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61. Things that must to be fixed for CPM to have value to u? - in General Discussions [original thread]
Tolen Rosas wrote: voicechat default on afk farming gone terrain glitch command structure friendly fire 450% scrambler pistol headshot foolishness assault type 2, b series, vk1 shields vehicle finite ammo vehicle locks only free vehicles shoul...
- by DustMercsBlog - at 2013.04.20 22:30:00
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62. Things that must to be fixed for CPM to have value to u? - in General Discussions [original thread]
chat timestamps pretty basic too. no excuse for it not being in. we should no longer see vanishing nanohives or drop uplinks. we should probably see points for destoying enemy assets as well. totally agree on the command ladder and finite vehicle...
- by DustMercsBlog - at 2013.04.20 01:01:00
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63. One new game mode in Uprising? - in General Discussions [original thread]
DUST Fiend wrote: DustMercsBlog wrote: Maybe they will surprise us at fanfest. They better. while we wont make demands to CCP, we just think its best for the game overall. variety reigns.
- by DustMercsBlog - at 2013.04.19 13:24:00
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64. One new game mode in Uprising? - in General Discussions [original thread]
Maybe they will surprise us at fanfest.
- by DustMercsBlog - at 2013.04.19 03:08:00
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65. One new game mode in Uprising? - in General Discussions [original thread]
our blog has talked about the importance of game modes from day one. we've suggested more than ten...Kagehoshi has done even more. so have many in the suggestions section. the argument can be made that game modes are as important to this title as ...
- by DustMercsBlog - at 2013.04.18 20:22:00
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66. Limiting Vehicle Ammo Supply - A Proposal - in General Discussions [original thread]
Logistic vehicles a great suggestion. We touched on how unlimited ammo for vehicles [not just tanks] imbalances the game in a bad way. Jets could be here soon. Imagine a jet that can fly in and spam bombs & missiles endlessly. This change need...
- by DustMercsBlog - at 2013.04.18 00:58:00
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67. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Protoman Is God wrote: lol DUSTERS blog reaching for hits. if we were we would have posted it on our blog. we simply asked a question and supplied some facts.
- by DustMercsBlog - at 2013.04.12 22:45:00
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68. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
^yup. and thats what anyone with a brain will do because the math backs it up. its the law of first person shooters: if something is unbalanced? use it until its fixed.when one suit has a clear advantage why would you use anything else? then every...
- by DustMercsBlog - at 2013.04.12 22:23:00
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69. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Kalante Schiffer wrote: Logi Bro wrote: DustMercsBlog wrote: .....the Type 2 suit [meaning the type II, the b series and the VK1]..... Why is every dust bunny illiterate? All of you saying the type-II can't get 500 shields, even though...
- by DustMercsBlog - at 2013.04.12 21:54:00
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70. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
ReGnUM Public Relations wrote: DustMercsBlog wrote: Kalante Schiffer wrote: Tolen Rosas wrote: ALM1GHTY STATIUS wrote: Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cu...
- by DustMercsBlog - at 2013.04.12 21:16:00
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71. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: DustMercsBlog wrote: Kalante Schiffer wrote: Tolen Rosas wrote: ALM1GHTY STATIUS wrote: Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u wan...
- by DustMercsBlog - at 2013.04.12 21:01:00
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72. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Kalante Schiffer wrote: Tolen Rosas wrote: ALM1GHTY STATIUS wrote: Over 500 is I have 10million SP and put complex mods on it. get the **** out of here idiot. ur all butthurt cuz u want a dominant suit but u dont respond to the OP. 500...
- by DustMercsBlog - at 2013.04.12 20:51:00
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73. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Kalante Schiffer wrote: how in the mother of f*ck can you fit over 500 shields into a type II suit? if so i want to know. its not hard, a guy from PSU.com has one. I was in his squad recently and was shocked to see it. shield control level...
- by DustMercsBlog - at 2013.04.12 20:47:00
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74. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Its a valid question. Why? Because the Type 2 suit can get shields in excess of 500. Before hundreds of assault players QQ, think outside yourselves for a moment. should any assault suits have as much protection as the heavy suit? [the heavy max...
- by DustMercsBlog - at 2013.04.12 20:32:00
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75. New Blog: Should Orbitals be limited by Warpoints? - in General Discussions [original thread]
Bones McGavins wrote: Im approaching it from a FPS game and how free reign from an outside source just making entire areas automatic deaths would ruin that game. Im approaching it from a realistic expectation of a video game and ability to bala...
- by DustMercsBlog - at 2013.04.12 18:34:00
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76. AWOX Players ... Is This An Exploit? - in General Discussions [original thread]
A Kick or Forgive option after a TK resolves this. It also stays true to the lore as malfunctioning clones were disabled in Templar One. Autokick should be automatic after three friendly kills. -100 SP is also a deterrent as is a hefty fine from ...
- by DustMercsBlog - at 2013.04.06 20:51:00
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77. "Breach Of Contract Criminal Timer" for AWOXING - in General Discussions [original thread]
Be very interesting to see -100 SP for friendly kills in addition to a hefty fine from CONCORD [10-50M] at the end of the match. Contract holder should disable malfunctioning clones that turn on their team just like in Templar One. Kick or Forgive...
- by DustMercsBlog - at 2013.04.06 20:29:00
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78. Is the Balac-21 a Jove Weapon? - in General Discussions [original thread]
Tolen Rosas wrote: its the only officer weapon that improves in every category. the real question is why doesnt the Gastun's get more ammo than its proto variant? how come the cala has a lower fire rate than the proto smg? i agree its fishy. co...
- by DustMercsBlog - at 2013.04.05 17:00:00
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79. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
Daedric Lothar wrote: No [Edit]: But nice story But no thank you. but im curious. why no?
- by DustMercsBlog - at 2013.04.04 14:14:00
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80. Props to CCP (just left the Defiance Forum) - in General Discussions [original thread]
hopefully the first thing CCP addressed in Uprising was the NPE. it need lots of work. we also would like to see elements like +5 for destroying enemy equip, voicechat on, an eve clock and hopefully even the corp armory. its time to let mercs give...
- by DustMercsBlog - at 2013.04.03 01:43:00
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