Discussions [original thread]
Flix Keptick wrote: Piraten Hovnoret wrote: And you don't c the problem with your tank only costing 500 000? The numbers should be something like this Militia tanks ( unfitted ) 400 000 Standard ( unfitted ) 800 000 Advanced ( unfitted) ...
- by Ephraim Ghanlai - at 2013.12.25 11:23:00
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36. GOD F*CKING DAM!@#$%^&*( - in General Discussions [original thread]
I love watching enemy dropships fall out of the sky in a flaming heap. Espesially when it's because of my assault forge gun. The only thing that would make it better would be if they exploded mid air.
- by Ephraim Ghanlai - at 2013.12.25 11:14:00
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37. Reasons for not being in a corp - in General Discussions [original thread]
Brokerib wrote: Vicious Minotaur wrote: I don't like people. Or talking. But mostly people. This, but I also play irregular hours and days, so I don't make a good corp member. As a general rule in any MMO, I start a solo corp and just ...
- by Ephraim Ghanlai - at 2013.12.25 10:51:00
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38. Recall stolen vehicles - in Feedback/Requests [original thread]
It would be great to recall friendly vehicles and have them go back into the owners inventory, especially hav's and dropships. I would love to be able to recall enemy vehicles after i hack them. Which brings another question to mind, why don't we...
- by Ephraim Ghanlai - at 2013.12.25 10:34:00
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39. Tanks are NOT the best at everything - in General Discussions [original thread]
Tanks, they're just too cheap and too fast. Anyone who has been in a match where the enemy team spawns tank after tank after tank, and no matter how many you destroy they just keep spawning, knows how ridiculous this is. Tanks shouldn't be cheaper...
- by Ephraim Ghanlai - at 2013.12.25 09:47:00
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